declare namespace AMap { namespace Object3DLayer { interface Options { map?: Map; visible?: boolean; opacity?: number; zIndex?: number; zooms?: [number, number]; } } class Object3DLayer extends Layer { constructor(options?: Object3DLayer.Options) add(object3d: Object3D): void; remove(object3d: Object3D): void; clear(): void; reDraw(): void; // internal setOption(options: { position?: number; scale?: number; height?: number; scene?: number; }): void; } }