From a84a94976488ce105ca97cde01fc58bc9a233fc4 Mon Sep 17 00:00:00 2001 From: Arthur Langereis Date: Tue, 23 Oct 2018 14:37:56 +0200 Subject: [PATCH] Remove types from old location --- webgl-ext/webgl-ext.d.ts | 238 --------------------------------------- 1 file changed, 238 deletions(-) delete mode 100644 webgl-ext/webgl-ext.d.ts diff --git a/webgl-ext/webgl-ext.d.ts b/webgl-ext/webgl-ext.d.ts deleted file mode 100644 index f29d2c98d2..0000000000 --- a/webgl-ext/webgl-ext.d.ts +++ /dev/null @@ -1,238 +0,0 @@ -// Type definitions for WebGL Extensions -// Project: http://webgl.org/ -// Definitions by: Arthur Langereis -// Definitions: https://github.com/borisyankov/DefinitelyTyped/webgl-ext - -// These definitions go beyond those already defined in TS 1.6.2 stdlib -// All non-draft WebGL 1.0 extensions and prefixed extension names are -// covered. -// Some missing parameters for getContext and attributes for -// WebGLContextAttributes are added as well, copied over from -// Shane S. Anderson's definitions file. - - -interface WebGLContextAttributes { - // The following attributes are missing from TypeScript 1.6.2's lib.d.ts - preferLowPowerToHighPerformance?: boolean; - failIfMajorPerformanceCaveat?: boolean; - - // All others duplicated here for reference - /* - alpha?: boolean; - depth?: boolean; - stencil?: boolean; - antialias?: boolean; - premultipliedAlpha?: boolean; - preserveDrawingBuffer?: boolean; - */ - - // For the meanings and default values of these attributes, see the full spec at: - // https://www.khronos.org/registry/webgl/specs/latest/1.0/index.html#5.2 -} - -interface HTMLCanvasElement { - getContext(contextId: "experimental-webgl", attributes?: WebGLContextAttributes): WebGLRenderingContext; - getContext(contextId: "webgl", attributes?: WebGLContextAttributes): WebGLRenderingContext; -} - -interface WebGLRenderingContext { - getExtension(name: "ANGLE_instanced_arrays"): ANGLEInstancedArrays; - - getExtension(name: "EXT_blend_minmax"): EXTBlendMinMax; - getExtension(name: "EXT_color_buffer_half_float"): EXTColorBufferHalfFloat; - getExtension(name: "EXT_frag_depth"): EXTFragDepth; - getExtension(name: "EXT_sRGB"): EXTsRGB; - getExtension(name: "EXT_shader_texture_lod"): EXTShaderTextureLOD; - getExtension(name: "EXT_texture_filter_anisotropic"): EXTTextureFilterAnisotropic; - - getExtension(name: "OES_element_index_uint"): OESElementIndexUint; - getExtension(name: "OES_standard_derivatives"): OESStandardDerivatives; - getExtension(name: "OES_texture_float"): OESTextureFloat; - getExtension(name: "OES_texture_float_linear"): OESTextureFloatLinear; - getExtension(name: "OES_texture_half_float"): OESTextureHalfFloat; - getExtension(name: "OES_texture_half_float_linear"): OESTextureHalfFloatLinear; - getExtension(name: "OES_vertex_array_object"): OESVertexArrayObject; - - getExtension(name: "WEBGL_color_buffer_float"): WebGLColorBufferFloat; - getExtension(name: "WEBGL_compressed_texture_atc"): WebGLCompressedTextureATC; - getExtension(name: "WEBGL_compressed_texture_etc1"): WebGLCompressedTextureETC1; - getExtension(name: "WEBGL_compressed_texture_pvrtc"): WebGLCompressedTexturePVRTC; - getExtension(name: "WEBGL_compressed_texture_s3tc"): WebGLCompressedTextureS3TC; - getExtension(name: "WEBGL_debug_renderer_info"): WebGLDebugRendererInfo; - getExtension(name: "WEBGL_debug_shaders"): WebGLDebugShaders; - getExtension(name: "WEBGL_depth_texture"): WebGLDepthTexture; - getExtension(name: "WEBGL_draw_buffers"): WebGLDrawBuffers; - getExtension(name: "WEBGL_lose_context"): WebGLLoseContext; - - // Prefixed versions appearing in the wild as per September 2015 - - getExtension(name: "WEBKIT_EXT_texture_filter_anisotropic"): EXTTextureFilterAnisotropic; - getExtension(name: "WEBKIT_WEBGL_compressed_texture_atc"): WebGLCompressedTextureATC; - getExtension(name: "WEBKIT_WEBGL_compressed_texture_pvrtc"): WebGLCompressedTexturePVRTC; - getExtension(name: "WEBKIT_WEBGL_compressed_texture_s3tc"): WebGLCompressedTextureS3TC; - getExtension(name: "WEBKIT_WEBGL_depth_texture"): WebGLDepthTexture; - getExtension(name: "WEBKIT_WEBGL_lose_context"): WebGLLoseContext; - - getExtension(name: "MOZ_WEBGL_compressed_texture_s3tc"): WebGLCompressedTextureS3TC; - getExtension(name: "MOZ_WEBGL_depth_texture"): WebGLDepthTexture; - getExtension(name: "MOZ_WEBGL_lose_context"): WebGLLoseContext; -} - -interface ANGLEInstancedArrays { - VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: number; - - drawArraysInstancedANGLE(mode: number, first: number, count: number, primcount: number): void; - drawElementsInstancedANGLE(mode: number, count: number, type: number, offset: number, primcount: number): void; - vertexAttribDivisorANGLE(index: number, divisor: number): void; -} - -interface EXTBlendMinMax { - MIN_EXT: number; - MAX_EXT: number; -} - -interface EXTColorBufferHalfFloat { - RGBA16F_EXT: number; - RGB16F_EXT: number; - FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: number; - UNSIGNED_NORMALIZED_EXT: number; -} - -interface EXTFragDepth { -} - -interface EXTsRGB { - SRGB_EXT: number; - SRGB_ALPHA_EXT: number; - SRGB8_ALPHA8_EXT: number; - FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: number; -} - -interface EXTShaderTextureLOD { -} - -interface EXTTextureFilterAnisotropic { - TEXTURE_MAX_ANISOTROPY_EXT: number; - MAX_TEXTURE_MAX_ANISOTROPY_EXT: number; -} - -interface OESElementIndexUint { -} - -interface OESStandardDerivatives { - FRAGMENT_SHADER_DERIVATIVE_HINT_OES: number; -} - -interface OESTextureFloat { -} - -interface OESTextureFloatLinear { -} - -interface OESTextureHalfFloat { - HALF_FLOAT_OES: number; -} - -interface OESTextureHalfFloatLinear { -} - -interface WebGLVertexArrayObjectOES extends WebGLObject { -} - -interface OESVertexArrayObject { - VERTEX_ARRAY_BINDING_OES: number; - - createVertexArrayOES(): WebGLVertexArrayObjectOES; - deleteVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES): void; - isVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES): boolean; - bindVertexArrayOES(arrayObject: WebGLVertexArrayObjectOES): void; -} - -interface WebGLColorBufferFloat { - RGBA32F_EXT: number; - FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: number; - UNSIGNED_NORMALIZED_EXT: number; -} - -interface WebGLCompressedTextureATC { - COMPRESSED_RGB_ATC_WEBGL: number; - COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL: number; - COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL: number; -} - -interface WebGLCompressedTextureETC1 { - COMPRESSED_RGB_ETC1_WEBGL: number; -} - -interface WebGLCompressedTexturePVRTC { - COMPRESSED_RGB_PVRTC_4BPPV1_IMG: number; - COMPRESSED_RGB_PVRTC_2BPPV1_IMG: number; - COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: number; - COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: number; -} - -interface WebGLCompressedTextureS3TC { - COMPRESSED_RGB_S3TC_DXT1_EXT: number; - COMPRESSED_RGBA_S3TC_DXT1_EXT: number; - COMPRESSED_RGBA_S3TC_DXT3_EXT: number; - COMPRESSED_RGBA_S3TC_DXT5_EXT: number; -} - -interface WebGLDebugRendererInfo { - UNMASKED_VENDOR_WEBGL: number; - UNMASKED_RENDERER_WEBGL: number; -} - -interface WebGLDebugShaders { - getTranslatedShaderSource(shader: WebGLShader): string; -} - -interface WebGLDepthTexture { - UNSIGNED_INT_24_8_WEBGL: number; -} - -interface WebGLDrawBuffers { - COLOR_ATTACHMENT0_WEBGL: number; - COLOR_ATTACHMENT1_WEBGL: number; - COLOR_ATTACHMENT2_WEBGL: number; - COLOR_ATTACHMENT3_WEBGL: number; - COLOR_ATTACHMENT4_WEBGL: number; - COLOR_ATTACHMENT5_WEBGL: number; - COLOR_ATTACHMENT6_WEBGL: number; - COLOR_ATTACHMENT7_WEBGL: number; - COLOR_ATTACHMENT8_WEBGL: number; - COLOR_ATTACHMENT9_WEBGL: number; - COLOR_ATTACHMENT10_WEBGL: number; - COLOR_ATTACHMENT11_WEBGL: number; - COLOR_ATTACHMENT12_WEBGL: number; - COLOR_ATTACHMENT13_WEBGL: number; - COLOR_ATTACHMENT14_WEBGL: number; - COLOR_ATTACHMENT15_WEBGL: number; - - DRAW_BUFFER0_WEBGL: number; - DRAW_BUFFER1_WEBGL: number; - DRAW_BUFFER2_WEBGL: number; - DRAW_BUFFER3_WEBGL: number; - DRAW_BUFFER4_WEBGL: number; - DRAW_BUFFER5_WEBGL: number; - DRAW_BUFFER6_WEBGL: number; - DRAW_BUFFER7_WEBGL: number; - DRAW_BUFFER8_WEBGL: number; - DRAW_BUFFER9_WEBGL: number; - DRAW_BUFFER10_WEBGL: number; - DRAW_BUFFER11_WEBGL: number; - DRAW_BUFFER12_WEBGL: number; - DRAW_BUFFER13_WEBGL: number; - DRAW_BUFFER14_WEBGL: number; - DRAW_BUFFER15_WEBGL: number; - - MAX_COLOR_ATTACHMENTS_WEBGL: number; - MAX_DRAW_BUFFERS_WEBGL: number; - - drawBuffersWEBGL(buffers: number[]): void; -} - -interface WebGLLoseContext { - loseContext(): void; - restoreContext(): void; -}