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* Add Google APIs typings * [gapi.cliebt.* ] Add version as part of typings name and fix gapi.client tslint errors * versions should not get their own folders fixing a few typos using /** syntax so comments show up in editors export only actual (last) version for now * export only actual (last) version for now * merge namespaces and remove unnecessary namespace qualifiers * remove namespace qualifier for gapi.client.Request from nested namespaces and change Request base interface to Promise * disable await-promise rule * fix collision between gapi.client.Request and Request from nested namespace disable no-irregular-whitespace rule * sort properties and namespace resources * remove empty comments sort resources amd methods in tests and readme.md * update 'this is autogenerated file' banner to remove this text from gapi.client namespace hint use multiline comments when comment has several lines * implement no-trailing-whitespace, no-padding, max-line-length, await-promise, no-irregular-whitespace rules * add strictFunctionTypes to tsconfig * fix "Whitespace within parentheses is not allowed" rule * fix ts-lint rules * fixes * remove deprecated replicapool and replicapoolupdater api * fix no-irregular-whitespace * fix no-irregular-whitespace
191 lines
9.2 KiB
TypeScript
191 lines
9.2 KiB
TypeScript
/* This is stub file for gapi.client.{{=it.name}} definition tests */
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/* IMPORTANT.
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* This file was automatically generated by https://github.com/Bolisov/google-api-typings-generator. Please do not edit it manually.
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* In case of any problems please post issue to https://github.com/Bolisov/google-api-typings-generator
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**/
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gapi.load('client', () => {
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/** now we can use gapi.client */
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gapi.client.load('gamesmanagement', 'v1management', () => {
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/** now we can use gapi.client.gamesmanagement */
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/** don't forget to authenticate your client before sending any request to resources: */
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/** declare client_id registered in Google Developers Console */
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const client_id = '<<PUT YOUR CLIENT ID HERE>>';
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const scope = [
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/** Share your Google+ profile information and view and manage your game activity */
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'https://www.googleapis.com/auth/games',
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/** Know the list of people in your circles, your age range, and language */
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'https://www.googleapis.com/auth/plus.login',
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];
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const immediate = true;
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gapi.auth.authorize({ client_id, scope, immediate }, authResult => {
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if (authResult && !authResult.error) {
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/** handle succesfull authorization */
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run();
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} else {
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/** handle authorization error */
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}
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});
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run();
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});
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async function run() {
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/**
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* Resets the achievement with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your
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* application.
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*/
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await gapi.client.achievements.reset({
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achievementId: "achievementId",
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});
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/**
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* Resets all achievements for the currently authenticated player for your application. This method is only accessible to whitelisted tester accounts for
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* your application.
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*/
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await gapi.client.achievements.resetAll({
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});
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/** Resets all draft achievements for all players. This method is only available to user accounts for your developer console. */
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await gapi.client.achievements.resetAllForAllPlayers({
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});
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/**
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* Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft
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* achievements can be reset.
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*/
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await gapi.client.achievements.resetForAllPlayers({
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achievementId: "achievementId",
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});
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/**
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* Resets achievements with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft
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* achievements may be reset.
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*/
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await gapi.client.achievements.resetMultipleForAllPlayers({
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});
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/** Get the list of players hidden from the given application. This method is only available to user accounts for your developer console. */
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await gapi.client.applications.listHidden({
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applicationId: "applicationId",
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maxResults: 2,
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pageToken: "pageToken",
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});
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/**
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* Resets all player progress on the event with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester
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* accounts for your application. All quests for this player that use the event will also be reset.
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*/
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await gapi.client.events.reset({
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eventId: "eventId",
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});
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/**
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* Resets all player progress on all events for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your
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* application. All quests for this player will also be reset.
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*/
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await gapi.client.events.resetAll({
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});
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/**
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* Resets all draft events for all players. This method is only available to user accounts for your developer console. All quests that use any of these
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* events will also be reset.
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*/
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await gapi.client.events.resetAllForAllPlayers({
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});
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/**
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* Resets the event with the given ID for all players. This method is only available to user accounts for your developer console. Only draft events can be
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* reset. All quests that use the event will also be reset.
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*/
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await gapi.client.events.resetForAllPlayers({
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eventId: "eventId",
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});
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/**
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* Resets events with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft events may be
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* reset. All quests that use any of the events will also be reset.
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*/
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await gapi.client.events.resetMultipleForAllPlayers({
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});
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/** Hide the given player's leaderboard scores from the given application. This method is only available to user accounts for your developer console. */
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await gapi.client.players.hide({
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applicationId: "applicationId",
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playerId: "playerId",
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});
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/** Unhide the given player's leaderboard scores from the given application. This method is only available to user accounts for your developer console. */
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await gapi.client.players.unhide({
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applicationId: "applicationId",
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playerId: "playerId",
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});
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/**
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* Resets all player progress on the quest with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester
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* accounts for your application.
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*/
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await gapi.client.quests.reset({
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questId: "questId",
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});
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/**
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* Resets all player progress on all quests for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your
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* application.
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*/
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await gapi.client.quests.resetAll({
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});
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/** Resets all draft quests for all players. This method is only available to user accounts for your developer console. */
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await gapi.client.quests.resetAllForAllPlayers({
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});
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/**
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* Resets all player progress on the quest with the given ID for all players. This method is only available to user accounts for your developer console.
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* Only draft quests can be reset.
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*/
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await gapi.client.quests.resetForAllPlayers({
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questId: "questId",
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});
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/**
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* Resets quests with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft quests may be
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* reset.
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*/
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await gapi.client.quests.resetMultipleForAllPlayers({
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});
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/**
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* Reset all rooms for the currently authenticated player for your application. This method is only accessible to whitelisted tester accounts for your
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* application.
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*/
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await gapi.client.rooms.reset({
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});
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/**
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* Deletes rooms where the only room participants are from whitelisted tester accounts for your application. This method is only available to user
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* accounts for your developer console.
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*/
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await gapi.client.rooms.resetForAllPlayers({
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});
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/**
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* Resets scores for the leaderboard with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester
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* accounts for your application.
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*/
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await gapi.client.scores.reset({
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leaderboardId: "leaderboardId",
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});
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/**
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* Resets all scores for all leaderboards for the currently authenticated players. This method is only accessible to whitelisted tester accounts for your
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* application.
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*/
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await gapi.client.scores.resetAll({
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});
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/** Resets scores for all draft leaderboards for all players. This method is only available to user accounts for your developer console. */
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await gapi.client.scores.resetAllForAllPlayers({
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});
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/**
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* Resets scores for the leaderboard with the given ID for all players. This method is only available to user accounts for your developer console. Only
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* draft leaderboards can be reset.
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*/
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await gapi.client.scores.resetForAllPlayers({
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leaderboardId: "leaderboardId",
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});
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/**
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* Resets scores for the leaderboards with the given IDs for all players. This method is only available to user accounts for your developer console. Only
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* draft leaderboards may be reset.
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*/
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await gapi.client.scores.resetMultipleForAllPlayers({
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});
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/** Reset all turn-based match data for a user. This method is only accessible to whitelisted tester accounts for your application. */
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await gapi.client.turnBasedMatches.reset({
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});
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/**
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* Deletes turn-based matches where the only match participants are from whitelisted tester accounts for your application. This method is only available
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* to user accounts for your developer console.
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*/
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await gapi.client.turnBasedMatches.resetForAllPlayers({
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});
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}
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});
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