DefinitelyTyped/types/dojo/dojox.gfx.d.ts
2017-03-24 14:27:52 -07:00

12195 lines
462 KiB
TypeScript

// Type definitions for Dojo v1.9
// Project: http://dojotoolkit.org
// Definitions by: Michael Van Sickle <https://github.com/vansimke>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
declare namespace dojox {
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.html
*
*
*/
interface gfx {
/**
* This module contains the core graphics Arc functions.
*
*/
arc: Object;
/**
*
*/
bezierutils: Object;
/**
* This the graphics rendering bridge for W3C Canvas compliant browsers.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of this module alone will only add in drawing support.
* The additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
* The id of the Canvas renderer is 'canvas'. This id can be used when switch Dojo's
* graphics context between renderer implementations. See dojox/gfx/_base.switchRenderer
* API.
*
*/
canvas: Object;
/**
*
*/
canvas_attach: Object;
/**
*
*/
canvasext: Object;
/**
* This the graphics rendering bridge for W3C Canvas compliant browsers which extends
* the basic canvas drawing renderer bridge to add additional support for graphics events
* on Shapes.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of the canvas module alone will only add in drawing support.
* This additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
*
*/
canvasWithEvents: Object;
/**
* points per centimeter (constant)
*
*/
cm_in_pt: number;
/**
* An object defining the default Circle prototype.
*
*/
defaultCircle: Object;
/**
* Defines the default Ellipse prototype.
*
*/
defaultEllipse: Object;
/**
* An object specifying the default properties for a Font used in text operations.
*
*/
defaultFont: Object;
/**
* Defines the default Image prototype.
*
*/
defaultImage: Object;
/**
* An object defining the default Line prototype.
*
*/
defaultLine: Object;
/**
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
defaultLinearGradient: Object;
/**
* Defines the default Path prototype object.
*
*/
defaultPath: Object;
/**
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
defaultPattern: Object;
/**
* Defines the default PolyLine prototype.
*
*/
defaultPolyline: Object;
/**
* An object specifying the default properties for RadialGradients using in fills patterns.
*
*/
defaultRadialGradient: Object;
/**
* Defines the default Rect prototype.
*
*/
defaultRect: Object;
/**
* A stroke defines stylistic properties that are used when drawing a path.
* This object defines the default Stroke prototype.
*
*/
defaultStroke: Object;
/**
* Defines the default Text prototype.
*
*/
defaultText: Object;
/**
* Defines the default TextPath prototype.
*
*/
defaultTextPath: Object;
/**
*
*/
defaultVectorFont: Object;
/**
*
*/
defaultVectorText: Object;
/**
* Defines how to fill a shape. Four types of fills can be used: solid, linear gradient, radial gradient and pattern.
* See dojox/gfx.LinearGradient, dojox/gfx.RadialGradient and dojox/gfx.Pattern respectively for more information about the properties supported by each type.
*
*/
Fill: Object;
/**
* An object specifying the properties for a Font used in text operations.
*
*/
Font: Object;
/**
*
*/
fx: Object;
/**
*
*/
getDefault: Object;
/**
*
*/
gradient: Object;
/**
*
*/
gradutils: Object;
/**
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
LinearGradient: Object;
/**
*
*/
matrix: Object;
/**
* points per millimeter (constant)
*
*/
mm_in_pt: number;
/**
*
*/
move: Object;
/**
* This module contains the core graphics Path API.
* Path command format follows the W3C SVG 1.0 Path api.
*
*/
path: Object;
/**
*
*/
pathSvgRegExp: RegExp;
/**
* a constant regular expression used to split a SVG/VML path into primitive components
*
*/
pathVmlRegExp: RegExp;
/**
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
Pattern: Object;
/**
* Specifies the properties for RadialGradients using in fills patterns.
*
*/
RadialGradient: Object;
/**
* Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the renderer
* object to switch to.
*
*/
renderer: string;
/**
* This module contains the core graphics Shape API.
* Different graphics renderer implementation modules (svg, canvas, vml, silverlight, etc.) extend this
* basic api to provide renderer-specific implementations for each shape.
*
*/
shape: Object;
/**
* This the graphics rendering bridge for the Microsoft Silverlight plugin.
* Silverlight is a faster implementation on IE6-8 than the default 2d graphics, VML
*
*/
silverlight: Object;
/**
*
*/
silverlight_attach: Object;
/**
* A stroke defines stylistic properties that are used when drawing a path.
*
*/
Stroke: Object;
/**
* This the graphics rendering bridge for browsers compliant with W3C SVG1.0.
* This is the preferred renderer to use for interactive and accessible graphics.
*
*/
svg: Object;
/**
*
*/
svgext: Object;
/**
*
*/
utils: Object;
/**
*
*/
vectorFontFitting: Object;
/**
*
*/
VectorText: Object;
/**
* This the default graphics rendering bridge for IE6-7.
* This renderer is very slow. For best performance on IE6-8, use Silverlight plugin.
* IE9+ defaults to the standard W3C SVG renderer.
*
*/
vml: Object;
/**
*
*/
Circle(): void;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: String): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: String): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: number): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: number): dojox.gfx.Surface;
/**
* Decompose a 2D matrix into translation, scaling, and rotation components.
* This function decompose a matrix into four logical components:
* translation, rotation, scaling, and one more rotation using SVD.
* The components should be applied in following order:
*
* [translate, rotate(angle2), scale, rotate(angle1)]
*
* @param matrix a 2D matrix-like object
*/
decompose(matrix: dojox.gfx.matrix.Matrix2D): void;
/**
*
*/
Ellipse(): void;
/**
* compares event sources, returns true if they are equal
*
* @param a
* @param b
*/
equalSources(a: any, b: any): void;
/**
* converts a number to a string using a fixed notation
*
* @param x number to be converted
* @param addSpace whether to add a space before a positive number
*/
formatNumber(x: number, addSpace: boolean): String;
/**
*
* @param url
*/
getVectorFont(url: String): any;
/**
*
*/
Group(): void;
/**
*
*/
Line(): void;
/**
* converts a font object to a CSS font string
*
* @param font font object (see dojox/gfx.defaultFont)
*/
makeFontString(font: Object): String;
/**
* copies the original object, and all copied properties from the
* 'update' object
*
* @param defaults the object to be cloned before updating
* @param update the object, which properties are to be cloned during updating
*/
makeParameters(defaults: Object, update: Object): Object;
/**
* a 2D matrix object
* Normalizes a 2D matrix-like object. If arrays is passed,
* all objects of the array are normalized and multiplied sequentially.
*
* @param arg a 2D matrix-like object, a number, or an array of such objects
*/
Matrix2D(arg: Object): void;
/**
*
*/
Moveable(): void;
/**
*
*/
Mover(): void;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: dojo._base.Color ): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: any[]): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: String): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: Object): any;
/**
* converts any length value to pixels
*
* @param len a length, e.g., '12pc'
*/
normalizedLength(len: String): number;
/**
* updates an existing object with properties from an 'update'
* object
*
* @param existed the target object to be updated
* @param update the 'update' object, whose properties will be used to updatethe existed object
*/
normalizeParameters(existed: Object, update: Object): Object;
/**
*
*/
Path(): void;
/**
*
*/
Point(): void;
/**
*
*/
Polyline(): void;
/**
* converts points to pixels
*
* @param len a value in points
*/
pt2px(len: number): number;
/**
* converts pixels to points
*
* @param len a value in pixels
*/
px2pt(len: number): number;
/**
* returns the current number of pixels per point.
*
*/
px_in_pt(): number;
/**
*
*/
Rect(): void;
/**
*
*/
Rectangle(): void;
/**
* converts a CSS font string to a font object
* Converts a CSS font string to a gfx font object. The CSS font
* string components should follow the W3C specified order
* (see http://www.w3.org/TR/CSS2/fonts.html#font-shorthand):
* style, variant, weight, size, optional line height (will be
* ignored), and family. Note that the Font.size attribute is limited to numeric CSS length.
*
* @param str a CSS font string.
*/
splitFontString(str: String): Object;
/**
*
*/
Surface(): void;
/**
* switch the graphics implementation to the specified renderer.
*
* @param renderer Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the rendererobject to switch to.
*/
switchTo(renderer: String): void;
/**
* switch the graphics implementation to the specified renderer.
*
* @param renderer Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the rendererobject to switch to.
*/
switchTo(renderer: Object): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
/**
*
*/
VectorFont(): void;
}
namespace gfx {
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.__MoveableCtorArgs.html
*
* The arguments used for dojox/gfx/Moveable constructor.
*
*/
class __MoveableCtorArgs {
constructor();
/**
* delay move by this number of pixels
*
*/
"delay": number;
/**
* a constructor of custom Mover
*
*/
mover(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Circle.html
*
* a generic circle
*
* @param rawNode a DOM Node
*/
class Circle {
constructor(rawNode: HTMLElement);
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* returns the bounding box
*
*/
getBoundingBox(): Object;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Ellipse.html
*
* a generic ellipse
*
* @param rawNode a DOM Node
*/
class Ellipse {
constructor(rawNode: HTMLElement);
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* returns the bounding box
*
*/
getBoundingBox(): Object;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Line.html
*
* a generic line (do not instantiate it directly)
*
* @param rawNode a DOM Node
*/
class Line {
constructor(rawNode: HTMLElement);
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* returns the bounding box
*
*/
getBoundingBox(): Object;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Group.html
*
* a group shape, which can be used
* to logically group shapes (e.g, to propagate matricies)
*
*/
class Group {
constructor();
/**
* Will be used for inheritance, or as default for text objects
* that textDir wasn't directly specified for them but the bidi support was required.
*
*/
"textDir": string;
/**
* adds a shape to the list
*
* @param shape the shape to add to the list
*/
add(shape: dojox.gfx.shape.Shape): any;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* removes all shapes from a group/surface.
*
* @param destroy OptionalIndicates whether the children should be destroyed. Optional.
*/
clear(destroy: boolean): Function;
/**
* submits the current batch, append all pending child shapes to DOM
* On canvas, this method flushes the pending redraws queue.
*
*/
closeBatch(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* creates a circle shape
*
* @param circle a circle object (see dojox/gfx.defaultCircle)
*/
createCircle(circle: Object): any;
/**
* creates an ellipse shape
*
* @param ellipse an ellipse object (see dojox/gfx.defaultEllipse)
*/
createEllipse(ellipse: Object): any;
/**
* creates a group shape
*
*/
createGroup(): any;
/**
* creates a image shape
*
* @param image an image object (see dojox/gfx.defaultImage)
*/
createImage(image: Object): any;
/**
* creates a line shape
*
* @param line a line object (see dojox/gfx.defaultLine)
*/
createLine(line: Object): any;
/**
* creates an instance of the passed shapeType class
*
* @param shapeType a class constructor to create an instance of
* @param rawShape properties to be passed in to the classes 'setShape' method
*/
createObject(shapeType: Function, rawShape: Object): any;
/**
* creates a path shape
*
* @param path a path object (see dojox/gfx.defaultPath)
*/
createPath(path: Object): any;
/**
* creates a polyline/polygon shape
*
* @param points a points object (see dojox/gfx.defaultPolyline)or an Array of points
*/
createPolyline(points: Object): any;
/**
* creates a rectangle shape
*
* @param rect a path object (see dojox/gfx.defaultRect)
*/
createRect(rect: Object): any;
/**
* creates a shape object based on its type; it is meant to be used
* by group-like objects
*
* @param shape a shape descriptor object
*/
createShape(shape: Object): any;
/**
* creates a text shape
*
* @param text a text object (see dojox/gfx.defaultText)
*/
createText(text: Object): any;
/**
* creates a text shape
*
* @param text a textpath object (see dojox/gfx.defaultTextPath)
*/
createTextPath(text: Object): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
*
*/
getTextDir(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* starts a new batch, subsequent new child shapes will be held in
* the batch instead of appending to the container directly.
* Because the canvas renderer has no DOM hierarchy, the canvas implementation differs
* such that it suspends the repaint requests for this container until the current batch is closed by a call to closeBatch().
*
*/
openBatch(): Function;
/**
* removes a shape from the list
*
* @param shape the shape to remove
* @param silently if true, do not redraw a picture yet
*/
remove(shape: dojox.gfx.shape.Shape, silently: boolean): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* Used for propagation and change of textDir.
* newTextDir will be forced as textDir for all of it's children (Group/Text/TextPath).
*
* @param newTextDir
*/
setTextDir(newTextDir: String): void;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/Moveable.html
*
*
* @param shape a shape object to be moved.
* @param params an optional configuration object.
*/
class Moveable {
constructor(shape: dojox.gfx.shape.Shape, params: Object);
/**
* stops watching for possible move, deletes all references, so the object can be garbage-collected
*
*/
destroy(): void;
/**
* called during the very first move notification,
* can be used to initialize coordinates, can be overwritten.
*
* @param mover A Mover instance that fired the event.
*/
onFirstMove(mover: dojox.gfx.Mover): void;
/**
* event processor for onmousedown, creates a Mover for the shape
*
* @param e mouse event
*/
onMouseDown(e: Event): void;
/**
* event processor for onmousemove, used only for delayed drags
*
* @param e mouse event
*/
onMouseMove(e: Event): void;
/**
* event processor for onmouseup, used only for delayed delayed drags
*
* @param e mouse event
*/
onMouseUp(e: Event): void;
/**
* called during every move notification,
* should actually move the node, can be overwritten.
*
* @param mover A Mover instance that fired the event.
* @param shift An object as {dx,dy} that represents the shift.
*/
onMove(mover: dojox.gfx.Mover, shift: Object): void;
/**
* called after every incremental move,
* can be overwritten.
*
* @param mover A Mover instance that fired the event.
* @param shift An object as {dx,dy} that represents the shift.
*/
onMoved(mover: dojox.gfx.Mover, shift: Object): void;
/**
* called before every move operation
*
* @param mover A Mover instance that fired the event.
*/
onMoveStart(mover: dojox.gfx.Mover): void;
/**
* called after every move operation
*
* @param mover A Mover instance that fired the event.
*/
onMoveStop(mover: dojox.gfx.Mover): void;
/**
* called before every incremental move,
* can be overwritten.
*
* @param mover A Mover instance that fired the event.
* @param shift An object as {dx,dy} that represents the shift.
*/
onMoving(mover: dojox.gfx.Mover, shift: Object): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/path.html
*
* This module contains the core graphics Path API.
* Path command format follows the W3C SVG 1.0 Path api.
*
*/
class path {
constructor();
/**
*
*/
Path(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/Mover.html
*
*
* @param shape a shape object to be moved
* @param e a mouse event, which started the move;only clientX and clientY properties are used
* @param host Optionalobject which implements the functionality of the move, and defines proper events (onMoveStart and onMoveStop)
*/
class Mover {
constructor(shape: dojox.gfx.shape.Shape, e: Event, host?: Object);
/**
* stops the move, deletes all references, so the object can be garbage-collected
*
*/
destroy(): void;
/**
* it is meant to be called only once
*
*/
onFirstMove(): void;
/**
* event processor for onmousemove
*
* @param e mouse event
*/
onMouseMove(e: Event): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Point.html
*
* 2D point for drawings - {x, y}
* Do not use this object directly!
* Use the naked object instead: {x: 1, y: 2}.
*
*/
class Point {
constructor();
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Polyline.html
*
* a generic polyline/polygon (do not instantiate it directly)
*
* @param rawNode a DOM Node
*/
class Polyline {
constructor(rawNode: HTMLElement);
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* returns the bounding box
*
*/
getBoundingBox(): Object;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a polyline/polygon shape object
*
* @param points a polyline/polygon shape object, or an array of points
* @param closed close the polyline to make a polygon
*/
setShape(points: Object, closed: boolean): Function;
/**
* sets a polyline/polygon shape object
*
* @param points a polyline/polygon shape object, or an array of points
* @param closed close the polyline to make a polygon
*/
setShape(points: any[], closed: boolean): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Rectangle.html
*
* rectangle - {x, y, width, height}
* Do not use this object directly!
