Merge pull request #4945 from drudge/master

Add type definitions for kue
This commit is contained in:
Masahiro Wakame 2015-07-17 00:52:22 +09:00
commit 24400a5328
2 changed files with 245 additions and 0 deletions

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kue/kue-tests.ts Normal file
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/// <reference path="../node/node.d.ts" />
/// <reference path="kue.d.ts" />
import kue = require('kue');
// create our job queue
var jobs = kue.createQueue();
// start redis with $ redis-server
// create some jobs at random,
// usually you would create these
// in your http processes upon
// user input etc.
function create() {
var name = [ 'tobi', 'loki', 'jane', 'manny' ][ Math.random() * 4 | 0 ];
var job = jobs.create( 'video conversion', {
title: 'converting ' + name + '\'s to avi', user: 1, frames: 200
});
job.on('complete', function() {
console.log(" Job complete");
}).on('failed', function() {
console.log(" Job failed");
}).on('progress', function(progress: number) {
process.stdout.write('\r job #' + job.id + ' ' + progress + '% complete');
});
job.save();
setTimeout( create, Math.random() * 2000 | 0 );
}
create();
// process video conversion jobs, 1 at a time.
jobs.process('video conversion', 1, function(job: kue.Job, done: Function) {
var frames: number = job.data.frames;
function next(i: number) {
// pretend we are doing some work
convertFrame(i, function(err: Error) {
if (err) return done(err);
// report progress, i/frames complete
job.progress(i, frames);
if (i >= frames) done();
else next(i + Math.random() * 10);
} );
}
next(0);
} );
function convertFrame(i: number, fn: Function) {
setTimeout(fn, Math.random() * 50);
}
// one minute
var minute = 60000;
var email = jobs.create('email', {
title: 'Account renewal required', to: 'tj@learnboost.com', template: 'renewal-email'
}).delay(minute)
.priority('high')
.save();
email.on('promotion', function() {
console.log('renewal job promoted');
} );
email.on('complete', function() {
console.log('renewal job completed' );
} );
jobs.create('email', {
title: 'Account expired', to: 'tj@learnboost.com', template: 'expired-email'
} ).delay( minute * 10 )
.priority('high')
.save();
jobs.promote();
jobs.process('email', 10, function(job: kue.Job, done: Function) {
setTimeout(function() {
done();
}, Math.random() * 5000);
});
// start the UI
kue.app.listen(3000);
console.log('UI started on port 3000');

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kue/kue.d.ts vendored Normal file
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// Type definitions for kue 0.9.x
// Project: https://github.com/Automattic/kue
// Definitions by: Nicholas Penree <http://github.com/drudge>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
/// <reference path="../node/node.d.ts" />
/// <reference path="../redis/redis.d.ts" />
/// <reference path="../express/express.d.ts" />
declare module "kue" {
import events = require('events');
import express = require('express');
import redis = require('redis');
export class Queue extends events.EventEmitter {
name: string;
id: string;
promoter: any;
workers: Worker[];
shuttingDown: boolean;
client: redis.RedisClient;
testMode: TestMode;
static singleton: Queue;
constructor(options: Object);
create(type: string, data: Object): Job;
createJob(type: string, data: Object): Job;
promote(ms?: number): void;
setupTimer(): void;
checkJobPromotion(ms: number): void;
checkActiveJobTtl(ttlOptions: Object): void;
watchStuckJobs(ms: number): void;
setting(name: string, fn: Function): Queue;
process(type: string, n?: number, fn?: Function): void;
shutdown(timeout: number, type: string, fn: Function): Queue;
types(fn: Function): Queue;
state(string: string, fn: Function): Queue;
workTime(fn: Function): Queue;
cardByType(type: string, state: string, fn: Function): Queue;
card(state: string, fn: Function): Queue;
complete(fn: Function): Queue;
failed(fn: Function): Queue;
inactive(fn: Function): Queue;
active(fn: Function): Queue;
delayed(fn: Function): Queue;
completeCount(type: string, fn: Function): Queue;
failedCount(type: string, fn: Function): Queue;
inactiveCount(type: string, fn: Function): Queue;
activeCount(type: string, fn: Function): Queue;
delayedCount(type: string, fn: Function): Queue;
}
interface Priorities {
low: number;
normal: number;
medium: number;
high: number;
critical: number;
}
export class Job extends events.EventEmitter {
public id: number;
public type: string;
public data: any;
public client: redis.RedisClient;
private _max_attempts;
static priorities: Priorities;
static disableSearch: boolean;
static jobEvents: boolean;
static get(id: number, fn: Function): void;
static remove(id: number, fn?: Function): void;
static removeBadJob(id: number): void;
static log(id: number, fn: Function): void;
static range(from: number, to: number, order: string, fn: Function): void;
static rangeByState(state: string, from: number, to: number, order: string, fn: Function): void;
static rangeByType(type: string, state: string, from: number, to: number, order: string, fn: Function): void;
constructor(type: string, data?: any);
toJSON(): Object;
log(str: string): Job;
set(key: string, val: string, fn?: Function): Job;
get(key: string, fn?: Function): Job;
progress(complete: number, total: number, data?: any): Job;
delay(ms:number|Date): Job;
removeOnComplete(param: any): void;
backoff(param: any): void;
ttl(param: any): void;
private _getBackoffImpl(): void;
priority(level: string|number): Job;
attempt(fn: Function): Job;
reattempt(attempt: number, fn?: Function): void;
attempts(n: number): Job;
searchKeys(keys: string[]|string): Job;
remove(fn?: Function): Job;
state(state: string, fn?: Function): Job;
error(err: Error): Job;
complete(fn?: Function): Job;
failed(fn?: Function): Job;
inactive(fn?: Function): Job;
active(fn?: Function): Job;
delayed(fn?: Function): Job;
save(fn?: Function): Job;
update(fn?: Function): Job;
subscribe(fn?: Function): Job;
}
class Worker extends events.EventEmitter {
queue: Queue;
type: string;
client: redis.RedisClient;
job: Job;
constructor(queue: Queue, type: string);
start(fn: Function): Worker;
error(err: Error, job: Job): Worker;
failed(job: Job, theErr: Object, fn?: Function): Worker;
process(job: Job, fn: Function): Worker;
private zpop(key: string, fn: Function): void;
private getJob(fn: Function): void;
idle(): Worker;
shutdown(timeout: number, fn: Function): void;
emitJobEvent(event: Object, job: Job, arg1: any, arg2: any): void;
resume(): boolean;
}
interface Redis {
configureFactory(options: Object, queue: Queue): void;
createClient(): redis.RedisClient;
createClientFactory(options: Object): redis.RedisClient;
client(): redis.RedisClient;
pubsubClient(): redis.RedisClient;
reset(): void;
}
interface TestMode {
jobs: Job[];
enter(): void;
exit(): void;
clear(): void;
}
export var app: express.Application;
export var redis: Redis;
export var workers: Worker[];
export function createQueue(options?: Object): Queue;
}