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189 lines
5.6 KiB
TypeScript
189 lines
5.6 KiB
TypeScript
// Type definitions for socket.io-redis 1.0.0
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// Project: https://github.com/socketio/socket.io-redis
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// Definitions by: Philipp Holzer <https://github.com/nupplaphil>
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// seeLuck <https://github.com/seeLuck>
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// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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import SocketIO = require("socket.io");
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declare const SocketIORedis: SocketIORedisStatic;
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export = SocketIORedis;
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interface SocketIORedisStatic {
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/**
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* Default Redis Adapter constructor
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*/
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(): SocketIORedis.RedisAdapter;
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/**
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* Creates a new Redis Adapter
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* @param uri Is a string like localhost:6379 where your redis server is located.
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* @param opts An optional parameters object
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*/
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(uri: string, opts?: SocketIORedis.SocketIORedisOptions): SocketIORedis.RedisAdapter;
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/**
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* Creates a new Redis Adapter
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* @param opts A parameters object
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*/
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(opts: SocketIORedis.SocketIORedisOptions): SocketIORedis.RedisAdapter;
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}
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/**
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* TODO: return Value for pubClient and subClient is RedisClient, but the im port throws errors because of "invalid module name in augmenatition"
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*
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*/
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declare namespace SocketIORedis {
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/**
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* Options to pass to the redis server when creating it
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*/
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interface SocketIORedisOptions {
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/**
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* The optional name of the key to pub/sub events on as prefix
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* @default socket.io
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*/
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key?: string;
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/**
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* The optional host to connect to redis on
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* @default localhost
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*/
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host?: string;
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/**
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* The optional port to connect to redis on
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* @default 6379
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*/
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port?: number;
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/**
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* The optional password to connect to redis on
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*/
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auth_pass?: number | string;
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/**
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* The optional redis client to publish events on
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*/
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pubClient?: any;
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/**
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* The optional redis client to subscribe to events on
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*/
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subClient?: any;
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}
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interface RedisAdapter extends SocketIO.Adapter {
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/**
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* This servers key
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*/
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uid: string;
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/**
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* The prefix of pub/sub events
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*/
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prefix: string;
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/**
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* Optional, the redis client to publish events on
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*/
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pubClient?: any;
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/**
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* Optional, the redis client to subscribe to events on
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*/
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subClient?: any;
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/**
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* Broadcasts a packet
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* @param packet The packet to broadcast
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* @param opts Any options to send along:
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* - rooms: An optional list of rooms to broadcast to. If empty, the packet is broadcast to all sockets
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* - except: A list of Socket IDs to exclude
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* - flags: Any flags that we want to send along ('json', 'volatile', 'broadcast')
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* @param remote The optional flag, whether the packet came from another node
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*/
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broadcast: {
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(packet: any, opts: { rooms?: string[]; except?: string[]; flags?: {[flag: string]: boolean} }): void;
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(packet: any, opts: { rooms?: string[]; except?: string[]; flags?: {[flag: string]: boolean} }, remote?: boolean): void;
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};
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/**
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* Removes a socket from all the rooms that it's joined
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* @param id The ID of the socket that we're removing
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* @param callback An optional callback to call when the socket has been
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*/
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delAll: {
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(id: string): void;
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(id: string, callback?: (err?: any) => void): void;
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};
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/**
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* clients returns the list of client IDs connected to rooms across all nodes.
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* @param {string[]} rooms
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* @param {(err?: any, clients: string[]) => void} callback
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*/
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clients(rooms: string[], callback: (err: any, clients: string[]) => void) : void;
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/**
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* clients returns the list of client IDs connected to rooms across all nodes.
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* @param {(err?: any, clients: string[]) => void} callback
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*/
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clients(callback: (err: any, clients: string[]) => void) : void;
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/**
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* clientRooms returns the list of rooms the client with the given ID has joined
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* (even on another node).
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* @param {string} id
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* @param {(err: any, rooms: string[]) => void} callback
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*/
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clientRooms(id: string, callback: (err: any, rooms: string[]) => void) : void;
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/**
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* allRooms returns the list of all rooms.
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* @param {(err: any, rooms: string[]) => void} callback
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*/
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allRooms(callback: (err: any, rooms: string[]) => void) : void;
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/**
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* remoteJoin rakes the socket with the given id join the room.
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* The callback will be called once the socket has joined the room, or with an
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* err argument if the socket was not found.
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* @param {string} id the socket Id.
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* @param {string} room the room Id.
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* @param {(err: any) => void} callback
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*/
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remoteJoin(id: string, room: string, callback: (err: any) => void) : void;
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/**
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* remoteLeave makes the socket with the given id leave the room.
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* The callback will be called once the socket has left the room, or with an
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* err argument if the socket was not found.
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* @param {string} id the socket Id.
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* @param {string} room the room Id.
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* @param {(err: any) => void} callback
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*/
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remoteLeave(id: string, room: string, callback: (err: any) => void) : void;
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/**
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* remoteDisconnect makes the socket with the given id to get disconnected.
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* If close is set to true, it also closes the underlying socket.
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* The callback will be called once the socket was disconnected, or with an
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* err argument if the socket was not found.
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* @param {string} id the socket Id.
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* @param {boolean} close close the underlying socket
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* @param {(err: any) => void} callback
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*/
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remoteDisconnect(id: string, close: boolean, callback: (err: any) => void) : void;
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/**
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* customRequest sends a request to every nodes, that will respond through the
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* customHook method.
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* @param {any} data
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* @param {(err: any, replies: any[]) => void} callback
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*/
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customRequest(data: any, callback: (err: any, replies: any[]) => void) : void;
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}
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}
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