From e11b3fc131e9064d915d89e17aa61bc456b0bb2c Mon Sep 17 00:00:00 2001 From: Nikolay Babanov Date: Sun, 20 Aug 2017 13:08:33 +0300 Subject: [PATCH] Fixed definitions header --- types/gl-matrix/index.d.ts | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/types/gl-matrix/index.d.ts b/types/gl-matrix/index.d.ts index 87636056b2..a9ff87b9a3 100644 --- a/types/gl-matrix/index.d.ts +++ b/types/gl-matrix/index.d.ts @@ -1,35 +1,35 @@ // Type definitions for gl-matrix 2.3.2 // Project: https://github.com/toji/gl-matrix // Definitions by: Mattijs Kneppers , based on definitions by Tat -// Definitions by: Nikolay Babanov +// Nikolay Babanov // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped declare module 'gl-matrix' { // Global Utilities export class glMatrix { // Configuration constants - static EPSILON: number; - static ARRAY_TYPE: any; - static RANDOM(): number; - static ENABLE_SIMD: boolean; + public static EPSILON: number; + public static ARRAY_TYPE: any; + public static RANDOM(): number; + public static ENABLE_SIMD: boolean; // Compatibility detection - static SIMD_AVAILABLE: boolean; - static USE_SIMD: boolean; + public static SIMD_AVAILABLE: boolean; + public static USE_SIMD: boolean; /** * Sets the type of array used when creating new vectors and matrices * * @param {any} type - Array type, such as Float32Array or Array */ - static setMatrixArrayType(type: any): void; + public static setMatrixArrayType(type: any): void; /** * Convert Degree To Radian * * @param {number} a - Angle in Degrees */ - static toRadian(a: number): number; + public static toRadian(a: number): number; /** * Tests whether or not the arguments have approximately the same value, within an absolute @@ -40,7 +40,7 @@ declare module 'gl-matrix' { * @param {number} b - The second number to test. * @returns {boolean} True if the numbers are approximately equal, false otherwise. */ - static equals(a: number, b: number): boolean; + public static equals(a: number, b: number): boolean; } // vec2