[dojo] Use gender-neutral pronouns (#39107)

This commit is contained in:
Ben Salili-James 2019-10-14 17:01:54 +01:00 committed by Ryan Cavanaugh
parent 3ddcd3ee3e
commit f216a128a7
3 changed files with 17 additions and 17 deletions

View File

@ -187,8 +187,8 @@ declare namespace dojox {
*/
expand(args: Object): any;
/**
* Returns an animation that flips an element around his y axis.
* Flips an element around his y axis. The default is a 360deg flip
* Returns an animation that flips an element around its y axis.
* Flips an element around its y axis. The default is a 360deg flip
* but it is possible to run a partial flip using args.whichAnims.
*
* @param args

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@ -937,9 +937,9 @@ declare namespace dojox {
* "both" (default) : both
*
* axis: String
* "center" (default) : the node is flipped around his center
* "shortside" : the node is flipped around his "short" (in perspective) side
* "longside" : the node is flipped around his "long" (in perspective) side
* "center" (default) : the node is flipped around its center
* "shortside" : the node is flipped around its "short" (in perspective) side
* "longside" : the node is flipped around its "long" (in perspective) side
* "cube" : the node flips around the central axis of the cube
*
* shift: Integer:
@ -1156,9 +1156,9 @@ declare namespace dojox {
* "both" (default) : both
*
* axis: String
* "center" (default) : the node is flipped around his center
* "shortside" : the node is flipped around his "short" (in perspective) side
* "longside" : the node is flipped around his "long" (in perspective) side
* "center" (default) : the node is flipped around its center
* "shortside" : the node is flipped around its "short" (in perspective) side
* "longside" : the node is flipped around its "long" (in perspective) side
* "cube" : the node flips around the central axis of the cube
*
* shift: Integer:
@ -1413,9 +1413,9 @@ declare namespace dojox {
* "both" (default) : both
*
* axis: String
* "center" (default) : the node is flipped around his center
* "shortside" : the node is flipped around his "short" (in perspective) side
* "longside" : the node is flipped around his "long" (in perspective) side
* "center" (default) : the node is flipped around its center
* "shortside" : the node is flipped around its "short" (in perspective) side
* "longside" : the node is flipped around its "long" (in perspective) side
* "cube" : the node flips around the central axis of the cube
*
* shift: Integer:
@ -1654,9 +1654,9 @@ declare namespace dojox {
* "both" (default) : both
*
* axis: String
* "center" (default) : the node is flipped around his center
* "shortside" : the node is flipped around his "short" (in perspective) side
* "longside" : the node is flipped around his "long" (in perspective) side
* "center" (default) : the node is flipped around its center
* "shortside" : the node is flipped around its "short" (in perspective) side
* "longside" : the node is flipped around its "long" (in perspective) side
* "cube" : the node flips around the central axis of the cube
*
* shift: Integer:

View File

@ -267,7 +267,7 @@ declare namespace dojox {
constructor(params: Object, node: HTMLElement);
/**
* The user clicks on the handle, but the drag action will really begin
* if he tracks the main node to more than 3 pixels.
* if they track the main node to more than 3 pixels.
*
*/
"dragDistance": number;
@ -795,7 +795,7 @@ declare namespace dojox {
* return for:
*
* X point : the middle
* Y point : search if the user goes up or goes down with his mouse.
* Y point : search if the user goes up or goes down with their mouse.
* Up : top of the draggable item
* Down : bottom of the draggable item
*
@ -940,7 +940,7 @@ declare namespace dojox {
* return for:
*
* X point : the middle
* Y point : search if the user goes up or goes down with his mouse.
* Y point : search if the user goes up or goes down with their mouse.
* Up : top of the draggable item
* Down : bottom of the draggable item
*