* Use the naked object instead: {x: 1, y: 2, width: 100, height: 200}.
*
*/
class Rectangle {
constructor();
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Rect.html
*
* a generic rectangle
*
* @param rawNode The underlying graphics system object (typically a DOM Node)
*/
class Rect {
constructor(rawNode: HTMLElement);
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* returns the bounding box (its shape in this case)
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Surface.html
*
* a surface object to be used for drawings
*
*/
class Surface {
constructor();
/**
*
*/
"isLoaded": boolean;
/**
* Will be used as default for Text/TextPath/Group objects that created by this surface
* and textDir wasn't directly specified for them, though the bidi support was loaded.
* Can be set in two ways:
*
* When the surface is created and textDir value passed to it as fourth
* parameter.
* Using the setTextDir(String) function, when this function is used the value
* of textDir propagates to all of it's children and the children of children (for Groups) etc.
*
*/
"textDir": string;
/**
* adds a shape to the list
*
* @param shape the shape to add to the list
*/
add(shape: dojox.gfx.shape.Shape): any;
/**
* removes all shapes from a group/surface.
*
* @param destroy OptionalIndicates whether the children should be destroyed. Optional.
*/
clear(destroy: boolean): Function;
/**
* submits the current batch, append all pending child shapes to DOM
* On canvas, this method flushes the pending redraws queue.
*
*/
closeBatch(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* creates a circle shape
*
* @param circle a circle object (see dojox/gfx.defaultCircle)
*/
createCircle(circle: Object): any;
/**
* creates an ellipse shape
*
* @param ellipse an ellipse object (see dojox/gfx.defaultEllipse)
*/
createEllipse(ellipse: Object): any;
/**
* creates a group shape
*
*/
createGroup(): any;
/**
* creates a image shape
*
* @param image an image object (see dojox/gfx.defaultImage)
*/
createImage(image: Object): any;
/**
* creates a line shape
*
* @param line a line object (see dojox/gfx.defaultLine)
*/
createLine(line: Object): any;
/**
* creates an instance of the passed shapeType class
*
* @param shapeType a class constructor to create an instance of
* @param rawShape properties to be passed in to the classes 'setShape' method
*/
createObject(shapeType: Function, rawShape: Object): any;
/**
* creates a path shape
*
* @param path a path object (see dojox/gfx.defaultPath)
*/
createPath(path: Object): any;
/**
* creates a polyline/polygon shape
*
* @param points a points object (see dojox/gfx.defaultPolyline)or an Array of points
*/
createPolyline(points: Object): any;
/**
* creates a rectangle shape
*
* @param rect a path object (see dojox/gfx.defaultRect)
*/
createRect(rect: Object): any;
/**
* creates a shape object based on its type; it is meant to be used
* by group-like objects
*
* @param shape a shape descriptor object
*/
createShape(shape: Object): any;
/**
* creates a text shape
*
* @param text a text object (see dojox/gfx.defaultText)
*/
createText(text: Object): any;
/**
* creates a text shape
*
* @param text a textpath object (see dojox/gfx.defaultTextPath)
*/
createTextPath(text: Object): any;
/**
*
*/
createViewport(): any;
/**
* destroy all relevant external resources and release all
* external references to make this object garbage-collectible
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape.
*
*/
getBoundingBox(): any;
/**
* gets current width and height in pixels
*
*/
getDimensions(): Object;
/**
* returns a node, which can be used to attach event listeners
*
*/
getEventSource(): any;
/**
*
*/
getTextDir(): any;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* starts a new batch, subsequent new child shapes will be held in
* the batch instead of appending to the container directly.
* Because the canvas renderer has no DOM hierarchy, the canvas implementation differs
* such that it suspends the repaint requests for this container until the current batch is closed by a call to closeBatch().
*
*/
openBatch(): Function;
/**
* removes a shape from the list
*
* @param shape the shape to remove
* @param silently if true, do not redraw a picture yet
*/
remove(shape: dojox.gfx.shape.Shape, silently: boolean): Function;
/**
* sets the width and height of the rawNode
*
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
setDimensions(width: String, height: String): Function;
/**
* Used for propagation and change of textDir.
* newTextDir will be forced as textDir for all of it's children (Group/Text/TextPath).
*
* @param newTextDir
*/
setTextDir(newTextDir: String): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: Object, method: Function): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: any, method: Function): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: Object, method: String): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: any, method: String): void;
/**
* local event, fired once when the surface is created
* asynchronously, used only when isLoaded is false, required
* only for Silverlight.
*
* @param surface
*/
onLoad(surface: dojox.gfx.shape.Surface): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Text.html
*
* a generic text (do not instantiate it directly)
*
* @param rawNode a DOM Node
*/
class Text {
constructor(rawNode: HTMLElement);
/**
* Used for displaying bidi scripts in right layout.
* Defines the base direction of text that displayed, can have 3 values:
*
* "ltr" - base direction is left to right.
* "rtl" - base direction is right to left.
* "auto" - base direction is contextual (defined by first strong character).
*
*/
"textDir": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
*
* @param newShape
*/
bidiPreprocess(newShape: any): any;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Applies the right transform on text, according to renderer.
* Finds the right transformation that should be applied on the text, according to renderer.
* Was tested in:
*
* Renderers (browser for testing):
*
* canvas (FF, Chrome, Safari),
* vml (IE),
* svg (FF, Chrome, Safari, Opera),
* silverlight (IE, Chrome, Safari, Opera),
* svgWeb(FF, Chrome, Safari, Opera, IE).
* Browsers [browser version that was tested]:
*
* IE [6,7,8], FF [3.6],
* Chrome (latest for March 2011),
* Safari [5.0.3],
* Opera [11.01].
*
* @param text the string for manipulation, by default return value.
* @param textDir Text direction.Can be:"ltr" - for left to right layout."rtl" - for right to left layout"auto" - for contextual layout: the first strong letter decides the direction.
*/
formatText(text: String, textDir: String): any;
/**
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the current font object or null
*
*/
getFont(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a font for text
*
* @param newFont a font object (see dojox/gfx.defaultFont) or a font string
*/
setFont(newFont: Object): Function;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.TextPath.html
*
* a generalized TextPath shape
*
* @param rawNode a DOM node to be used by this TextPath object
*/
class TextPath {
constructor(rawNode: HTMLElement);
/**
* Used for displaying bidi scripts in right layout.
* Defines the base direction of text that displayed, can have 3 values:
*
* "ltr" - base direction is left to right.
* "rtl" - base direction is right to left.
* "auto" - base direction is contextual (defined by first strong character).
*
*/
"textDir": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* forms an elliptic arc segment
*
*/
arcTo(): Function;
/**
*
* @param newText
*/
bidiPreprocess(newText: any): any;
/**
* closes a path
*
*/
closePath(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* forms a curve segment
*
*/
curveTo(): Function;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Applies the right transform on text, according to renderer.
* Finds the right transformation that should be applied on the text, according to renderer.
* Was tested in:
*
* Renderers:
* canvas (FF, Chrome, Safari), vml (IE), svg (FF, Chrome, Safari, Opera), silverlight (IE8), svgWeb(FF, Chrome, Safari, Opera, IE).
*
* Browsers:
* IE [6,7,8], FF [3.6], Chrome (latest for February 2011), Safari [5.0.3], Opera [11.01].
*
* @param text the string for manipulation, by default return value.
* @param textDir text direction direction.Can be:"ltr" - for left to right layout."rtl" - for right to left layout"auto" - for contextual layout: the first strong letter decides the direction.
*/
formatText(text: String, textDir: String): any;
/**
* returns a current value of the absolute mode
*
*/
getAbsoluteMode(): any;
/**
* returns the bounding box {x, y, width, height} or null
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the current font object or null
*
*/
getFont(): any;
/**
* returns the last point in the path, or null
*
*/
getLastPosition(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* returns the current text object or null
*
*/
getText(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* forms a horizontal line segment
*
*/
hLineTo(): Function;
/**
* forms a line segment
*
*/
lineTo(): Function;
/**
* forms a move segment
*
*/
moveTo(): Function;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* forms a quadratic curve segment
*
*/
qCurveTo(): Function;
/**
* forms a quadratic smooth curve segment
*
*/
qSmoothCurveTo(): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets an absolute or relative mode for path points
*
* @param mode true/false or "absolute"/"relative" to specify the mode
*/
setAbsoluteMode(mode: boolean): Function;
/**
* sets the clipping area of this shape.
* The clipping area defines the shape area that will be effectively visible. Everything that
* would be drawn outside of the clipping area will not be rendered.
* The possible clipping area types are rectangle, ellipse, polyline and path, but all are not
* supported by all the renderers. vml only supports rectangle clipping, while the gfx silverlight renderer does not
* support path clipping.
* The clip parameter defines the clipping area geometry, and should be an object with the following properties:
*
* {x:Number, y:Number, width:Number, height:Number} for rectangular clip
* {cx:Number, cy:Number, rx:Number, ry:Number} for ellipse clip
* {points:Array} for polyline clip
* {d:String} for a path clip.
* The clip geometry coordinates are expressed in the coordinate system used to draw the shape. In other
* words, the clipping area is defined in the shape parent coordinate system and the shape transform is automatically applied.
*
* @param clip
*/
setClip(clip: any): void;
/**
* sets a fill object
* (the default implementation simply ignores it)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a font for text
*
* @param newFont
*/
setFont(newFont: any): Function;
/**
* forms a path using a shape
*
* @param newShape an SVG path string or a path object (see dojox/gfx.defaultPath)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object
* (the default implementation simply ignores it)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a text to be drawn along the path
*
* @param newText
*/
setText(newText: any): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
/**
* forms a smooth curve segment
*
*/
smoothCurveTo(): Function;
/**
* forms a vertical line segment
*
*/
vLineTo(): Function;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.VectorFont.html
*
* An implementation of the SVG Font 1.1 spec, using dojox/gfx.
*
* Basic interface:
*
* var f = new gfx.Font(url|string);
* surface||group.createVectorText(text)
* .setFill(fill)
* .setStroke(stroke)
* .setFont(fontStyleObject);
* The arguments passed to createVectorText are the same as you would
* pass to surface||group.createText; the difference is that this
* is entirely renderer-agnostic, and the return value is a subclass
* of dojox/gfx.Group.
*
* Note also that the "defaultText" object is slightly different:
* { type:"vectortext", x:0, y:0, width:null, height: null,
* text: "", align: "start", decoration: "none" }
*
* ...as well as the "defaultVectorFont" object:
* { type:"vectorfont", size:"10pt" }
*
* The reason for this should be obvious: most of the style for the font is defined
* by the font object itself.
*
* Note that this will only render IF and WHEN you set the font.
*
* @param url An url pointing to the SVG Font definition.
*/
class VectorFont {
constructor(url: String);
/**
* based on the passed parameters, draw the given text using paths
* defined by this font.
* The main method of a VectorFont, draw() will take a text fragment
* and render it in a set of groups and paths based on the parameters
* passed.
*
* The basics of drawing text are simple enough: pass it your text as
* part of the textArgs object, pass size and family info as part of
* the fontArgs object, pass at least a color as the fillArgs object,
* and if you are looking to create an outline, pass the strokeArgs
* object as well. fillArgs and strokeArgs are the same as any other
* gfx fill and stroke arguments; they are simply applied to any path
* object generated by this method.
*
* Resulting GFX structure
* The result of this function is a set of gfx objects in the following structure:
*
* gfx.Group // the parent group generated by this function
* + gfx.Group[] // a group generated for each line of text
* + gfx.Path[] // each glyph/character in the text
* Scaling transformations (i.e. making the generated text the correct size)
* are always applied to the parent Group that is generated (i.e. the top
* node in the above example). In theory, if you are looking to do any kind
* of other transformations (such as a translation), you should apply it to
* the group reference you pass to this method. If you find that you need
* to apply transformations to the group that is returned by this method,
* you will need to reapply the scaling transformation as the last transform,
* like so:
*
* textGroup.setTransform(new matrix.Matrix2D([
* matrix.translate({ dx: dx, dy: dy }),
* textGroup.getTransform()
* ]));
* In general, this should never be necessary unless you are doing advanced
* placement of your text.
*
* Advanced Layout Functionality
* In addition to straight text fragments, draw() supports a few advanced
* operations not normally available with vector graphics:
*
* Flow operations (i.e. wrap to a given width)
* Fitting operations (i.e. find a best fit to a given rectangle)
* To enable either, pass a fitting property along with the textArgs object.
* The possible values are contained in the dojox/gfx.vectorFontFitting enum
* (NONE, FLOW, FIT).
*
* Flow fitting
* Flow fitting requires both a passed size (in the fontArgs object) and a
* width (passed with the textArgs object). draw() will attempt to split the
* passed text up into lines, at the closest whitespace according to the
* passed width. If a width is missing, it will revert to NONE.
*
* Best fit fitting
* Doing a "best fit" means taking the passed text, and finding the largest
* size and line breaks so that it is the closest fit possible. With best
* fit, any size arguments are ignored; if a height is missing, it will revert
* to NONE.
*
* Other notes
* a11y
* Since the results of this method are rendering using pure paths (think
* "convert to outlines" in Adobe Illustrator), any text rendered by this
* code is NOT considered a11y-friendly. If a11y is a requirement, we
* suggest using other, more a11y-friendly methods.
*
* Font sources
* Always make sure that you are legally allowed to use any fonts that you
* convert to SVG format; we claim no responsibility for any licensing
* infractions that may be caused by the use of this code.
*
* @param group
* @param textArgs
* @param fontArgs
* @param fillArgs
* @param strokeArgs
*/
draw(group: dojox.gfx.shape.Container, textArgs: dojox.gfx.Text, fontArgs: dojox.gfx.Font, fillArgs: dojox.gfx.Fill, strokeArgs: dojox.gfx.Stroke): any;
/**
* Find the baseline coord for alignment; adjust for scale if passed.
*
* @param scale Optionalan optional scaling factor.
*/
getBaseline(scale: number): number;
/**
* return the y coordinate that is the center of the viewbox.
*
* @param scale Optionalan optional scaling factor.
*/
getCenterline(scale: number): number;
/**
* return the height of a single line, sans leading, based on scale.
*
* @param scale Optionalan optional scaling factor.
*/
getLineHeight(scale: number): number;
/**
* Get the width of the rendered text without actually rendering it.
*
* @param text The string to measure.
* @param scale Optionalan optional scaling factor.
*/
getWidth(text: String, scale: number): number;
/**
* Return if we've loaded a font def, and the parsing was successful.
*
*/
initialized(): boolean;
/**
* Load the passed SVG and send it to the parser for parsing.
*
* @param url The svg to parse.
*/
load(url: String): Function;
/**
* Load the passed SVG and send it to the parser for parsing.
*
* @param url The svg to parse.
*/
load(url: dojo._base.url): Function;
/**
*
* @param font
*/
onLoad(font: dojox.gfx.VectorText): void;
/**
*
* @param url
*/
onLoadBegin(url: String): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/VectorText.html
*
* An implementation of the SVG Font 1.1 spec, using dojox/gfx.
*
* Basic interface:
*
* var f = new gfx.Font(url|string);
* surface||group.createVectorText(text)
* .setFill(fill)
* .setStroke(stroke)
* .setFont(fontStyleObject);
* The arguments passed to createVectorText are the same as you would
* pass to surface||group.createText; the difference is that this
* is entirely renderer-agnostic, and the return value is a subclass
* of dojox/gfx.Group.
