contentserver/server/server.go
2016-03-09 12:13:39 +01:00

257 lines
6.9 KiB
Go

package server
import (
"encoding/json"
"errors"
"fmt"
"net"
"strconv"
"strings"
"github.com/foomo/contentserver/log"
"github.com/foomo/contentserver/repo"
"github.com/foomo/contentserver/requests"
"github.com/foomo/contentserver/responses"
)
type Handler string
const (
HandlerGetURIs Handler = "getURIs"
HandlerContent = "content"
HandlerGetNodes = "getNodes"
HandlerUpdate = "update"
HandlerGetRepo = "getRepo"
)
// simple internal request counter
type stats struct {
requests int64
chanCount chan int
}
func newStats() *stats {
s := &stats{
requests: 0,
chanCount: make(chan int),
}
go func() {
for {
select {
case <-s.chanCount:
s.requests++
s.chanCount <- 1
}
}
}()
return s
}
func (s *stats) countRequest() {
s.chanCount <- 1
<-s.chanCount
}
type socketServer struct {
stats *stats
repo *repo.Repo
}
func (s *socketServer) handle(handler Handler, jsonBytes []byte) (replyBytes []byte, err error) {
var reply interface{}
var apiErr error
var jsonErr error
processIfJSONIsOk := func(err error, processingFunc func()) {
if err != nil {
jsonErr = err
return
}
processingFunc()
}
switch handler {
case HandlerGetURIs:
getURIRequest := &requests.URIs{}
processIfJSONIsOk(json.Unmarshal(jsonBytes, &getURIRequest), func() {
reply = s.repo.GetURIs(getURIRequest.Dimension, getURIRequest.Ids)
})
case HandlerContent:
contentRequest := &requests.Content{}
processIfJSONIsOk(json.Unmarshal(jsonBytes, &contentRequest), func() {
reply, apiErr = s.repo.GetContent(contentRequest)
})
case HandlerGetNodes:
nodesRequest := &requests.Nodes{}
processIfJSONIsOk(json.Unmarshal(jsonBytes, &nodesRequest), func() {
reply = s.repo.GetNodes(nodesRequest)
})
case HandlerUpdate:
updateRequest := &requests.Update{}
processIfJSONIsOk(json.Unmarshal(jsonBytes, &updateRequest), func() {
reply = s.repo.Update()
})
case HandlerGetRepo:
repoRequest := &requests.Repo{}
processIfJSONIsOk(json.Unmarshal(jsonBytes, &repoRequest), func() {
reply = s.repo.GetRepo()
})
default:
err = errors.New(log.Error(" can not handle this one " + handler))
errorResponse := responses.NewError(1, "unknown handler")
reply = errorResponse
}
if jsonErr != nil {
err = jsonErr
log.Error(" could not read incoming json:", jsonErr)
errorResponse := responses.NewError(2, "could not read incoming json "+jsonErr.Error())
reply = errorResponse
} else if apiErr != nil {
log.Error(" an API error occured:", apiErr)
err = apiErr
reply = responses.NewError(3, "internal error "+apiErr.Error())
}
return s.encodeReply(reply)
}
func (s *socketServer) encodeReply(reply interface{}) (replyBytes []byte, err error) {
encodedBytes, jsonReplyErr := json.MarshalIndent(map[string]interface{}{
"reply": reply,
}, "", " ")
if jsonReplyErr != nil {
err = jsonReplyErr
log.Error(" could not encode reply " + fmt.Sprint(jsonReplyErr))
} else {
replyBytes = encodedBytes
}
return replyBytes, err
}
func extractHandlerAndJSONLentgh(header string) (handler Handler, jsonLength int, err error) {
headerParts := strings.Split(header, ":")
if len(headerParts) != 2 {
return "", 0, errors.New("invalid header")
}
jsonLength, err = strconv.Atoi(headerParts[1])
if err != nil {
err = fmt.Errorf("could not parse length in header: %q", header)
}
return Handler(headerParts[0]), jsonLength, err
}
func (s *socketServer) execute(handler Handler, jsonBytes []byte) (reply []byte) {
s.stats.countRequest()
log.Record("socket.handleSocketRequest(%d): %s", s.stats.requests, handler)
if log.SelectedLevel == log.LevelDebug {
log.Debug(" incoming json buffer:", string(jsonBytes))
}
reply, handlingError := s.handle(handler, jsonBytes)
if handlingError != nil {
log.Error("socket.handleConnection handlingError :", handlingError)
}
return reply
}
func (s *socketServer) writeResponse(conn net.Conn, reply []byte) {
headerBytes := []byte(strconv.Itoa(len(reply)))
reply = append(headerBytes, reply...)
log.Debug(" replying: " + string(reply))
_, writeError := conn.Write(reply)
if writeError != nil {
log.Error("socket.handleConnection: could not write my reply: " + fmt.Sprint(writeError))
return
}
log.Debug(" replied. waiting for next request on open connection")
}
func (s *socketServer) handleConnection(conn net.Conn) {
log.Debug("socket.handleConnection")
var headerBuffer [1]byte
header := ""
for {
// let us read with 1 byte steps on conn until we find "{"
_, readErr := conn.Read(headerBuffer[0:])
if readErr != nil {
log.Debug(" looks like the client closed the connection: ", readErr)
return
}
// read next byte
current := headerBuffer[0:]
if string(current) == "{" {
// json has started
handler, jsonLength, headerErr := extractHandlerAndJSONLentgh(header)
// reset header
header = ""
if headerErr != nil {
log.Error("invalid request could not read header", headerErr)
encodedErr, encodingErr := s.encodeReply(responses.NewError(4, "invalid header "+headerErr.Error()))
if encodingErr == nil {
s.writeResponse(conn, encodedErr)
} else {
log.Error("could not respond to invalid request", encodingErr)
}
return
}
log.Debug(fmt.Sprintf(" found json with %d bytes", jsonLength))
if jsonLength > 0 {
// let us try to read some json
jsonBytes := make([]byte, jsonLength)
// that is "{"
jsonBytes[0] = 123
_, jsonReadErr := conn.Read(jsonBytes[1:])
if jsonReadErr != nil {
log.Error(" could not read json - giving up with this client connection" + fmt.Sprint(jsonReadErr))
return
}
if log.SelectedLevel == log.LevelDebug {
log.Debug(" read json: " + string(jsonBytes))
}
s.writeResponse(conn, s.execute(handler, jsonBytes))
// note: connection remains open
continue
}
log.Error("can not read empty json")
return
}
// adding to header byte by byte
header += string(headerBuffer[0:])
}
}
// Run - let it run and enjoy on a socket near you
func Run(server string, address string, varDir string) error {
log.Record("building repo with content from " + server)
s := &socketServer{
stats: newStats(),
repo: repo.NewRepo(server, varDir),
}
ln, err := net.Listen("tcp", address)
if err != nil {
err = errors.New("RunSocketServer: could not start the on \"" + address + "\" - error: " + fmt.Sprint(err))
// failed to create socket
log.Error(err)
return err
}
// there we go
log.Record("RunSocketServer: started to listen on " + address)
// update can run in bg
go s.repo.Update()
for {
// this blocks until connection or error
conn, err := ln.Accept()
if err != nil {
log.Error("RunSocketServer: could not accept connection" + fmt.Sprint(err))
continue
}
// a goroutine handles conn so that the loop can accept other connections
go func() {
log.Debug("accepted connection")
s.handleConnection(conn)
conn.Close()
log.Debug("connection closed")
}()
}
}