DefinitelyTyped/types/react-map-gl/index.d.ts
2018-03-07 09:38:26 -05:00

258 lines
8.6 KiB
TypeScript

// Type definitions for react-map-gl 3.2
// Project: https://github.com/uber/react-map-gl#readme
// Definitions by: Robert Imig <https://github.com/rimig>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
// TypeScript Version: 2.6
import * as React from "react";
import * as MapboxGL from "mapbox-gl";
import * as GeoJSON from "geojson";
export interface Viewport {
bearing: number;
isDragging: boolean;
latitude: number;
longitude: number;
pitch?: number;
startBearing?: number;
startDragLngLat?: number[];
startPitch?: number;
zoom: number;
}
export interface StaticMapProps {
/**
* Mapbox API access token for MapboxGL.
* Required when using Mapbox vector tiles/styles Mapbox WebGL context creation option.
* Useful when you want to export the canvas as a PNG
*/
mapboxApiAccessToken: string;
/** The Mapbox style. A string url or a MapboxGL style object (regular JS object or Immutable.Map). */
mapStyle?: string; // TODO can also be immutable map
/** The width of the map. */
width: number;
/** The height of the map. */
height: number;
/** The latitude of the center of the map. */
latitude: number;
/** The longitude of the center of the map. */
longitude: number;
/** The tile zoom level of the map. Bounded implicitly by default minZoom and maxZoom of MapboxGL. */
zoom: number;
/** Specify the bearing of the viewport */
bearing?: number;
/** Specify the pitch of the viewport */
pitch?: number;
/** Altitude of the viewport camera. Default 1.5 "screen heights" */
altitude?: number; // Note: Non-public API, see https://github.com/mapbox/mapbox-gl-js/issues/1137
/**
* Whether the map is visible.
* Unmounting and re-mounting a Mapbox instance is known to be costly.
* This option offers a way to hide a map using CSS style.
*/
visible?: boolean;
/**
* Equivalent to Mapbox's preserveDrawingBuffer option.
* If true, the map's canvas can be exported to a PNG using map.getCanvas().toDataURL().
*/
preserveDrawingBuffer?: boolean;
/** Show attribution control or not. */
attributionControl?: boolean;
/**
* If mapStyle is assigned an Immutable object, when the prop changes,
* StaticMap can diff between the two values and call the appropriate Mapbox API such as
* addLayer, removeLayer, setStyle, setData, etc.
*
* This allows apps to update data sources and layer styles efficiently.
* In use cases such as animation or dynamic showing/hiding layers, style diffing prevents the map
* from reloading and flickering when the map style changes.
*
* There are known issues with style diffing. As stopgap, use this option to prevent style diffing.
*/
preventStyleDiffing?: boolean;
/**
* This prop is experimental.
* If true, when the map component is unmounted, instead of calling remove on the Mapbox map instance, save it for later reuse.
* This will avoid repeatedly creating new Mapbox map instances if possible.
* Applications that frequently mount and unmount maps may try this prop to help work around a mapbox-gl resource leak issue that can lead to a browser crash in certain situations.
*/
resuseMaps?: boolean;
/**
* A callback run when the map emits a load event.
*/
onLoad?: () => void;
/**
* A callback run when the map emits an error event.
*/
onError?: () => void;
}
export class StaticMap extends React.Component<StaticMapProps> {
/**
* Returns the Mapbox instance if initialized. The Map instance will have full access to MapboxGL's API.
*/
getMap(): MapboxGL.Map;
/**
* Use Mapbox's queryRenderedFeatures API to find features at point or in a bounding box.
* If the parameters argument is not specified, only queries the layers with the interactive property in the layer style.
*/
queryRenderedFeatures(geometry?: MapboxGL.PointLike | MapboxGL.PointLike[], parameters?: { layers?: string[], filter?: any[] }): Array<GeoJSON.Feature<GeoJSON.GeometryObject>>;
}
export interface InteractiveMapProps extends StaticMapProps {
/** Max zoom level */
maxZoom?: number;
/** Min zoom level */
minZoom?: number;
/** Max pitch in degrees */
maxPitch?: number;
/** Min pitch in degrees */
minPitch?: number;
/** Scroll to zoom */
scrollZoom?: boolean;
/** Drag to pan */
dragPan?: boolean;
/** Drag to rotate */
dragRotate?: boolean;
/** Double click to zoom */
doubleClickZoom?: boolean;
/** Enable multitouch zoom. */
touchZoom?: boolean;
/** Enable multitouch rotate. */
touchRotate?: boolean;
/** Radius to detect features around a clicked point */
clickRadius?: number;
/**
* Callback that is fired when the user interacted with the map.