*
* Note also that the "defaultText" object is slightly different:
* { type:"vectortext", x:0, y:0, width:null, height: null,
* text: "", align: "start", decoration: "none" }
*
* ...as well as the "defaultVectorFont" object:
* { type:"vectorfont", size:"10pt" }
*
* The reason for this should be obvious: most of the style for the font is defined
* by the font object itself.
*
* Note that this will only render IF and WHEN you set the font.
*
* @param url An url pointing to the SVG Font definition.
*/
class VectorText {
constructor(url: String);
/**
* based on the passed parameters, draw the given text using paths
* defined by this font.
* The main method of a VectorFont, draw() will take a text fragment
* and render it in a set of groups and paths based on the parameters
* passed.
*
* The basics of drawing text are simple enough: pass it your text as
* part of the textArgs object, pass size and family info as part of
* the fontArgs object, pass at least a color as the fillArgs object,
* and if you are looking to create an outline, pass the strokeArgs
* object as well. fillArgs and strokeArgs are the same as any other
* gfx fill and stroke arguments; they are simply applied to any path
* object generated by this method.
*
* Resulting GFX structure
* The result of this function is a set of gfx objects in the following structure:
*
* gfx.Group // the parent group generated by this function
* + gfx.Group[] // a group generated for each line of text
* + gfx.Path[] // each glyph/character in the text
* Scaling transformations (i.e. making the generated text the correct size)
* are always applied to the parent Group that is generated (i.e. the top
* node in the above example). In theory, if you are looking to do any kind
* of other transformations (such as a translation), you should apply it to
* the group reference you pass to this method. If you find that you need
* to apply transformations to the group that is returned by this method,
* you will need to reapply the scaling transformation as the last transform,
* like so:
*
* textGroup.setTransform(new matrix.Matrix2D([
* matrix.translate({ dx: dx, dy: dy }),
* textGroup.getTransform()
* ]));
* In general, this should never be necessary unless you are doing advanced
* placement of your text.
*
* Advanced Layout Functionality
* In addition to straight text fragments, draw() supports a few advanced
* operations not normally available with vector graphics:
*
* Flow operations (i.e. wrap to a given width)
* Fitting operations (i.e. find a best fit to a given rectangle)
* To enable either, pass a fitting property along with the textArgs object.
* The possible values are contained in the dojox/gfx.vectorFontFitting enum
* (NONE, FLOW, FIT).
*
* Flow fitting
* Flow fitting requires both a passed size (in the fontArgs object) and a
* width (passed with the textArgs object). draw() will attempt to split the
* passed text up into lines, at the closest whitespace according to the
* passed width. If a width is missing, it will revert to NONE.
*
* Best fit fitting
* Doing a "best fit" means taking the passed text, and finding the largest
* size and line breaks so that it is the closest fit possible. With best
* fit, any size arguments are ignored; if a height is missing, it will revert
* to NONE.
*
* Other notes
* a11y
* Since the results of this method are rendering using pure paths (think
* "convert to outlines" in Adobe Illustrator), any text rendered by this
* code is NOT considered a11y-friendly. If a11y is a requirement, we
* suggest using other, more a11y-friendly methods.
*
* Font sources
* Always make sure that you are legally allowed to use any fonts that you
* convert to SVG format; we claim no responsibility for any licensing
* infractions that may be caused by the use of this code.
*
* @param group
* @param textArgs
* @param fontArgs
* @param fillArgs
* @param strokeArgs
*/
draw(group: dojox.gfx.shape.Container, textArgs: dojox.gfx.Text, fontArgs: dojox.gfx.Font, fillArgs: dojox.gfx.Fill, strokeArgs: dojox.gfx.Stroke): any;
/**
* Find the baseline coord for alignment; adjust for scale if passed.
*
* @param scale Optionalan optional scaling factor.
*/
getBaseline(scale: number): number;
/**
* return the y coordinate that is the center of the viewbox.
*
* @param scale Optionalan optional scaling factor.
*/
getCenterline(scale: number): number;
/**
* return the height of a single line, sans leading, based on scale.
*
* @param scale Optionalan optional scaling factor.
*/
getLineHeight(scale: number): number;
/**
* Get the width of the rendered text without actually rendering it.
*
* @param text The string to measure.
* @param scale Optionalan optional scaling factor.
*/
getWidth(text: String, scale: number): number;
/**
* Return if we've loaded a font def, and the parsing was successful.
*
*/
initialized(): boolean;
/**
* Load the passed SVG and send it to the parser for parsing.
*
* @param url The svg to parse.
*/
load(url: String): Function;
/**
* Load the passed SVG and send it to the parser for parsing.
*
* @param url The svg to parse.
*/
load(url: dojo._base.url): Function;
/**
*
* @param font
*/
onLoad(font: dojox.gfx.VectorText): void;
/**
*
* @param url
*/
onLoadBegin(url: String): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/_base.html
*
*
*/
interface _base {
/**
* This module contains the core graphics Arc functions.
*
*/
arc: Object;
/**
*
*/
bezierutils: Object;
/**
* This the graphics rendering bridge for W3C Canvas compliant browsers.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of this module alone will only add in drawing support.
* The additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
* The id of the Canvas renderer is 'canvas'. This id can be used when switch Dojo's
* graphics context between renderer implementations. See dojox/gfx/_base.switchRenderer
* API.
*
*/
canvas: Object;
/**
*
*/
canvas_attach: Object;
/**
*
*/
canvasext: Object;
/**
* This the graphics rendering bridge for W3C Canvas compliant browsers which extends
* the basic canvas drawing renderer bridge to add additional support for graphics events
* on Shapes.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of the canvas module alone will only add in drawing support.
* This additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
*
*/
canvasWithEvents: Object;
/**
* points per centimeter (constant)
*
*/
cm_in_pt: number;
/**
* An object defining the default Circle prototype.
*
*/
defaultCircle: Object;
/**
* Defines the default Ellipse prototype.
*
*/
defaultEllipse: Object;
/**
* An object specifying the default properties for a Font used in text operations.
*
*/
defaultFont: Object;
/**
* Defines the default Image prototype.
*
*/
defaultImage: Object;
/**
* An object defining the default Line prototype.
*
*/
defaultLine: Object;
/**
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
defaultLinearGradient: Object;
/**
* Defines the default Path prototype object.
*
*/
defaultPath: Object;
/**
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
defaultPattern: Object;
/**
* Defines the default PolyLine prototype.
*
*/
defaultPolyline: Object;
/**
* An object specifying the default properties for RadialGradients using in fills patterns.
*
*/
defaultRadialGradient: Object;
/**
* Defines the default Rect prototype.
*
*/
defaultRect: Object;
/**
* A stroke defines stylistic properties that are used when drawing a path.
* This object defines the default Stroke prototype.
*
*/
defaultStroke: Object;
/**
* Defines the default Text prototype.
*
*/
defaultText: Object;
/**
* Defines the default TextPath prototype.
*
*/
defaultTextPath: Object;
/**
*
*/
defaultVectorFont: Object;
/**
*
*/
defaultVectorText: Object;
/**
* Defines how to fill a shape. Four types of fills can be used: solid, linear gradient, radial gradient and pattern.
* See dojox/gfx.LinearGradient, dojox/gfx.RadialGradient and dojox/gfx.Pattern respectively for more information about the properties supported by each type.
*
*/
Fill: Object;
/**
* An object specifying the properties for a Font used in text operations.
*
*/
Font: Object;
/**
*
*/
fx: Object;
/**
*
*/
getDefault: Object;
/**
*
*/
gradient: Object;
/**
*
*/
gradutils: Object;
/**
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
LinearGradient: Object;
/**
*
*/
matrix: Object;
/**
* points per millimeter (constant)
*
*/
mm_in_pt: number;
/**
*
*/
move: Object;
/**
* This module contains the core graphics Path API.
* Path command format follows the W3C SVG 1.0 Path api.
*
*/
path: Object;
/**
*
*/
pathSvgRegExp: RegExp;
/**
* a constant regular expression used to split a SVG/VML path into primitive components
*
*/
pathVmlRegExp: RegExp;
/**
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
Pattern: Object;
/**
* Specifies the properties for RadialGradients using in fills patterns.
*
*/
RadialGradient: Object;
/**
* Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the renderer
* object to switch to.
*
*/
renderer: string;
/**
* This module contains the core graphics Shape API.
* Different graphics renderer implementation modules (svg, canvas, vml, silverlight, etc.) extend this
* basic api to provide renderer-specific implementations for each shape.
*
*/
shape: Object;
/**
* This the graphics rendering bridge for the Microsoft Silverlight plugin.
* Silverlight is a faster implementation on IE6-8 than the default 2d graphics, VML
*
*/
silverlight: Object;
/**
*
*/
silverlight_attach: Object;
/**
* A stroke defines stylistic properties that are used when drawing a path.
*
*/
Stroke: Object;
/**
* This the graphics rendering bridge for browsers compliant with W3C SVG1.0.
* This is the preferred renderer to use for interactive and accessible graphics.
*
*/
svg: Object;
/**
*
*/
svgext: Object;
/**
*
*/
utils: Object;
/**
*
*/
vectorFontFitting: Object;
/**
*
*/
VectorText: Object;
/**
* This the default graphics rendering bridge for IE6-7.
* This renderer is very slow. For best performance on IE6-8, use Silverlight plugin.
* IE9+ defaults to the standard W3C SVG renderer.
*
*/
vml: Object;
/**
*
*/
Circle(): void;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: String): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: String): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: number): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: number): dojox.gfx.Surface;
/**
* Decompose a 2D matrix into translation, scaling, and rotation components.
* This function decompose a matrix into four logical components:
* translation, rotation, scaling, and one more rotation using SVD.
* The components should be applied in following order:
*
* [translate, rotate(angle2), scale, rotate(angle1)]
*
* @param matrix a 2D matrix-like object
*/
decompose(matrix: dojox.gfx.matrix.Matrix2D): void;
/**
*
*/
Ellipse(): void;
/**
* compares event sources, returns true if they are equal
*
* @param a
* @param b
*/
equalSources(a: any, b: any): void;
/**
* converts a number to a string using a fixed notation
*
* @param x number to be converted
* @param addSpace whether to add a space before a positive number
*/
formatNumber(x: number, addSpace: boolean): String;
/**
*
* @param url
*/
getVectorFont(url: String): any;
/**
*
*/
Group(): void;
/**
*
*/
Line(): void;
/**
* converts a font object to a CSS font string
*
* @param font font object (see dojox/gfx.defaultFont)
*/
makeFontString(font: Object): String;
/**
* copies the original object, and all copied properties from the
* 'update' object
*
* @param defaults the object to be cloned before updating
* @param update the object, which properties are to be cloned during updating
*/
makeParameters(defaults: Object, update: Object): Object;
/**
* a 2D matrix object
* Normalizes a 2D matrix-like object. If arrays is passed,
* all objects of the array are normalized and multiplied sequentially.
*
* @param arg a 2D matrix-like object, a number, or an array of such objects
*/
Matrix2D(arg: Object): void;
/**
*
*/
Moveable(): void;
/**
*
*/
Mover(): void;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: dojo._base.Color ): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: any[]): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: String): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: Object): any;
/**
* converts any length value to pixels
*
* @param len a length, e.g., '12pc'
*/
normalizedLength(len: String): number;
/**
* updates an existing object with properties from an 'update'
* object
*
* @param existed the target object to be updated
* @param update the 'update' object, whose properties will be used to updatethe existed object
*/
normalizeParameters(existed: Object, update: Object): Object;
/**
*
*/
Path(): void;
/**
*
*/
Point(): void;
/**
*
*/
Polyline(): void;
/**
* converts points to pixels
*
* @param len a value in points
*/
pt2px(len: number): number;
/**
* converts pixels to points
*
* @param len a value in pixels
*/
px2pt(len: number): number;
/**
* returns the current number of pixels per point.
*
*/
px_in_pt(): number;
/**
*
*/
Rect(): void;
/**
*
*/
Rectangle(): void;
/**
* converts a CSS font string to a font object
* Converts a CSS font string to a gfx font object. The CSS font
* string components should follow the W3C specified order
* (see http://www.w3.org/TR/CSS2/fonts.html#font-shorthand):
* style, variant, weight, size, optional line height (will be
* ignored), and family. Note that the Font.size attribute is limited to numeric CSS length.
*
* @param str a CSS font string.
*/
splitFontString(str: String): Object;
/**
*
*/
Surface(): void;
/**
* switch the graphics implementation to the specified renderer.
*
* @param renderer Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the rendererobject to switch to.
*/
switchTo(renderer: String): void;
/**
* switch the graphics implementation to the specified renderer.
*
* @param renderer Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the rendererobject to switch to.
*/
switchTo(renderer: Object): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
/**
*
*/
VectorFont(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx._svgFontCache.html
*
*
*/
interface _svgFontCache {
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/_gfxBidiSupport.html
*
*
*/
interface _gfxBidiSupport {
/**
* This module contains the core graphics Arc functions.
*
*/
arc: Object;
/**
*
*/
bezierutils: Object;
/**
* This the graphics rendering bridge for W3C Canvas compliant browsers.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of this module alone will only add in drawing support.
* The additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
* The id of the Canvas renderer is 'canvas'. This id can be used when switch Dojo's
* graphics context between renderer implementations. See dojox/gfx/_base.switchRenderer
* API.
*
*/
canvas: Object;
/**
*
*/
canvas_attach: Object;
/**
*
*/
canvasext: Object;
/**
* This the graphics rendering bridge for W3C Canvas compliant browsers which extends
* the basic canvas drawing renderer bridge to add additional support for graphics events
* on Shapes.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of the canvas module alone will only add in drawing support.
* This additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
*
*/
canvasWithEvents: Object;
/**
* points per centimeter (constant)
*
*/
cm_in_pt: number;
/**
* An object defining the default Circle prototype.
*
*/
defaultCircle: Object;
/**
* Defines the default Ellipse prototype.
*
*/
defaultEllipse: Object;
/**
* An object specifying the default properties for a Font used in text operations.
*
*/
defaultFont: Object;
/**
* Defines the default Image prototype.
*
*/
defaultImage: Object;
/**
* An object defining the default Line prototype.
*
*/
defaultLine: Object;
/**
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
defaultLinearGradient: Object;
/**
* Defines the default Path prototype object.
*
*/
defaultPath: Object;
/**
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
defaultPattern: Object;
/**
* Defines the default PolyLine prototype.
*
*/
defaultPolyline: Object;
/**
* An object specifying the default properties for RadialGradients using in fills patterns.
*
*/
defaultRadialGradient: Object;
/**
* Defines the default Rect prototype.
*
*/
defaultRect: Object;
/**
* A stroke defines stylistic properties that are used when drawing a path.
* This object defines the default Stroke prototype.
*
*/
defaultStroke: Object;
/**
* Defines the default Text prototype.
*
*/
defaultText: Object;
/**
* Defines the default TextPath prototype.
*
*/
defaultTextPath: Object;
/**
*
*/
defaultVectorFont: Object;
/**
*
*/
defaultVectorText: Object;
/**
* Defines how to fill a shape. Four types of fills can be used: solid, linear gradient, radial gradient and pattern.
* See dojox/gfx.LinearGradient, dojox/gfx.RadialGradient and dojox/gfx.Pattern respectively for more information about the properties supported by each type.
*
*/
Fill: Object;
/**
* An object specifying the properties for a Font used in text operations.
*
*/
Font: Object;
/**
*
*/
fx: Object;
/**
*
*/
getDefault: Object;
/**
*
*/
gradient: Object;
/**
*
*/
gradutils: Object;
/**
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
LinearGradient: Object;
/**
*
*/
matrix: Object;
/**
* points per millimeter (constant)
*
*/
mm_in_pt: number;
/**
*
*/
move: Object;
/**
* This module contains the core graphics Path API.
