Files

179 lines
6.1 KiB
TypeScript

// Type definitions for tress 1.0
// Project: https://github.com/astur/tress
// Definitions by: Matanel Sindilevich <https://github.com/sindilevich>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
// TypeScript Version: 2.1
declare namespace tress {
export type TressJobCallback = (this: TressJobData, ...args: any[]) => void;
export type TressWorkerDoneCallback = (err: boolean | Error | null | undefined, ...args: any[]) => void;
export interface TressJobData { [name: string]: {}; }
export interface TressJob {
data: TressJobData;
callback: TressJobCallback;
}
export interface TressJobQueues {
failed: TressJobData[];
finished: TressJobData[];
waiting: TressJobData[];
}
export interface TressStatic {
// Properties
/**
* Array of jobs currently being processed (readonly)
*/
readonly active: TressJob[];
/**
* A minimum threshold buffer in order to say that the queue is unsaturated
*/
buffer: number;
/**
* This property for alter the concurrency/delay on-the-fly
*/
concurrency: number;
/**
* Array of failed jobs
* (the done callback was called from worker with error in first argument) (readonly)
*/
readonly failed: TressJob[];
/**
* Array of correctly finished jobs
* (the done callback was called from worker with null or undefined (or any other false equivalent) in first argument) (readonly)
*/
readonly finished: TressJob[];
/**
* A boolean for determining whether the queue is in a paused state.
* (readonly - use pause() and resume() instead)
*/
readonly paused: boolean;
/**
* false untill any items have been pushed and processed by the queue.
* Then becomes true and never changes in queue lifecycle (readonly)
*/
readonly started: boolean;
/**
* Array of queued jobs (readonly)
*/
readonly waiting: TressJob[];
// Methods
/**
* Returns false if there are items waiting or being processed,
* or true if not
*/
idle(): boolean;
/**
* Removes the drain callback and empties remaining jobs from the queue
* forcing it to go idle
*/
kill(): void;
/**
* Returns the number of items waiting to be processed
*/
length(): number;
/**
* Loads new arrays from data object to waiting, failed, and finished arrays and sets active to empty array.
* Rises an error if started is true
*/
load(data: TressJobQueues): void;
/**
* Pauses the processing of jobs until resume() is called
*/
pause(): void;
/**
* Adds a new job to the queue.
* Instead of a single job, a jobs array can be submitted.
* Note, that if you pass callback as second argument,
* tress calls this callback once the worker has finished processing the job
*/
push(job: TressJobData | TressJobData[], done?: TressJobCallback): void;
/**
* Resumes the processing of queued jobs when the queue is paused
*/
resume(): void;
/**
* Returns the number of items currently being processed
*/
running(): number;
/**
* Runs a callback with object, that contains arrays of waiting, failed, and finished jobs.
* If there are any active jobs at the moment, they will be concatenated to waiting array
*/
save(callback: (data: TressJobQueues) => void): void;
/**
* Returns the status of job ("waiting", "running", "finished", "pending" or "missing")
*/
status(job: TressJob): "active" | "failed" | "finished" | "missing" | "waiting";
/**
* Adds a new job to the front of the queue.
* Instead of a single job, a jobs array can be submitted.
* Note, that if you pass callback as second argument,
* tress calls this callback once the worker has finished processing the job
*/
unshift(job: TressJobData | TressJobData[], done?: TressJobCallback): void;
/**
* Returns the array of items currently being processed
*/
workersList(): TressStatic["active"];
// Callbacks
/**
* A callback that is called when the last item from the queue has returned from the worker
*/
drain(): void;
/**
* A callback that is called when the last item from the queue is given to a worker
*/
empty(): void;
/**
* A callback that is called when job failed (worker call done with error as first argument).
* Note, that this callback is called after job has been moved from active to failed/finished and after job callback (from push/unshift) was called
*/
error(this: TressJobData, err: Error, job: TressJobData, ...args: any[]): void;
/**
* A callback that is called when job returned to queue (worker call done with boolean as first argument)
*/
retry(this: TressJobData, ...args: any[]): void;
/**
* A callback that is called when the number of running workers hits the concurrency limit, and further jobs will be queued
*/
saturated(): void;
/**
* A callback that is called when job correctly finished (worker call done with null or undefined as first argument).
* Note, that this callback is called after job has been moved from active to failed/finished and after job callback (from push/unshift) was called
*/
success(this: TressJobData, ...args: any[]): void;
/**
* A callback that is called when the number of running workers is less than the concurrency & buffer limits, and further jobs will not be queued
*/
unsaturated(): void;
}
}
/**
* Creates queue object that will store jobs and process them with worker function
* in parallel (up to the concurrency limit)
* @param worker An asynchronous function for processing a queued job,
* which must call its done argument when finished.
* Callback done may take various argumens,
* but first argument must be error (if job failed),
* null/undefined (if job successfully finished)
* or boolean (if job returned to queue head (if true)
* or to queue tail (if false))
* @param concurrency An integer for determining how many worker functions
* should be run in parallel. If omitted, the concurrency defaults to 1.
* If negative - no parallel and delay between worker functions (concurrency -1,000 sets 1 second delay)
*/
declare function tress(
worker: (job: tress.TressJobData, done: tress.TressWorkerDoneCallback) => void,
concurrency?: number): tress.TressStatic;
export = tress;