* The object passed to the callback contains viewport properties such as longitude, latitude, zoom etc.
*
* If the map is intended to be interactive, the app use this prop to listen to map updates and update the props accordingly.
*/
onViewportChange?: (viewport: Viewport) => void;
/**
* Called when the map is hovered over.
* event - The mouse event.
* lngLat - The coordinates of the pointer
* features - The features under the pointer, using Mapbox's
* queryRenderedFeatures API:
* https://www.mapbox.com/mapbox-gl-js/api/#Map#queryRenderedFeatures
* To make a layer interactive, set the `interactive` property in the
* layer style to `true`. See Mapbox's style spec
* https://www.mapbox.com/mapbox-gl-style-spec/#layer-interactive
*/
onHover?: (event: any, lngLat: number[], features: any) => void;
/**
* Called when the map is clicked.
* queryRenderedFeatures API:
* https://www.mapbox.com/mapbox-gl-js/api/#Map#queryRenderedFeatures
* To make a layer interactive, set the `interactive` property in the
* layer style to `true`. See Mapbox's style spec
* https://www.mapbox.com/mapbox-gl-style-spec/#layer-interactive
*/
onClick?: (event: any, lngLat: number[], features: any) => void;
/** Accessor that returns a cursor style to show interactive state */
getCursor?: () => any;
}
export class InteractiveMap extends React.Component<InteractiveMapProps> {
_map: MapboxGL.Map;
/** Returns the Mapbox Map Instance */
getMap(): MapboxGL.Map;
}
/**
*
* React Map Overlays
*
*/
export interface BaseControlProps {
/** Event handling */
captureScroll?: boolean;
/** Stop map pan & rotate */
captureDrag?: boolean;
/** Stop map click */
captureClick?: boolean;
/** Stop map double click */
captureDoubleClick?: boolean;
}
export class BaseControl<T extends BaseControlProps> extends React.Component<T> { }
/**
* Allows applications to overlay data on top of maps using a HTML container.
*/
export class HTMLOverlay extends BaseControl<HTMLOverlayProps> { }
export interface HTMLRedrawOptions {
/** width {Number} - width of the viewport */
width: number;
/** height {Number} - height of the viewport */
height: number;
/** project {Function} - get screen position [x, y] from geo coordinates [lng, lat] */
project: (lnglat: number[]) => number[];
/** unproject {Function} - get geo coordinates [lng, lat] from screen position [x, y] */
unproject: (xy: number[]) => number[];
}
export interface HTMLOverlayProps extends BaseControlProps {
/**
* Called every time the map updates.
*/
redraw: (opts: HTMLRedrawOptions) => void;
/** Additional css styles of the div container. */
style?: React.CSSProperties;
}
/**
* Allows applications to overlay data on top of maps using a canvas.
*/
export class CanvasOverlay extends BaseControl<CanvasOverlayProps> { }
export interface CanvasRedrawOptions extends HTMLRedrawOptions {
/** ctx {CanvasRenderingContext2D} - rendering context of the canvas */
ctx: CanvasRenderingContext2D;
}
export interface CanvasOverlayProps extends BaseControlProps {
/**
* Called every time the map updates.
*/
redraw: (opts: CanvasRedrawOptions) => void;
}
/**
* Allows applications to overlay data on top of maps using a SVG container.
*/
export class SVGOverlay extends BaseControl<SVGOverlayProps> { }
// tslint:disable-next-line:no-empty-interface
export interface SVGRedrawOptions extends HTMLRedrawOptions { }
export interface SVGOverlayProps extends BaseControlProps {
/**
* Called every time the map updates.
*/
redraw: (opts: SVGRedrawOptions) => void;
/** Additional css styles of the svg container. */
style?: React.CSSProperties;
}