* Path command format follows the W3C SVG 1.0 Path api.
*
*/
path: Object;
/**
*
*/
pathSvgRegExp: RegExp;
/**
* a constant regular expression used to split a SVG/VML path into primitive components
*
*/
pathVmlRegExp: RegExp;
/**
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
Pattern: Object;
/**
* Specifies the properties for RadialGradients using in fills patterns.
*
*/
RadialGradient: Object;
/**
* Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the renderer
* object to switch to.
*
*/
renderer: string;
/**
* This module contains the core graphics Shape API.
* Different graphics renderer implementation modules (svg, canvas, vml, silverlight, etc.) extend this
* basic api to provide renderer-specific implementations for each shape.
*
*/
shape: Object;
/**
* This the graphics rendering bridge for the Microsoft Silverlight plugin.
* Silverlight is a faster implementation on IE6-8 than the default 2d graphics, VML
*
*/
silverlight: Object;
/**
*
*/
silverlight_attach: Object;
/**
* A stroke defines stylistic properties that are used when drawing a path.
*
*/
Stroke: Object;
/**
* This the graphics rendering bridge for browsers compliant with W3C SVG1.0.
* This is the preferred renderer to use for interactive and accessible graphics.
*
*/
svg: Object;
/**
*
*/
svgext: Object;
/**
*
*/
utils: Object;
/**
*
*/
vectorFontFitting: Object;
/**
*
*/
VectorText: Object;
/**
* This the default graphics rendering bridge for IE6-7.
* This renderer is very slow. For best performance on IE6-8, use Silverlight plugin.
* IE9+ defaults to the standard W3C SVG renderer.
*
*/
vml: Object;
/**
*
*/
Circle(): void;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: String): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: String): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: number): dojox.gfx.Surface;
/**
* creates a surface
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: number): dojox.gfx.Surface;
/**
* Decompose a 2D matrix into translation, scaling, and rotation components.
* This function decompose a matrix into four logical components:
* translation, rotation, scaling, and one more rotation using SVD.
* The components should be applied in following order:
*
* [translate, rotate(angle2), scale, rotate(angle1)]
*
* @param matrix a 2D matrix-like object
*/
decompose(matrix: dojox.gfx.matrix.Matrix2D): void;
/**
*
*/
Ellipse(): void;
/**
* compares event sources, returns true if they are equal
*
* @param a
* @param b
*/
equalSources(a: any, b: any): void;
/**
* converts a number to a string using a fixed notation
*
* @param x number to be converted
* @param addSpace whether to add a space before a positive number
*/
formatNumber(x: number, addSpace: boolean): String;
/**
*
* @param url
*/
getVectorFont(url: String): any;
/**
*
*/
Group(): void;
/**
*
*/
Line(): void;
/**
* converts a font object to a CSS font string
*
* @param font font object (see dojox/gfx.defaultFont)
*/
makeFontString(font: Object): String;
/**
* copies the original object, and all copied properties from the
* 'update' object
*
* @param defaults the object to be cloned before updating
* @param update the object, which properties are to be cloned during updating
*/
makeParameters(defaults: Object, update: Object): Object;
/**
* a 2D matrix object
* Normalizes a 2D matrix-like object. If arrays is passed,
* all objects of the array are normalized and multiplied sequentially.
*
* @param arg a 2D matrix-like object, a number, or an array of such objects
*/
Matrix2D(arg: Object): void;
/**
*
*/
Moveable(): void;
/**
*
*/
Mover(): void;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: dojo._base.Color ): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: any[]): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: String): any;
/**
* converts any legal color representation to normalized
* dojo/Color object
*
* @param color A color representation.
*/
normalizeColor(color: Object): any;
/**
* converts any length value to pixels
*
* @param len a length, e.g., '12pc'
*/
normalizedLength(len: String): number;
/**
* updates an existing object with properties from an 'update'
* object
*
* @param existed the target object to be updated
* @param update the 'update' object, whose properties will be used to updatethe existed object
*/
normalizeParameters(existed: Object, update: Object): Object;
/**
*
*/
Path(): void;
/**
*
*/
Point(): void;
/**
*
*/
Polyline(): void;
/**
* converts points to pixels
*
* @param len a value in points
*/
pt2px(len: number): number;
/**
* converts pixels to points
*
* @param len a value in pixels
*/
px2pt(len: number): number;
/**
* returns the current number of pixels per point.
*
*/
px_in_pt(): number;
/**
*
*/
Rect(): void;
/**
*
*/
Rectangle(): void;
/**
* converts a CSS font string to a font object
* Converts a CSS font string to a gfx font object. The CSS font
* string components should follow the W3C specified order
* (see http://www.w3.org/TR/CSS2/fonts.html#font-shorthand):
* style, variant, weight, size, optional line height (will be
* ignored), and family. Note that the Font.size attribute is limited to numeric CSS length.
*
* @param str a CSS font string.
*/
splitFontString(str: String): Object;
/**
*
*/
Surface(): void;
/**
* switch the graphics implementation to the specified renderer.
*
* @param renderer Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the rendererobject to switch to.
*/
switchTo(renderer: String): void;
/**
* switch the graphics implementation to the specified renderer.
*
* @param renderer Either the string name of a renderer (eg. 'canvas', 'svg, ...) or the rendererobject to switch to.
*/
switchTo(renderer: Object): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
/**
*
*/
VectorFont(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx._vectorFontCache.html
*
*
*/
interface _vectorFontCache {
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/arc.html
*
* This module contains the core graphics Arc functions.
*
*/
interface arc {
/**
* an object with properties of an arc around a unit circle from 0 to pi/4
*
*/
curvePI4: Object;
/**
* calculates an arc as a series of Bezier curves
* given the last point and a standard set of SVG arc parameters,
* it returns an array of arrays of parameters to form a series of
* absolute Bezier curves.
*
* @param last a point-like object as a start of the arc
* @param rx a horizontal radius for the virtual ellipse
* @param ry a vertical radius for the virtual ellipse
* @param xRotg a rotation of an x axis of the virtual ellipse in degrees
* @param large which part of the ellipse will be used (the larger arc if true)
* @param sweep direction of the arc (CW if true)
* @param x the x coordinate of the end point of the arc
* @param y the y coordinate of the end point of the arc
*/
arcAsBezier(last: Object, rx: number, ry: number, xRotg: number, large: boolean, sweep: boolean, x: number, y: number): any[];
/**
* return a start point, 1st and 2nd control points, and an end point of
* a an arc, which is reflected on the x axis
*
* @param alpha angle in radians, the arc will be 2 * angle size
*/
unitArcAsBezier(alpha: number): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/bezierutils.html
*
*
*/
interface bezierutils {
/**
* Returns the length of the given bezier curve.
*
* @param points The bezier points. Should be [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y] for a cubicbezier curve or [p1x, p1y, cx, cy, p2x, p2y] for a quadratic bezier curve.
*/
computeLength(points: number[]): number;
/**
* Returns the distance between the specified points.
*
* @param x1
* @param y1
* @param x2
* @param y2
*/
distance(x1: any, y1: any, x2: any, y2: any): any;
/**
*
* @param points
* @param t
*/
splitBezierAtT(points: any, t: any): any;
/**
* Returns the t corresponding to the given length for the specified bezier curve.
*
* @param points The bezier points. Should be [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y] for a cubicbezier curve or [p1x, p1y, cx, cy, p2x, p2y] for a quadratic bezier curve.
* @param length The length.
*/
tAtLength(points: number[], length: number): number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/canvas.html
*
* This the graphics rendering bridge for W3C Canvas compliant browsers.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of this module alone will only add in drawing support.
* The additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
* The id of the Canvas renderer is 'canvas'. This id can be used when switch Dojo's
* graphics context between renderer implementations. See dojox/gfx/_base.switchRenderer
* API.
*
*/
interface canvas {
/**
*
*/
attachNode(): void;
/**
*
*/
attachSurface(): void;
/**
*
*/
Circle(): void;
/**
* creates a surface (Canvas)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
createSurface(parentNode: HTMLElement, width: String, height: String): any;
/**
*
*/
Ellipse(): void;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/canvas_attach.html
*
* This the graphics rendering bridge for W3C Canvas compliant browsers.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of this module alone will only add in drawing support.
* The additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
* The id of the Canvas renderer is 'canvas'. This id can be used when switch Dojo's
* graphics context between renderer implementations. See dojox/gfx/_base.switchRenderer
* API.
*
*/
interface canvas_attach {
/**
*
*/
attachNode(): void;
/**
*
*/
attachSurface(): void;
/**
*
*/
Circle(): void;
/**
* creates a surface (Canvas)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
createSurface(parentNode: HTMLElement, width: String, height: String): any;
/**
*
*/
Ellipse(): void;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/canvasext.html
*
* A module that adds canvas-specific features to the gfx api. You should require this module
* when your application specifically targets the HTML5 Canvas renderer.
*
*/
interface canvasext {
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/canvasWithEvents.html
*
* This the graphics rendering bridge for W3C Canvas compliant browsers which extends
* the basic canvas drawing renderer bridge to add additional support for graphics events
* on Shapes.
* Since Canvas is an immediate mode graphics api, with no object graph or
* eventing capabilities, use of the canvas module alone will only add in drawing support.
* This additional module, canvasWithEvents extends this module with additional support
* for handling events on Canvas. By default, the support for events is now included
* however, if only drawing capabilities are needed, canvas event module can be disabled
* using the dojoConfig option, canvasEvents:true|false.
*
*/
interface canvasWithEvents {
/**
*
*/
Circle(): void;
/**
* creates a surface (Canvas)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
createSurface(parentNode: HTMLElement, width: String, height: String): void;
/**
*
*/
Ellipse(): void;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultCircle.html
*
* An object defining the default Circle prototype.
*
*/
interface defaultCircle {
/**
* The X coordinate of the center of the circle, default value 0.
*
*/
cx: number;
/**
* The Y coordinate of the center of the circle, default value 0.
*
*/
cy: number;
/**
* The radius, default value 100.
*
*/
r: number;
/**
* Specifies this object is a circle, value 'circle'
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultEllipse.html
*
* Defines the default Ellipse prototype.
*
*/
interface defaultEllipse {
/**
* The X coordinate of the center of the ellipse, default value 0.
*
*/
cx: number;
/**
* The Y coordinate of the center of the ellipse, default value 0.
*
*/
cy: number;
/**
* The radius of the ellipse in the X direction, default value 200.
*
*/
rx: number;
/**
* The radius of the ellipse in the Y direction, default value 200.
*
*/
ry: number;
/**
* Specifies that this object is a type of Ellipse, value is 'ellipse'
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultFont.html
*
* An object specifying the default properties for a Font used in text operations.
*
*/
interface defaultFont {
/**
* The font family, one of 'serif', 'sanserif', ..., default value 'serif'.
*
*/
family: string;
/**
* The font size (including units), default value '10pt'.
*
*/
size: string;
/**
* The font style, one of 'normal', 'bold', default value 'normal'.
*
*/
style: string;
/**
* Specifies this object is a Font, value 'font'.
*
*/
type: string;
/**
* The font variant, one of 'normal', ... , default value 'normal'.
*
*/
variant: string;
/**
* The font weight, one of 'normal', ..., default value 'normal'.
*
*/
weight: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultImage.html
*
* Defines the default Image prototype.
*
*/
interface defaultImage {
/**
* The height of the image, default value 0.
*
*/
height: number;
/**
* The src url of the image, defaults to empty string.
*
*/
src: string;
/**
* Specifies this object is an image, value 'image'.
*
*/
type: string;
/**
* The width of the image, default value 0.
*
*/
width: number;
/**
* The X coordinate of the image's position, default value 0.
*
*/
x: number;
/**
* The Y coordinate of the image's position, default value 0.
*
*/
y: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultLine.html
*
* An object defining the default Line prototype.
*
*/
interface defaultLine {
/**
* Specifies this is a Line, value 'line'
*
*/
type: string;
/**
* The X coordinate of the start of the line, default value 0.
*
*/
x1: number;
/**
* The X coordinate of the end of the line, default value 100.
*
*/
x2: number;
/**
* The Y coordinate of the start of the line, default value 0.
*
*/
y1: number;
/**
* The Y coordinate of the end of the line, default value 100.
*
*/
y2: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultPath.html
*
* Defines the default Path prototype object.
*
*/
interface defaultPath {
/**
* The path commands. See W32C SVG 1.0 specification.
* Defaults to empty string value.
*
*/
path: string;
/**
* Specifies this object is a Path, default value 'path'.
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultLinearGradient.html
*
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
interface defaultLinearGradient {
/**
* An array of colors at given offsets (from the start of the line). The start of the line is
* defined at offest 0 with the end of the line at offset 1.
* Default value, [{ offset: 0, color: 'black'},{offset: 1, color: 'white'}], is a gradient from black to white.
*
*/
colors: any[];
/**
* Specifies this object is a Linear Gradient, value 'linear'
*
*/
type: string;
/**
* The X coordinate of the start of the virtual line along which the gradient is drawn, default value 0.
*
*/
x1: number;
/**
* The X coordinate of the end of the virtual line along which the gradient is drawn, default value 100.
*
*/
x2: number;
/**
* The Y coordinate of the start of the virtual line along which the gradient is drawn, default value 0.
*
*/
y1: number;
/**
* The Y coordinate of the end of the virtual line along which the gradient is drawn, default value 100.
*
*/
y2: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultPattern.html
*
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
interface defaultPattern {
/**
* The height of the pattern image, default value is 0.
*
*/
height: number;
/**
* A url specifying the image to use for the pattern.
*
*/
src: string;
/**
* Specifies this object is a Pattern, value 'pattern'.
*
*/
type: string;
/**
* The width of the pattern image, default value is 0.
*
*/
width: number;
/**
* The X coordinate of the position of the pattern, default value is 0.
*
*/
x: number;
/**
* The Y coordinate of the position of the pattern, default value is 0.
*
*/
y: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultPolyline.html
*
* Defines the default PolyLine prototype.
*
*/
interface defaultPolyline {
/**
* An array of point objects [{x:0,y:0},...] defining the default polyline's line segments. Value is an empty array [].
*
*/
points: any[];
/**
* Specifies this object is a PolyLine, default value 'polyline'.
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultRadialGradient.html
*
* An object specifying the default properties for RadialGradients using in fills patterns.
*
*/
interface defaultRadialGradient {
/**
* An array of colors at given offsets (from the center of the radial gradient).
* The center is defined at offest 0 with the outer edge of the gradient at offset 1.
* Default value, [{ offset: 0, color: 'black'},{offset: 1, color: 'white'}], is a gradient from black to white.
*
*/
colors: any[];
/**
* The X coordinate of the center of the radial gradient, default value 0.
*
*/
cx: number;
/**
* The Y coordinate of the center of the radial gradient, default value 0.
*
*/
cy: number;
/**
* The radius to the end of the radial gradient, default value 100.
*
*/
r: number;
/**
* Specifies this is a RadialGradient, value 'radial'
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultRect.html
*
* Defines the default Rect prototype.
*
*/
interface defaultRect {
/**
* The height of the default rectangle, value 100.
*
*/
height: number;
/**
* The corner radius for the default rectangle, value 0.
*
*/
r: number;
/**
* Specifies this default object is a type of Rect. Value is 'rect'
*
*/
type: string;
/**
* The width of the default rectangle, value 100.
*
*/
width: number;
/**
* The X coordinate of the default rectangles position, value 0.
*
*/
x: number;
/**
* The Y coordinate of the default rectangle's position, value 0.
*
*/
y: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultText.html
*
* Defines the default Text prototype.
*
*/
interface defaultText {
/**
* The horizontal text alignment, one of 'start', 'end', 'center'. Default value 'start'.
