# TypeScript typings for Google Play Game Services Publishing API v1configuration The Publishing API for Google Play Game Services. For detailed description please check [documentation](https://developers.google.com/games/services). ## Installing Install typings for Google Play Game Services Publishing API: ``` npm install @types/gapi.client.gamesconfiguration@v1configuration --save-dev ``` ## Usage You need to initialize Google API client in your code: ```typescript gapi.load("client", () => { // now we can use gapi.client // ... }); ``` Then load api client wrapper: ```typescript gapi.client.load('gamesconfiguration', 'v1configuration', () => { // now we can use gapi.client.gamesconfiguration // ... }); ``` Don't forget to authenticate your client before sending any request to resources: ```typescript // declare client_id registered in Google Developers Console var client_id = '', scope = [ // View and manage your Google Play Developer account 'https://www.googleapis.com/auth/androidpublisher', ], immediate = true; // ... gapi.auth.authorize({ client_id: client_id, scope: scope, immediate: immediate }, authResult => { if (authResult && !authResult.error) { /* handle succesfull authorization */ } else { /* handle authorization error */ } }); ``` After that you can use Google Play Game Services Publishing API resources: ```typescript /* Delete the achievement configuration with the given ID. */ await gapi.client.achievementConfigurations.delete({ achievementId: "achievementId", }); /* Retrieves the metadata of the achievement configuration with the given ID. */ await gapi.client.achievementConfigurations.get({ achievementId: "achievementId", }); /* Insert a new achievement configuration in this application. */ await gapi.client.achievementConfigurations.insert({ applicationId: "applicationId", }); /* Returns a list of the achievement configurations in this application. */ await gapi.client.achievementConfigurations.list({ applicationId: "applicationId", }); /* Update the metadata of the achievement configuration with the given ID. This method supports patch semantics. */ await gapi.client.achievementConfigurations.patch({ achievementId: "achievementId", }); /* Update the metadata of the achievement configuration with the given ID. */ await gapi.client.achievementConfigurations.update({ achievementId: "achievementId", }); /* Uploads an image for a resource with the given ID and image type. */ await gapi.client.imageConfigurations.upload({ imageType: "imageType", resourceId: "resourceId", }); /* Delete the leaderboard configuration with the given ID. */ await gapi.client.leaderboardConfigurations.delete({ leaderboardId: "leaderboardId", }); /* Retrieves the metadata of the leaderboard configuration with the given ID. */ await gapi.client.leaderboardConfigurations.get({ leaderboardId: "leaderboardId", }); /* Insert a new leaderboard configuration in this application. */ await gapi.client.leaderboardConfigurations.insert({ applicationId: "applicationId", }); /* Returns a list of the leaderboard configurations in this application. */ await gapi.client.leaderboardConfigurations.list({ applicationId: "applicationId", }); /* Update the metadata of the leaderboard configuration with the given ID. This method supports patch semantics. */ await gapi.client.leaderboardConfigurations.patch({ leaderboardId: "leaderboardId", }); /* Update the metadata of the leaderboard configuration with the given ID. */ await gapi.client.leaderboardConfigurations.update({ leaderboardId: "leaderboardId", }); ```