*
*/
align: string;
/**
* The text decoration , one of 'none', ... . Default value 'none'.
*
*/
decoration: string;
/**
* Whether kerning is used on the text, boolean default value true.
*
*/
kerning: boolean;
/**
* Whether the text is rotated, boolean default value false.
*
*/
rotated: boolean;
/**
* The text to be displayed, default value empty string.
*
*/
text: string;
/**
* Specifies this is a Text shape, value 'text'.
*
*/
type: string;
/**
* The X coordinate of the text position, default value 0.
*
*/
x: number;
/**
* The Y coordinate of the text position, default value 0.
*
*/
y: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultStroke.html
*
* A stroke defines stylistic properties that are used when drawing a path.
* This object defines the default Stroke prototype.
*
*/
interface defaultStroke {
/**
* The endcap style of the path. One of 'butt', 'round', ... . Default value 'butt'.
*
*/
cap: string;
/**
* The color of the stroke, default value 'black'.
*
*/
color: string;
/**
* The join style to use when combining path segments. Default value 4.
*
*/
join: number;
/**
* The style of the stroke, one of 'solid', ... . Default value 'solid'.
*
*/
style: string;
/**
* Specifies this object is a type of Stroke, value 'stroke'.
*
*/
type: string;
/**
* The width of a stroke, default value 1.
*
*/
width: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultTextPath.html
*
* Defines the default TextPath prototype.
*
*/
interface defaultTextPath {
/**
* The horizontal text alignment, one of 'start', 'end', 'center'. Default value 'start'.
*
*/
align: string;
/**
* The text decoration , one of 'none', ... . Default value 'none'.
*
*/
decoration: string;
/**
* Whether kerning is used on the text, boolean default value true.
*
*/
kerning: boolean;
/**
* Whether the text is rotated, boolean default value false.
*
*/
rotated: boolean;
/**
* The text to be displayed, default value empty string.
*
*/
text: string;
/**
* Specifies this is a TextPath, value 'textpath'.
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultVectorFont.html
*
*
*/
interface defaultVectorFont {
/**
*
*/
family: Object;
/**
*
*/
size: string;
/**
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.defaultVectorText.html
*
*
*/
interface defaultVectorText {
/**
*
*/
align: string;
/**
*
*/
decoration: string;
/**
*
*/
fitting: number;
/**
*
*/
height: Object;
/**
*
*/
leading: number;
/**
*
*/
text: string;
/**
*
*/
type: string;
/**
*
*/
width: Object;
/**
*
*/
x: number;
/**
*
*/
y: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Fill.html
*
* Defines how to fill a shape. Four types of fills can be used: solid, linear gradient, radial gradient and pattern.
* See dojox/gfx.LinearGradient, dojox/gfx.RadialGradient and dojox/gfx.Pattern respectively for more information about the properties supported by each type.
*
*/
interface Fill {
/**
* The color of a solid fill type.
*
*/
color: string;
/**
* The type of fill. One of 'linear', 'radial', 'pattern' or undefined. If not specified, a solid fill is assumed.
*
*/
type: Object;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Font.html
*
* An object specifying the properties for a Font used in text operations.
*
*/
interface Font {
/**
* The font family, one of 'serif', 'sanserif', ..., default value 'serif'.
*
*/
family: string;
/**
* The font size (including units), default value '10pt'.
*
*/
size: string;
/**
* The font style, one of 'normal', 'bold', default value 'normal'.
*
*/
style: string;
/**
* Specifies this object is a Font, value 'font'.
*
*/
type: string;
/**
* The font variant, one of 'normal', ... , default value 'normal'.
*
*/
variant: string;
/**
* The font weight, one of 'normal', ..., default value 'normal'.
*
*/
weight: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/fx.html
*
*
*/
interface fx {
/**
* Returns an animation which will change fill color over time.
* Only solid fill color is supported at the moment
*
* @param args an object defining the animation setting.
*/
animateFill(args: Object): any;
/**
* Returns an animation which will change font properties over time.
*
* @param args an object defining the animation setting.
*/
animateFont(args: Object): void;
/**
* Returns an animation which will change stroke properties over time.
*
* @param args an object defining the animation setting.
*/
animateStroke(args: Object): void;
/**
* Returns an animation which will change transformation over time.
*
* @param args an object defining the animation setting.
*/
animateTransform(args: Object): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/gradient.html
*
*
*/
interface gradient {
/**
* Returns a new gradient using the "VML algorithm" and suitable for VML.
*
* @param matrix matrix to apply to a shape and its gradient
* @param gradient a linear gradient object to be transformed
* @param tl top-left corner of shape's bounding box
* @param rb right-bottom corner of shape's bounding box
* @param ttl top-left corner of shape's transformed bounding box
* @param trb right-bottom corner of shape's transformed bounding box
*/
project(matrix: dojox.gfx.matrix.Matrix2D , gradient: Object, tl: Object, rb: Object, ttl: Object, trb: Object): Object;
/**
* Returns a new gradient using the "VML algorithm" and suitable for VML.
*
* @param matrix matrix to apply to a shape and its gradient
* @param gradient a linear gradient object to be transformed
* @param tl top-left corner of shape's bounding box
* @param rb right-bottom corner of shape's bounding box
* @param ttl top-left corner of shape's transformed bounding box
* @param trb right-bottom corner of shape's transformed bounding box
*/
project(matrix: any, gradient: Object, tl: Object, rb: Object, ttl: Object, trb: Object): Object;
/**
* Recalculates a gradient from 0-1 window to
* "from"-"to" window blending and replicating colors,
* if necessary.
*
* @param stops input gradient as a list of colors with offsets(see dojox/gfx.defaultLinearGradient and dojox/gfx.defaultRadialGradient)
* @param from the beginning of the window, should be less than "to"
* @param to the end of the window, should be more than "from"
*/
rescale(stops: any[], from: number, to: number): any[];
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/gradutils.html
*
*
*/
interface gradutils {
/**
* sample a color from a gradient using a point
*
* @param fill fill object
* @param pt point where to sample a color
*/
getColor(fill: Object, pt: Object): void;
/**
* reverses a gradient
*
* @param fill fill object
*/
reverse(fill: Object): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.LinearGradient.html
*
* An object defining the default stylistic properties used for Linear Gradient fills.
* Linear gradients are drawn along a virtual line, which results in appearance of a rotated pattern in a given direction/orientation.
*
*/
interface LinearGradient {
/**
* An array of colors at given offsets (from the start of the line). The start of the line is
* defined at offest 0 with the end of the line at offset 1.
* Default value, [{ offset: 0, color: 'black'},{offset: 1, color: 'white'}], is a gradient from black to white.
*
*/
colors: any[];
/**
* Specifies this object is a Linear Gradient, value 'linear'
*
*/
type: string;
/**
* The X coordinate of the start of the virtual line along which the gradient is drawn, default value 0.
*
*/
x1: number;
/**
* The X coordinate of the end of the virtual line along which the gradient is drawn, default value 100.
*
*/
x2: number;
/**
* The Y coordinate of the start of the virtual line along which the gradient is drawn, default value 0.
*
*/
y1: number;
/**
* The Y coordinate of the end of the virtual line along which the gradient is drawn, default value 100.
*
*/
y2: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/move.html
*
*
*/
interface move {
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/matrix.html
*
*
*/
interface matrix {
/**
* a matrix, which reflects points at x = 0 line: flipX * (x, y) == (-x, y)
*
*/
flipX: Object;
/**
* a matrix, which reflects points at the origin of coordinates: flipXY * (x, y) == (-x, -y)
*
*/
flipXY: Object;
/**
* a matrix, which reflects points at y = 0 line: flipY * (x, y) == (x, -y)
*
*/
flipY: Object;
/**
* an identity matrix constant: identity * (x, y) == (x, y)
*
*/
identity: Object;
/**
* creates a copy of a 2D matrix
*
* @param matrix a 2D matrix-like object to be cloned
*/
clone(matrix: dojox.gfx.matrix.Matrix2D): dojox.gfx.matrix.Matrix2D;
/**
* inverts a 2D matrix
*
* @param matrix a 2D matrix-like object to be inverted
*/
invert(matrix: dojox.gfx.matrix.Matrix2D): dojox.gfx.matrix.Matrix2D;
/**
* returns whether the specified matrix is the identity.
*
* @param matrix a 2D matrix object to be tested
*/
isIdentity(matrix: dojox.gfx.matrix.Matrix2D): boolean;
/**
* combines matrices by multiplying them sequentially in the given order
*
* @param matrix a 2D matrix-like object,all subsequent arguments are matrix-like objects too
*/
multiply(matrix: dojox.gfx.matrix.Matrix2D): any;
/**
* applies a matrix to a point
*
* @param matrix a 2D matrix object to be applied
* @param a an x coordinate of a point, or a point
* @param b Optionala y coordinate of a point
*/
multiplyPoint(matrix: dojox.gfx.matrix.Matrix2D, a: number, b: number): dojox.gfx.Point;
/**
* applies a matrix to a point
*
* @param matrix a 2D matrix object to be applied
* @param a an x coordinate of a point, or a point
* @param b Optionala y coordinate of a point
*/
multiplyPoint(matrix: dojox.gfx.matrix.Matrix2D, a: dojox.gfx.Point, b: number): dojox.gfx.Point;
/**
* Applies a matrix to a rectangle.
* The method applies the transformation on all corners of the
* rectangle and returns the smallest rectangle enclosing the 4 transformed
* points.
*
* @param matrix a 2D matrix object to be applied.
* @param rect the rectangle to transform.
*/
multiplyRectangle(matrix: dojox.gfx.matrix.Matrix2D, rect: dojox.gfx.shape.Rect): dojox.gfx.Rectangle;
/**
* converts an object to a matrix, if necessary
* Converts any 2D matrix-like object or an array of
* such objects to a valid dojox/gfx/matrix.Matrix2D object.
*
* @param matrix an object, which is converted to a matrix, if necessary
*/
normalize(matrix: Object): dojox.gfx.matrix.Matrix2D;
/**
* forms an orthogonal projection matrix
* The resulting matrix is used to project points orthogonally on a vector,
* which goes through the origin.
*
* @param a a point-like object, which specifies a vector of projection, oran x coordinate value
* @param b Optionala y coordinate value
*/
project(a: dojox.gfx.Point , b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms an orthogonal projection matrix
* The resulting matrix is used to project points orthogonally on a vector,
* which goes through the origin.
*
* @param a a point-like object, which specifies a vector of projection, oran x coordinate value
* @param b Optionala y coordinate value
*/
project(a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a reflection matrix
* The resulting matrix is used to reflect points around a vector,
* which goes through the origin.
*
* @param a a point-like object, which specifies a vector of reflection, or an X value
* @param b Optionala Y value
*/
reflect(a: dojox.gfx.Point , b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a reflection matrix
* The resulting matrix is used to reflect points around a vector,
* which goes through the origin.
*
* @param a a point-like object, which specifies a vector of reflection, or an X value
* @param b Optionala Y value
*/
reflect(a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a rotating matrix
* The resulting matrix is used to rotate points
* around the origin of coordinates (0, 0) by specified angle.
*
* @param angle an angle of rotation in radians (>0 for CW)
*/
rotate(angle: number): dojox.gfx.matrix.Matrix2D;
/**
* rotates a picture using a specified point as a center of rotation
* Compare with dojox/gfx/matrix.rotate().
*
* @param angle an angle of rotation in radians (>0 for CW)
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
rotateAt(angle: number, a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* rotates a picture using a specified point as a center of rotation
* Compare with dojox/gfx/matrix.rotate().
*
* @param angle an angle of rotation in radians (>0 for CW)
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
rotateAt(angle: number, a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a rotating matrix
* The resulting matrix is used to rotate points
* around the origin of coordinates (0, 0) by specified degree.
* See dojox/gfx/matrix.rotate() for comparison.
*
* @param degree an angle of rotation in degrees (>0 for CW)
*/
rotateg(degree: number): dojox.gfx.matrix.Matrix2D;
/**
* rotates a picture using a specified point as a center of rotation
* Compare with dojox/gfx/matrix.rotateg().
*
* @param degree an angle of rotation in degrees (>0 for CW)
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
rotategAt(degree: number, a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* rotates a picture using a specified point as a center of rotation
* Compare with dojox/gfx/matrix.rotateg().
*
* @param degree an angle of rotation in degrees (>0 for CW)
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
rotategAt(degree: number, a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a scaling matrix
* The resulting matrix is used to scale (magnify) points by specified offsets.
*
* @param a a scaling factor used for the x coordinate, ora uniform scaling factor used for the both coordinates, ora point-like object, which specifies scale factors for both dimensions
* @param b Optionala scaling factor used for the y coordinate
*/
scale(a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a scaling matrix
* The resulting matrix is used to scale (magnify) points by specified offsets.
*
* @param a a scaling factor used for the x coordinate, ora uniform scaling factor used for the both coordinates, ora point-like object, which specifies scale factors for both dimensions
* @param b Optionala scaling factor used for the y coordinate
*/
scale(a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
/**
* scales a picture using a specified point as a center of scaling
* Compare with dojox/gfx/matrix.scale().
*
* @param a a scaling factor used for the x coordinate, or a uniform scaling factor used for both coordinates
* @param b Optionala scaling factor used for the y coordinate
* @param c an x component of a central point, or a central point
* @param d a y component of a central point
*/
scaleAt(a: number, b: number, c: number, d: number): dojox.gfx.matrix.Matrix2D;
/**
* scales a picture using a specified point as a center of scaling
* Compare with dojox/gfx/matrix.scale().
*
* @param a a scaling factor used for the x coordinate, or a uniform scaling factor used for both coordinates
* @param b Optionala scaling factor used for the y coordinate
* @param c an x component of a central point, or a central point
* @param d a y component of a central point
*/
scaleAt(a: number, b: number, c: dojox.gfx.Point, d: number): dojox.gfx.matrix.Matrix2D;
/**
* forms an x skewing matrix
* The resulting matrix is used to skew points in the x dimension
* around the origin of coordinates (0, 0) by specified angle.
*
* @param angle a skewing angle in radians
*/
skewX(angle: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the x axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewX().
*
* @param angle a skewing angle in radians
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewXAt(angle: number, a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the x axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewX().
*
* @param angle a skewing angle in radians
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewXAt(angle: number, a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms an x skewing matrix
* The resulting matrix is used to skew points in the x dimension
* around the origin of coordinates (0, 0) by specified degree.
* See dojox/gfx/matrix.skewX() for comparison.
*
* @param degree a skewing angle in degrees
*/
skewXg(degree: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the x axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewXg().
*
* @param degree a skewing angle in degrees
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewXgAt(degree: number, a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the x axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewXg().
*
* @param degree a skewing angle in degrees
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewXgAt(degree: number, a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a y skewing matrix
* The resulting matrix is used to skew points in the y dimension
* around the origin of coordinates (0, 0) by specified angle.
*
* @param angle a skewing angle in radians
*/
skewY(angle: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the y axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewY().
*
* @param angle a skewing angle in radians
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewYAt(angle: number, a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the y axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewY().
*
* @param angle a skewing angle in radians
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewYAt(angle: number, a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a y skewing matrix
* The resulting matrix is used to skew points in the y dimension
* around the origin of coordinates (0, 0) by specified degree.
* See dojox/gfx/matrix.skewY() for comparison.
*
* @param degree a skewing angle in degrees
*/
skewYg(degree: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the y axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewYg().
*
* @param degree a skewing angle in degrees
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewYgAt(degree: number, a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* skews a picture along the y axis using a specified point as a center of skewing
* Compare with dojox/gfx/matrix.skewYg().
*
* @param degree a skewing angle in degrees
* @param a an x component of a central point, or a central point
* @param b Optionala y component of a central point
*/
skewYgAt(degree: number, a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a translation matrix
* The resulting matrix is used to translate (move) points by specified offsets.
*
* @param a an x coordinate value, or a point-like object, which specifies offsets for both dimensions
* @param b Optionala y coordinate value
*/
translate(a: number, b: number): dojox.gfx.matrix.Matrix2D;
/**
* forms a translation matrix
* The resulting matrix is used to translate (move) points by specified offsets.
*
* @param a an x coordinate value, or a point-like object, which specifies offsets for both dimensions
* @param b Optionala y coordinate value
*/
translate(a: dojox.gfx.Point, b: number): dojox.gfx.matrix.Matrix2D;
}
namespace matrix {
/**
* a 2D matrix object
* Normalizes a 2D matrix-like object. If arrays is passed,
* all objects of the array are normalized and multiplied sequentially.
*
* @param arg a 2D matrix-like object, a number, or an array of such objects
*/
class Matrix2D {
constructor(arg: Object);
}
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Pattern.html
*
* An object specifying the default properties for a Pattern using in fill operations.
*
*/
interface Pattern {
/**
* The height of the pattern image, default value is 0.
*
*/
height: number;
/**
* A url specifying the image to use for the pattern.
*
*/
src: string;
/**
* Specifies this object is a Pattern, value 'pattern'.
*
*/
type: string;
/**
* The width of the pattern image, default value is 0.
*
*/
width: number;
/**
* The X coordinate of the position of the pattern, default value is 0.
*
*/
x: number;
/**
* The Y coordinate of the position of the pattern, default value is 0.
*
*/
y: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.RadialGradient.html
*
* Specifies the properties for RadialGradients using in fills patterns.
*
*/
interface RadialGradient {
/**
* An array of colors at given offsets (from the center of the radial gradient).
* The center is defined at offest 0 with the outer edge of the gradient at offset 1.
* Default value, [{ offset: 0, color: 'black'},{offset: 1, color: 'white'}], is a gradient from black to white.
*
*/
colors: any[];
/**
* The X coordinate of the center of the radial gradient, default value 0.
*
*/
cx: number;
/**
* The Y coordinate of the center of the radial gradient, default value 0.
*
*/
cy: number;
/**
* The radius to the end of the radial gradient, default value 100.
*
*/
r: number;
/**
* Specifies this is a RadialGradient, value 'radial'
*
*/
type: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/shape.html
*
* This module contains the core graphics Shape API.
* Different graphics renderer implementation modules (svg, canvas, vml, silverlight, etc.) extend this
* basic api to provide renderer-specific implementations for each shape.
*
*/
interface shape {
/**
* Returns the shape that matches the specified id.
*
* @param id The unique identifier for this Shape.
*/
byId(id: String): dojox.gfx.shape.Shape;
/**
* Removes the specified shape from the registry.
*
* @param s The shape to unregister.
* @param recurse Optional
*/
dispose(s: dojox.gfx.shape.Shape, recurse: boolean): void;
/**
* Register the specified shape into the graphics registry.
*
* @param s The shape to register.
*/
register(s: dojox.gfx.shape.Shape): number;
}
namespace shape {
/**
* a container of shapes, which can be used
* as a foundation for renderer-specific groups, or as a way
* to logically group shapes (e.g, to propagate matricies)
*
*/
class Container { }
/**
* shape creators
*
*/
class Creator { }
/**
*
*/
class Circle{}
/**
*
*/
class Ellipse{}
/**
*
*/
class Image{}
/**
*
*/
class Line{}
/**
*
*/
class Polyline{}
/**
*
*/
class Rect{}
/**
*
*/
class Shape{}
/**
*
*/
class Surface{}
/**
*
*/
class Text{}
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/silverlight_attach.html
*
* This the graphics rendering bridge for the Microsoft Silverlight plugin.
* Silverlight is a faster implementation on IE6-8 than the default 2d graphics, VML
*
*/
interface silverlight_attach {
/**
* creates a shape from a Node
*
* @param node a Silverlight node
*/
attachNode(node: HTMLElement): void;
/**
* creates a surface from a Node
*
* @param node a Silverlight node
*/
attachSurface(node: HTMLElement): void;
/**
*
*/
Circle(): void;
/**
* creates a surface (Silverlight)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
createSurface(parentNode: HTMLElement, width: String, height: String): void;
/**
*
*/
Ellipse(): void;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/silverlight.html
*
* This the graphics rendering bridge for the Microsoft Silverlight plugin.
* Silverlight is a faster implementation on IE6-8 than the default 2d graphics, VML
*
*/
interface silverlight {
/**
* creates a shape from a Node
*
* @param node a Silverlight node
*/
attachNode(node: HTMLElement): void;
/**
* creates a surface from a Node
*
* @param node a Silverlight node
*/
attachSurface(node: HTMLElement): void;
/**
*
*/
Circle(): void;
/**
* creates a surface (Silverlight)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
createSurface(parentNode: HTMLElement, width: String, height: String): void;
/**
*
*/
Ellipse(): void;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.Stroke.html
*
* A stroke defines stylistic properties that are used when drawing a path.
*
*/
interface Stroke {
/**
* The endcap style of the path. One of 'butt', 'round', ... . Default value 'butt'.
*
*/
cap: string;
/**
* The color of the stroke, default value 'black'.
*
*/
color: string;
/**
* The join style to use when combining path segments. Default value 4.
*
*/
join: number;
/**
* The style of the stroke, one of 'solid', ... . Default value 'solid'.
*
*/
style: string;
/**
* The width of a stroke, default value 1.
*
*/
width: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svgext.html
*
* A module that adds svg-specific features to the gfx api. You should require this module
* when your application specifically targets the SVG renderer.
*
*/
interface svgext {
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/utils.html
*
*
*/
interface utils {
/**
* Takes a surface or a shape and populates it with an object produced by serialize().
*
* @param parent The destination container for the deserialized shapes.
* @param object The shapes to deserialize.
*/
deserialize(parent: dojox.gfx.shape.Shape, object: dojox.gfx.shape.Shape ): any;
/**
* Takes a surface or a shape and populates it with an object produced by serialize().
*
* @param parent The destination container for the deserialized shapes.
* @param object The shapes to deserialize.
*/
deserialize(parent: dojox.gfx.shape.Shape, object: any[]): any;
/**
* Takes a shape or a surface and applies a function "f" to in the context of "o"
* (or global, if missing). If "shape" was a surface or a group, it applies the same
* function to all children recursively effectively visiting all shapes of the underlying scene graph.
*
* @param object The gfx container to iterate.
* @param f The function to apply.
* @param o OptionalThe scope.
*/
forEach(object: dojox.gfx.shape.Shape, f: Function, o: Object): void;
/**
* Takes a shape or a surface and applies a function "f" to in the context of "o"
* (or global, if missing). If "shape" was a surface or a group, it applies the same
* function to all children recursively effectively visiting all shapes of the underlying scene graph.
*
* @param object The gfx container to iterate.
* @param f The function to apply.
* @param o OptionalThe scope.
*/
forEach(object: dojox.gfx.shape.Shape, f: String, o: Object): void;
/**
* Takes a shape or a surface and applies a function "f" to in the context of "o"
* (or global, if missing). If "shape" was a surface or a group, it applies the same
* function to all children recursively effectively visiting all shapes of the underlying scene graph.
*
* @param object The gfx container to iterate.
* @param f The function to apply.
* @param o OptionalThe scope.
*/
forEach(object: dojox.gfx.shape.Shape, f: any[], o: Object): void;
/**
* Works just like deserialize() but takes a JSON representation of the object.
*
* @param parent The destination container for the deserialized shapes.
* @param json The shapes to deserialize.
*/
fromJson(parent: dojox.gfx.shape.Shape, json: String): any;
/**
* Takes a shape or a surface and returns an object, which describes underlying shapes.
*
* @param object The container to serialize.
*/
serialize(object: dojox.gfx.shape.Shape): any;
/**
* Works just like serialize() but returns a JSON string. If prettyPrint is true, the string is pretty-printed to make it more human-readable.
*
* @param object The container to serialize.
* @param prettyPrint OptionalIndicates whether the output string should be formatted.
*/
toJson(object: dojox.gfx.shape.Shape, prettyPrint: boolean): String;
/**
* Function to serialize a GFX surface to SVG text.
* Function to serialize a GFX surface to SVG text. The value of this output
* is that there are numerous serverside parser libraries that can render
* SVG into images in various formats. This provides a way that GFX objects
* can be captured in a known format and sent serverside for serialization
* into an image.
*
* @param surface The GFX surface to serialize.
*/
toSvg(surface: dojox.gfx.shape.Surface): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg.html
*
* This the graphics rendering bridge for browsers compliant with W3C SVG1.0.
* This is the preferred renderer to use for interactive and accessible graphics.
*
*/
interface svg {
/**
*
*/
dasharray: Object;
/**
*
*/
useSvgWeb: boolean;
/**
*
*/
xmlns: Object;
/**
* creates a shape from a Node
*
* @param node an SVG node
*/
attachNode(node: HTMLElement): void;
/**
* creates a surface from a Node
*
* @param node an SVG node
*/
attachSurface(node: HTMLElement): void;
/**
*
*/
Circle(): void;
/**
*
* @param parentNode
* @param width
* @param height
*/
createSurface(parentNode: any, width: any, height: any): void;
/**
*
*/
Ellipse(): void;
/**
* Adds the gfxElement to event.gfxTarget if none exists. This new
* property will carry the GFX element associated with this event.
*
* @param event The current input event (MouseEvent or TouchEvent)
* @param gfxElement The GFX target element
*/
fixTarget(event: Object, gfxElement: Object): void;
/**
* looks up a node by its external name
*
* @param name an SVG external reference
*/
getRef(name: String): any;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx.vectorFontFitting.html
*
*
*/
interface vectorFontFitting {
/**
*
*/
FIT: number;
/**
*
*/
FLOW: number;
/**
*
*/
NONE: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml.html
*
* This the default graphics rendering bridge for IE6-7.
* This renderer is very slow. For best performance on IE6-8, use Silverlight plugin.
* IE9+ defaults to the standard W3C SVG renderer.
*
*/
interface vml {
/**
*
*/
text_alignment: Object;
/**
*
*/
xmlns: string;
/**
* creates a shape from a Node
*
* @param node a VML node
*/
attachNode(node: HTMLElement): void;
/**
* creates a surface from a Node
*
* @param node a VML node
*/
attachSurface(node: HTMLElement): void;
/**
*
*/
Circle(): void;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: String): any;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: String): any;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: number): any;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: number): any;
/**
*
*/
Ellipse(): void;
/**
* Adds the gfxElement to event.gfxTarget if none exists. This new
* property will carry the GFX element associated with this event.
*
* @param event The current input event (MouseEvent or TouchEvent)
* @param gfxElement The GFX target element
*/
fixTarget(event: Object, gfxElement: Object): void;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/filters.html
*
* A module that defines a minimal API to create SVG filter definition objects to be used with the
* dojox/gfx/svgext/Shape.setFilter() API, as well as a set of predefined filters.
* The module defines the following API:
* - filters.createFilter(config, primitives) : Creates a filter object from the specified config and the
* given filter primitives.
* - a set of methods to create the corresponding SVG filter primitives, based on the same
* naming as the specification (e.g. filters.feGaussianBlur() ). A filter primitive method follows the
* following signature (taking feGaussianBlur as an example):
* filters.feGaussianBlur(properties, children?)
* filters.feGaussianBlur(children)
* The "properties" parameter must define the primitive attributes as defined by the specification.
* The "children" array parameter is an array of child filter primitives.
* In addition to this API, the module provides the following predefined filters:
* - filters.convolutions.boxBlur3,
* - filters.convolutions.boxBlur5,
* - filters.convolutions.verticalEdges,
* - filters.convolutions.horizontalEdges,
* - filters.convolutions.allEdges3,
* - filters.convolutions.edgeEnhance,
* - filters.shadows.fastSmallDropShadow,
* - filters.shadows.fastDropShadow,
* - filters.shadows.fastDropShadowLight,
* - filters.shadows.dropShadow,
* - filters.shadows.dropShadowLight,
* - filters.shadows.smallDropShadow,
* - filters.shadows.smallDropShadowLight,
* - filters.blurs.blur1,
* - filters.blurs.blur2,
* - filters.blurs.blur4,
* - filters.blurs.blur8,
* - filters.blurs.glow,
* - filters.colors.negate,
* - filters.colors.sepia,
* - filters.colors.grayscale,
* - filters.colors.showRed,
* - filters.colors.showGreen,
* - filters.colors.showBlue,
* - filters.colors.hueRotate60,
* - filters.colors.hueRotate120,
* - filters.colors.hueRotate180,
* - filters.colors.hueRotate270,
* - filters.miscs.thinEmbossDropShadow,
* - filters.miscs.embossDropShadow,
* - filters.miscs.largeEmbossDropShadow,
* - filters.miscs.thinEmbossDropShadowLight,
* - filters.miscs.embossDropShadowLight,
* - filters.miscs.largeEmbossDropShadowLight,
* - filters.miscs.fuzzy,
* - filters.miscs.veryFuzzy,
* - filters.miscs.melting,
* - filters.miscs.impressionist,
* - filters.miscs.holes,
* - filters.miscs.holesComplement,
* - filters.reliefs.bumpIn,
* - filters.reliefs.bumpOut,
* - filters.reliefs.thinEmboss,
* - filters.reliefs.emboss,
* - filters.reliefs.largeEmboss,
* - filters.textures.paper,
* - filters.textures.swirl,
* - filters.textures.swirl2,
* - filters.textures.gold
* Note: the dojox/gfx/tests/test_filter.html test shows the rendering of all the predefined filters.
*
*/
interface filters {
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/renderer.html
*
* This module is an AMD loader plugin that loads the appropriate graphics renderer
* implementation based on detected environment and current configuration settings.
*
*/
interface renderer {
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/registry.html
*
*
*/
interface registry {
/**
* Returns the shape that matches the specified id.
*
* @param id The unique identifier for this Shape.
*/
byId(id: String): dojox.gfx.shape.Shape;
/**
* Removes the specified shape from the registry.
*
* @param s The shape to unregister.
* @param recurse Optional
*/
dispose(s: dojox.gfx.shape.Shape, recurse: boolean): void;
/**
* Register the specified shape into the graphics registry.
*
* @param s The shape to register.
*/
register(s: dojox.gfx.shape.Shape): number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.html
*
* This the graphics rendering bridge for browsers compliant with W3C SVG1.0.
* This is the preferred renderer to use for interactive and accessible graphics.
*
*/
interface svg_attach {
/**
*
*/
dasharray: Object;
/**
*
*/
useSvgWeb: boolean;
/**
*
*/
xmlns: Object;
/**
* creates a shape from a Node
*
* @param node an SVG node
*/
attachNode(node: HTMLElement): void;
/**
* creates a surface from a Node
*
* @param node an SVG node
*/
attachSurface(node: HTMLElement): void;
/**
*
*/
Circle(): void;
/**
*
* @param parentNode
* @param width
* @param height
*/
createSurface(parentNode: any, width: any, height: any): void;
/**
*
*/
Ellipse(): void;
/**
* Adds the gfxElement to event.gfxTarget if none exists. This new
* property will carry the GFX element associated with this event.
*
* @param event The current input event (MouseEvent or TouchEvent)
* @param gfxElement The GFX target element
*/
fixTarget(event: Object, gfxElement: Object): void;
/**
* looks up a node by its external name
*
* @param name an SVG external reference
*/
getRef(name: String): any;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
namespace svg_attach {
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Circle.html
*
*
*/
class Circle {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a shape object (SVG)
*
* @param newShape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Ellipse.html
*
*
*/
class Ellipse {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a shape object (SVG)
*
* @param newShape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Image.html
*
* an image (SVG)
*
*/
class Image {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets an image shape object (SVG)
*
* @param newShape an image shape object
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Line.html
*
*
*/
class Line {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a shape object (SVG)
*
* @param newShape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Group.html
*
* a group shape (SVG), which can be used
* to logically group shapes (e.g, to propagate matricies)
*
*/
class Group {
constructor();
/**
*
*/
"nodeType": string;
/**
* adds a shape to a group/surface
*
* @param shape an VML shape object
*/
add(shape: dojox.gfx.shape.Shape): Function;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* removes all shapes from a group/surface
*
*/
clear(): any;
/**
* submits the current batch, append all pending child shapes to DOM
*
*/
closeBatch(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* creates a circle shape
*
* @param circle a circle object (see dojox/gfx.defaultCircle)
*/
createCircle(circle: Object): any;
/**
* creates an ellipse shape
*
* @param ellipse an ellipse object (see dojox/gfx.defaultEllipse)
*/
createEllipse(ellipse: Object): any;
/**
* creates a group shape
*
*/
createGroup(): any;
/**
* creates a image shape
*
* @param image an image object (see dojox/gfx.defaultImage)
*/
createImage(image: Object): any;
/**
* creates a line shape
*
* @param line a line object (see dojox/gfx.defaultLine)
*/
createLine(line: Object): any;
/**
* creates an instance of the passed shapeType class
*
* @param shapeType a class constructor to create an instance of
* @param rawShape properties to be passed in to the classes "setShape" method
*/
createObject(shapeType: Function, rawShape: Object): any;
/**
* creates a path shape
*
* @param path a path object (see dojox/gfx.defaultPath)
*/
createPath(path: Object): any;
/**
* creates a polyline/polygon shape
*
* @param points a points object (see dojox/gfx.defaultPolyline)or an Array of points
*/
createPolyline(points: Object): any;
/**
* creates a rectangle shape
*
* @param rect a path object (see dojox/gfx.defaultRect)
*/
createRect(rect: Object): any;
/**
* creates a shape object based on its type; it is meant to be used
* by group-like objects
*
* @param shape a shape descriptor object
*/
createShape(shape: Object): any;
/**
* creates a text shape
*
* @param text a text object (see dojox/gfx.defaultText)
*/
createText(text: Object): any;
/**
* creates a text shape
*
* @param text a textpath object (see dojox/gfx.defaultTextPath)
*/
createTextPath(text: Object): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered disposed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* starts a new batch, subsequent new child shapes will be held in
* the batch instead of appending to the container directly
*
*/
openBatch(): Function;
/**
* remove a shape from a group/surface
*
* @param shape an VML shape object
* @param silently Optionalif true, regenerate a picture
*/
remove(shape: dojox.gfx.shape.Shape, silently: boolean): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a raw SVG node to be used by this shape
*
* @param rawNode an SVG node
*/
setRawNode(rawNode: HTMLElement): void;
/**
* sets a shape object (SVG)
*
* @param newShape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Path.html
*
* a path shape (SVG)
*
*/
class Path {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* forms an elliptic arc segment
*
*/
arcTo(): Function;
/**
* closes a path
*
*/
closePath(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* forms a curve segment
*
*/
curveTo(): Function;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* returns a current value of the absolute mode
*
*/
getAbsoluteMode(): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the last point in the path, or null
*
*/
getLastPosition(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* forms a horizontal line segment
*
*/
hLineTo(): Function;
/**
* forms a line segment
*
*/
lineTo(): Function;
/**
* forms a move segment
*
*/
moveTo(): Function;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* forms a quadratic curve segment
*
*/
qCurveTo(): Function;
/**
* forms a quadratic smooth curve segment
*
*/
qSmoothCurveTo(): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets an absolute or relative mode for path points
*
* @param mode true/false or "absolute"/"relative" to specify the mode
*/
setAbsoluteMode(mode: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* forms a path using a shape (SVG)
*
* @param newShape an SVG path string or a path object (see dojox/gfx.defaultPath)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
/**
* forms a smooth curve segment
*
*/
smoothCurveTo(): Function;
/**
* forms a vertical line segment
*
*/
vLineTo(): Function;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Polyline.html
*
* a polyline/polygon shape (SVG)
*
*/
class Polyline {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a polyline/polygon shape object (SVG)
*
* @param points a polyline/polygon shape object, or an array of points
* @param closed
*/
setShape(points: Object, closed: any): Function;
/**
* sets a polyline/polygon shape object (SVG)
*
* @param points a polyline/polygon shape object, or an array of points
* @param closed
*/
setShape(points: any[], closed: any): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Rect.html
*
* a rectangle shape (SVG)
*
*/
class Rect {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a rectangle shape object (SVG)
*
* @param newShape a rectangle shape object
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Shape.html
*
* SVG-specific implementation of dojox/gfx/shape.Shape methods
*
*/
class Shape {
constructor();
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any[];
/**
*
*/
destroy(): void;
/**
*
* @param token
*/
disconnect(token: any): void;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a shape object (SVG)
*
* @param newShape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Surface.html
*
* a surface object to be used for drawings (SVG)
*
*/
class Surface {
constructor();
/**
*
*/
"isLoaded": boolean;
/**
* Will be used as default for Text/TextPath/Group objects that created by this surface
* and textDir wasn't directly specified for them, though the bidi support was loaded.
* Can be set in two ways:
*
* When the surface is created and textDir value passed to it as fourth
* parameter.
* Using the setTextDir(String) function, when this function is used the value
* of textDir propagates to all of it's children and the children of children (for Groups) etc.
*
*/
"textDir": string;
/**
* adds a shape to a group/surface
*
* @param shape an VML shape object
*/
add(shape: dojox.gfx.shape.Shape): Function;
/**
* removes all shapes from a group/surface
*
*/
clear(): any;
/**
* submits the current batch, append all pending child shapes to DOM
*
*/
closeBatch(): Function;
/**
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any[];
/**
* creates a circle shape
*
* @param circle a circle object (see dojox/gfx.defaultCircle)
*/
createCircle(circle: Object): any;
/**
* creates an ellipse shape
*
* @param ellipse an ellipse object (see dojox/gfx.defaultEllipse)
*/
createEllipse(ellipse: Object): any;
/**
* creates a group shape
*
*/
createGroup(): any;
/**
* creates a image shape
*
* @param image an image object (see dojox/gfx.defaultImage)
*/
createImage(image: Object): any;
/**
* creates a line shape
*
* @param line a line object (see dojox/gfx.defaultLine)
*/
createLine(line: Object): any;
/**
* creates an instance of the passed shapeType class
*
* @param shapeType a class constructor to create an instance of
* @param rawShape properties to be passed in to the classes "setShape" method
*/
createObject(shapeType: Function, rawShape: Object): any;
/**
* creates a path shape
*
* @param path a path object (see dojox/gfx.defaultPath)
*/
createPath(path: Object): any;
/**
* creates a polyline/polygon shape
*
* @param points a points object (see dojox/gfx.defaultPolyline)or an Array of points
*/
createPolyline(points: Object): any;
/**
* creates a rectangle shape
*
* @param rect a path object (see dojox/gfx.defaultRect)
*/
createRect(rect: Object): any;
/**
* creates a shape object based on its type; it is meant to be used
* by group-like objects
*
* @param shape a shape descriptor object
*/
createShape(shape: Object): any;
/**
* creates a text shape
*
* @param text a text object (see dojox/gfx.defaultText)
*/
createText(text: Object): any;
/**
* creates a text shape
*
* @param text a textpath object (see dojox/gfx.defaultTextPath)
*/
createTextPath(text: Object): any;
/**
*
*/
createViewport(): any;
/**
*
*/
destroy(): void;
/**
*
* @param token
*/
disconnect(token: any): void;
/**
* Returns the bounding box Rectangle for this shape.
*
*/
getBoundingBox(): any;
/**
* returns an object with properties "width" and "height"
*
*/
getDimensions(): any;
/**
* returns a node, which can be used to attach event listeners
*
*/
getEventSource(): any;
/**
*
*/
getTextDir(): any;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* starts a new batch, subsequent new child shapes will be held in
* the batch instead of appending to the container directly
*
*/
openBatch(): Function;
/**
* remove a shape from a group/surface
*
* @param shape an VML shape object
* @param silently Optionalif true, regenerate a picture
*/
remove(shape: dojox.gfx.shape.Shape, silently: boolean): Function;
/**
* sets the width and height of the rawNode
*
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
setDimensions(width: String, height: String): Function;
/**
* Used for propagation and change of textDir.
* newTextDir will be forced as textDir for all of it's children (Group/Text/TextPath).
*
* @param newTextDir
*/
setTextDir(newTextDir: String): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: Object, method: Function): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: any, method: Function): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: Object, method: String): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: any, method: String): void;
/**
* local event, fired once when the surface is created
* asynchronously, used only when isLoaded is false, required
* only for Silverlight.
*
* @param surface
*/
onLoad(surface: dojox.gfx.shape.Surface): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.Text.html
*
* an anchored text (SVG)
*
*/
class Text {
constructor();
/**
*
*/
"nodeType": string;
/**
* Used for displaying bidi scripts in right layout.
* Defines the base direction of text that displayed, can have 3 values:
*
* "ltr" - base direction is left to right.
* "rtl" - base direction is right to left.
* "auto" - base direction is contextual (defined by first strong character).
*
*/
"textDir": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
*
* @param newShape
*/
bidiPreprocess(newShape: any): any;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Applies the right transform on text, according to renderer.
* Finds the right transformation that should be applied on the text, according to renderer.
* Was tested in:
*
* Renderers (browser for testing):
*
* canvas (FF, Chrome, Safari),
* vml (IE),
* svg (FF, Chrome, Safari, Opera),
* silverlight (IE, Chrome, Safari, Opera),
* svgWeb(FF, Chrome, Safari, Opera, IE).
* Browsers [browser version that was tested]:
*
* IE [6,7,8], FF [3.6],
* Chrome (latest for March 2011),
* Safari [5.0.3],
* Opera [11.01].
*
* @param text the string for manipulation, by default return value.
* @param textDir Text direction.Can be:"ltr" - for left to right layout."rtl" - for right to left layout"auto" - for contextual layout: the first strong letter decides the direction.
*/
formatText(text: String, textDir: String): any;
/**
*
*/
getBoundingBox(): Object;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the current font object or null
*
*/
getFont(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* get the text width in pixels
*
*/
getTextWidth(): number;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a font for text
*
* @param newFont a font object (see dojox/gfx.defaultFont) or a font string
*/
setFont(newFont: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a text shape object (SVG)
*
* @param newShape a text shape object
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.TextPath.html
*
* a textpath shape (SVG)
*
*/
class TextPath {
constructor();
/**
*
*/
"nodeType": string;
/**
* Used for displaying bidi scripts in right layout.
* Defines the base direction of text that displayed, can have 3 values:
*
* "ltr" - base direction is left to right.
* "rtl" - base direction is right to left.
* "auto" - base direction is contextual (defined by first strong character).
*
*/
"textDir": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* forms an elliptic arc segment
*
*/
arcTo(): Function;
/**
*
* @param newText
*/
bidiPreprocess(newText: any): any;
/**
* closes a path
*
*/
closePath(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* forms a curve segment
*
*/
curveTo(): Function;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Applies the right transform on text, according to renderer.
* Finds the right transformation that should be applied on the text, according to renderer.
* Was tested in:
*
* Renderers:
* canvas (FF, Chrome, Safari), vml (IE), svg (FF, Chrome, Safari, Opera), silverlight (IE8), svgWeb(FF, Chrome, Safari, Opera, IE).
*
* Browsers:
* IE [6,7,8], FF [3.6], Chrome (latest for February 2011), Safari [5.0.3], Opera [11.01].
*
* @param text the string for manipulation, by default return value.
* @param textDir text direction direction.Can be:"ltr" - for left to right layout."rtl" - for right to left layout"auto" - for contextual layout: the first strong letter decides the direction.
*/
formatText(text: String, textDir: String): any;
/**
* returns a current value of the absolute mode
*
*/
getAbsoluteMode(): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the current font object or null
*
*/
getFont(): any;
/**
* returns the last point in the path, or null
*
*/
getLastPosition(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* returns the current text object or null
*
*/
getText(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* forms a horizontal line segment
*
*/
hLineTo(): Function;
/**
* forms a line segment
*
*/
lineTo(): Function;
/**
* forms a move segment
*
*/
moveTo(): Function;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* forms a quadratic curve segment
*
*/
qCurveTo(): Function;
/**
* forms a quadratic smooth curve segment
*
*/
qSmoothCurveTo(): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets an absolute or relative mode for path points
*
* @param mode true/false or "absolute"/"relative" to specify the mode
*/
setAbsoluteMode(mode: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (SVG)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a font for text
*
* @param newFont
*/
setFont(newFont: any): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* forms a path using a shape (SVG)
*
* @param newShape an SVG path string or a path object (see dojox/gfx.defaultPath)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (SVG)
*
* @param stroke a stroke object (see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a text to be drawn along the path
*
* @param newText
*/
setText(newText: any): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
/**
* forms a smooth curve segment
*
*/
smoothCurveTo(): Function;
/**
* forms a vertical line segment
*
*/
vLineTo(): Function;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.dasharray.html
*
*
*/
interface dasharray {
/**
*
*/
dash: any[];
/**
*
*/
dashdot: any[];
/**
*
*/
dot: any[];
/**
*
*/
longdash: any[];
/**
*
*/
longdashdot: any[];
/**
*
*/
longdashdotdot: any[];
/**
*
*/
shortdash: any[];
/**
*
*/
shortdashdot: any[];
/**
*
*/
shortdashdotdot: any[];
/**
*
*/
shortdot: any[];
/**
*
*/
solid: string;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/svg_attach.xmlns.html
*
*
*/
interface xmlns {
/**
*
*/
svg: string;
/**
*
*/
xlink: string;
}
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.html
*
* This the default graphics rendering bridge for IE6-7.
* This renderer is very slow. For best performance on IE6-8, use Silverlight plugin.
* IE9+ defaults to the standard W3C SVG renderer.
*
*/
interface vml_attach {
/**
*
*/
text_alignment: Object;
/**
*
*/
xmlns: string;
/**
* creates a shape from a Node
*
* @param node a VML node
*/
attachNode(node: HTMLElement): void;
/**
* creates a surface from a Node
*
* @param node a VML node
*/
attachSurface(node: HTMLElement): void;
/**
*
*/
Circle(): void;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: String): any;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: String): any;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: String, height: number): any;
/**
* creates a surface (VML)
*
* @param parentNode a parent node
* @param width width of surface, e.g., "100px" or 100
* @param height height of surface, e.g., "100px" or 100
*/
createSurface(parentNode: HTMLElement, width: number, height: number): any;
/**
*
*/
Ellipse(): void;
/**
* Adds the gfxElement to event.gfxTarget if none exists. This new
* property will carry the GFX element associated with this event.
*
* @param event The current input event (MouseEvent or TouchEvent)
* @param gfxElement The GFX target element
*/
fixTarget(event: Object, gfxElement: Object): void;
/**
*
*/
Group(): void;
/**
*
*/
Image(): void;
/**
*
*/
Line(): void;
/**
*
*/
Path(): void;
/**
*
*/
Polyline(): void;
/**
*
*/
Rect(): void;
/**
*
*/
Shape(): void;
/**
*
*/
Surface(): void;
/**
*
*/
Text(): void;
/**
*
*/
TextPath(): void;
}
namespace vml_attach {
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Circle.html
*
* a circle shape (VML)
*
*/
class Circle {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a circle shape object (VML)
*
* @param newShape a circle shape object
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Ellipse.html
*
* an ellipse shape (VML)
*
*/
class Ellipse {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets an ellipse shape object (VML)
*
* @param newShape an ellipse shape object
*/
setShape(newShape: Object): any;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Image.html
*
* an image (VML)
*
*/
class Image {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets an image shape object (VML)
*
* @param newShape an image shape object
*/
setShape(newShape: Object): any;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Line.html
*
* a line shape (VML)
*
* @param rawNode
*/
class Line {
constructor(rawNode: any);
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a line shape object (VML)
*
* @param newShape a line shape object
*/
setShape(newShape: Object): any;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Group.html
*
* a group shape (VML), which can be used
* to logically group shapes (e.g, to propagate matricies)
*
*/
class Group {
constructor();
/**
*
*/
"nodeType": string;
/**
*
* @param shape
*/
add(shape: any): Function;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* removes all shapes from a group/surface
*
*/
clear(): any;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* creates a circle shape
*
* @param circle a circle object (see dojox/gfx.defaultCircle)
*/
createCircle(circle: Object): any;
/**
* creates an ellipse shape
*
* @param ellipse an ellipse object (see dojox/gfx.defaultEllipse)
*/
createEllipse(ellipse: Object): any;
/**
* creates a VML group shape
*
*/
createGroup(): any;
/**
* creates a VML image shape
*
* @param image an image object (see dojox/gfx.defaultImage)
*/
createImage(image: Object): any;
/**
* creates a line shape
*
* @param line a line object (see dojox/gfx.defaultLine)
*/
createLine(line: Object): any;
/**
* creates an instance of the passed shapeType class
*
* @param shapeType a class constructor to create an instance of
* @param rawShape properties to be passed in to the classes "setShape" method
*/
createObject(shapeType: Function, rawShape: Object): any;
/**
* creates a path shape
*
* @param path a path object (see dojox/gfx.defaultPath)
*/
createPath(path: Object): any;
/**
* creates a polyline/polygon shape
*
* @param points a points object (see dojox/gfx.defaultPolyline)or an Array of points
*/
createPolyline(points: Object): any;
/**
* creates a rectangle shape
*
* @param rect a path object (see dojox/gfx.defaultRect)
*/
createRect(rect: Object): any;
/**
* creates a shape object based on its type; it is meant to be used
* by group-like objects
*
* @param shape a shape descriptor object
*/
createShape(shape: Object): any;
/**
* creates a text shape
*
* @param text a text object (see dojox/gfx.defaultText)
*/
createText(text: Object): any;
/**
* creates a text shape
*
* @param text a textpath object (see dojox/gfx.defaultTextPath)
*/
createTextPath(text: Object): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered disposed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* remove a shape from a group/surface
*
* @param shape a VML shape object
* @param silently Optionalif true, regenerate a picture
*/
remove(shape: dojox.gfx.shape.Shape, silently: boolean): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Polyline.html
*
* a polyline/polygon shape (VML)
*
* @param rawNode
*/
class Polyline {
constructor(rawNode: any);
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a polyline/polygon shape object (VML)
*
* @param points a polyline/polygon shape object, or an array of points
* @param closed Optionalif true, close the polyline explicitly
*/
setShape(points: Object, closed: boolean): any;
/**
* sets a polyline/polygon shape object (VML)
*
* @param points a polyline/polygon shape object, or an array of points
* @param closed Optionalif true, close the polyline explicitly
*/
setShape(points: any[], closed: boolean): any;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Rect.html
*
* a rectangle shape (VML)
*
*/
class Rect {
constructor();
/**
*
*/
"nodeType": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a rectangle shape object (VML)
*
* @param newShape a rectangle shape object
*/
setShape(newShape: Object): any;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Shape.html
*
* VML-specific implementation of dojox/gfx/shape.Shape methods
*
*/
class Shape {
constructor();
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a shape object
* (the default implementation simply ignores it)
*
* @param shape a shape object(see dojox/gfx.defaultPath,dojox/gfx.defaultPolyline,dojox/gfx.defaultRect,dojox/gfx.defaultEllipse,dojox/gfx.defaultCircle,dojox/gfx.defaultLine,or dojox/gfx.defaultImage)
*/
setShape(shape: Object): Function;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Surface.html
*
* a surface object to be used for drawings (VML)
*
*/
class Surface {
constructor();
/**
*
*/
"isLoaded": boolean;
/**
* Will be used as default for Text/TextPath/Group objects that created by this surface
* and textDir wasn't directly specified for them, though the bidi support was loaded.
* Can be set in two ways:
*
* When the surface is created and textDir value passed to it as fourth
* parameter.
* Using the setTextDir(String) function, when this function is used the value
* of textDir propagates to all of it's children and the children of children (for Groups) etc.
*
*/
"textDir": string;
/**
*
* @param shape
*/
add(shape: any): Function;
/**
* removes all shapes from a group/surface
*
*/
clear(): any;
/**
* submits the current batch, append all pending child shapes to DOM
* On canvas, this method flushes the pending redraws queue.
*
*/
closeBatch(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* creates a circle shape
*
* @param circle a circle object (see dojox/gfx.defaultCircle)
*/
createCircle(circle: Object): any;
/**
* creates an ellipse shape
*
* @param ellipse an ellipse object (see dojox/gfx.defaultEllipse)
*/
createEllipse(ellipse: Object): any;
/**
* creates a VML group shape
*
*/
createGroup(): any;
/**
* creates a VML image shape
*
* @param image an image object (see dojox/gfx.defaultImage)
*/
createImage(image: Object): any;
/**
* creates a line shape
*
* @param line a line object (see dojox/gfx.defaultLine)
*/
createLine(line: Object): any;
/**
* creates an instance of the passed shapeType class
*
* @param shapeType a class constructor to create an instance of
* @param rawShape properties to be passed in to the classes "setShape" method
*/
createObject(shapeType: Function, rawShape: Object): any;
/**
* creates a path shape
*
* @param path a path object (see dojox/gfx.defaultPath)
*/
createPath(path: Object): any;
/**
* creates a polyline/polygon shape
*
* @param points a points object (see dojox/gfx.defaultPolyline)or an Array of points
*/
createPolyline(points: Object): any;
/**
* creates a rectangle shape
*
* @param rect a path object (see dojox/gfx.defaultRect)
*/
createRect(rect: Object): any;
/**
* creates a shape object based on its type; it is meant to be used
* by group-like objects
*
* @param shape a shape descriptor object
*/
createShape(shape: Object): any;
/**
* creates a text shape
*
* @param text a text object (see dojox/gfx.defaultText)
*/
createText(text: Object): any;
/**
* creates a text shape
*
* @param text a textpath object (see dojox/gfx.defaultTextPath)
*/
createTextPath(text: Object): any;
/**
*
*/
createViewport(): any;
/**
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Returns the bounding box Rectangle for this shape.
*
*/
getBoundingBox(): any;
/**
* returns an object with properties "width" and "height"
*
*/
getDimensions(): any;
/**
* returns a node, which can be used to attach event listeners
*
*/
getEventSource(): any;
/**
*
*/
getTextDir(): any;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* starts a new batch, subsequent new child shapes will be held in
* the batch instead of appending to the container directly.
* Because the canvas renderer has no DOM hierarchy, the canvas implementation differs
* such that it suspends the repaint requests for this container until the current batch is closed by a call to closeBatch().
*
*/
openBatch(): Function;
/**
* remove a shape from a group/surface
*
* @param shape a VML shape object
* @param silently Optionalif true, regenerate a picture
*/
remove(shape: dojox.gfx.shape.Shape, silently: boolean): Function;
/**
* sets the width and height of the rawNode
*
* @param width width of surface, e.g., "100px"
* @param height height of surface, e.g., "100px"
*/
setDimensions(width: String, height: String): Function;
/**
* Used for propagation and change of textDir.
* newTextDir will be forced as textDir for all of it's children (Group/Text/TextPath).
*
* @param newTextDir
*/
setTextDir(newTextDir: String): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: Object, method: Function): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: any, method: Function): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: Object, method: String): void;
/**
*
* @param context
* @param method
*/
whenLoaded(context: any, method: String): void;
/**
* local event, fired once when the surface is created
* asynchronously, used only when isLoaded is false, required
* only for Silverlight.
*
* @param surface
*/
onLoad(surface: dojox.gfx.shape.Surface): void;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Text.html
*
* an anchored text (VML)
*
* @param rawNode
*/
class Text {
constructor(rawNode: any);
/**
*
*/
"nodeType": string;
/**
* Used for displaying bidi scripts in right layout.
* Defines the base direction of text that displayed, can have 3 values:
*
* "ltr" - base direction is left to right.
* "rtl" - base direction is right to left.
* "auto" - base direction is contextual (defined by first strong character).
*
*/
"textDir": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
*
* @param newShape
*/
bidiPreprocess(newShape: any): any;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Applies the right transform on text, according to renderer.
* Finds the right transformation that should be applied on the text, according to renderer.
* Was tested in:
*
* Renderers (browser for testing):
*
* canvas (FF, Chrome, Safari),
* vml (IE),
* svg (FF, Chrome, Safari, Opera),
* silverlight (IE, Chrome, Safari, Opera),
* svgWeb(FF, Chrome, Safari, Opera, IE).
* Browsers [browser version that was tested]:
*
* IE [6,7,8], FF [3.6],
* Chrome (latest for March 2011),
* Safari [5.0.3],
* Opera [11.01].
*
* @param text the string for manipulation, by default return value.
* @param textDir Text direction.Can be:"ltr" - for left to right layout."rtl" - for right to left layout"auto" - for contextual layout: the first strong letter decides the direction.
*/
formatText(text: String, textDir: String): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the current font object or null
*
*/
getFont(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* get the text width, in px
*
*/
getTextWidth(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a font for text
*
* @param newFont a font object (see dojox/gfx.defaultFont) or a font string
*/
setFont(newFont: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* sets a text shape object (VML)
*
* @param newShape a text shape object
*/
setShape(newShape: Object): any;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.Path.html
*
* a path shape (VML)
*
* @param rawNode
*/
class Path {
constructor(rawNode: any);
/**
*
*/
"nodeType": string;
/**
*
*/
"renderers": Object;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* forms an elliptic arc segment
*
*/
arcTo(): Function;
/**
* closes a path
*
*/
closePath(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* forms a curve segment
*
*/
curveTo(): Function;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* returns a current value of the absolute mode
*
*/
getAbsoluteMode(): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the last point in the path, or null
*
*/
getLastPosition(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* forms a horizontal line segment
*
*/
hLineTo(): Function;
/**
* forms a line segment
*
*/
lineTo(): Function;
/**
* forms a move segment
*
*/
moveTo(): Function;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* forms a quadratic curve segment
*
*/
qCurveTo(): Function;
/**
* forms a quadratic smooth curve segment
*
*/
qSmoothCurveTo(): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets an absolute or relative mode for path points
*
* @param mode true/false or "absolute"/"relative" to specify the mode
*/
setAbsoluteMode(mode: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* forms a path using a shape (VML)
*
* @param newShape a VML path string or a path object (see dojox/gfx.defaultPath)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
/**
* forms a smooth curve segment
*
*/
smoothCurveTo(): Function;
/**
* forms a vertical line segment
*
*/
vLineTo(): Function;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.TextPath.html
*
* a textpath shape (VML)
*
* @param rawNode
*/
class TextPath {
constructor(rawNode: any);
/**
*
*/
"nodeType": string;
/**
*
*/
"renderers": Object;
/**
* Used for displaying bidi scripts in right layout.
* Defines the base direction of text that displayed, can have 3 values:
*
* "ltr" - base direction is left to right.
* "rtl" - base direction is right to left.
* "auto" - base direction is contextual (defined by first strong character).
*
*/
"textDir": string;
/**
* multiplies the existing matrix with an argument on left side
* (matrix * this.matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyLeftTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* multiplies the existing matrix with an argument on right side
* (this.matrix * matrix)
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyRightTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* a shortcut for dojox/gfx/shape.Shape.applyRightTransform
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
applyTransform(matrix: dojox.gfx.matrix.Matrix2D): Function;
/**
* forms an elliptic arc segment
*
*/
arcTo(): Function;
/**
*
* @param newText
*/
bidiPreprocess(newText: any): any;
/**
* closes a path
*
*/
closePath(): Function;
/**
* connects a handler to an event on this shape
*
* @param name
* @param object
* @param method
*/
connect(name: any, object: any, method: any): any;
/**
* forms a curve segment
*
*/
curveTo(): Function;
/**
* Releases all internal resources owned by this shape. Once this method has been called,
* the instance is considered destroyed and should not be used anymore.
*
*/
destroy(): void;
/**
* connects a handler by token from an event on this shape
*
* @param token
*/
disconnect(token: any): any;
/**
* Applies the right transform on text, according to renderer.
* Finds the right transformation that should be applied on the text, according to renderer.
* Was tested in:
*
* Renderers:
* canvas (FF, Chrome, Safari), vml (IE), svg (FF, Chrome, Safari, Opera), silverlight (IE8), svgWeb(FF, Chrome, Safari, Opera, IE).
*
* Browsers:
* IE [6,7,8], FF [3.6], Chrome (latest for February 2011), Safari [5.0.3], Opera [11.01].
*
* @param text the string for manipulation, by default return value.
* @param textDir text direction direction.Can be:"ltr" - for left to right layout."rtl" - for right to left layout"auto" - for contextual layout: the first strong letter decides the direction.
*/
formatText(text: String, textDir: String): any;
/**
* returns a current value of the absolute mode
*
*/
getAbsoluteMode(): any;
/**
* Returns the bounding box Rectangle for this shape or null if a BoundingBox cannot be
* calculated for the shape on the current renderer or for shapes with no geometric area (points).
* A bounding box is a rectangular geometric region
* defining the X and Y extent of the shape.
* (see dojox/gfx.defaultRect)
* Note that this method returns a direct reference to the attribute of this instance. Therefore you should
* not modify its value directly but clone it instead.
*
*/
getBoundingBox(): any;
/**
*
*/
getClip(): any;
/**
* returns a Node, which is used as
* a source of events for this shape
*
*/
getEventSource(): any;
/**
* Returns the current fill object or null
* (see dojox/gfx.defaultLinearGradient,
* dojox/gfx.defaultRadialGradient,
* dojox/gfx.defaultPattern,
* or dojo/Color)
*
*/
getFill(): any;
/**
* returns the current font object or null
*
*/
getFont(): any;
/**
* returns the last point in the path, or null
*
*/
getLastPosition(): any;
/**
* Different graphics rendering subsystems implement shapes in different ways. This
* method provides access to the underlying graphics subsystem object. Clients calling this
* method and using the return value must be careful not to try sharing or using the underlying node
* in a general way across renderer implementation.
* Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
*
*/
getNode(): any;
/**
* Returns the parent Shape, Group or null if this Shape is unparented.
* (see dojox/gfx/shape.Surface,
* or dojox/gfx.Group)
*
*/
getParent(): any;
/**
* returns the current Shape object or null
* (see dojox/gfx.defaultPath,
* dojox/gfx.defaultPolyline,
* dojox/gfx.defaultRect,
* dojox/gfx.defaultEllipse,
* dojox/gfx.defaultCircle,
* dojox/gfx.defaultLine,
* or dojox/gfx.defaultImage)
*
*/
getShape(): any;
/**
* Returns the current stroke object or null
* (see dojox/gfx.defaultStroke)
*
*/
getStroke(): any;
/**
* returns the current text object or null
*
*/
getText(): any;
/**
* Returns the current transformation matrix applied to this Shape or null
*
*/
getTransform(): any;
/**
* returns an array of four points or null
* four points represent four corners of the untransformed bounding box
*
*/
getTransformedBoundingBox(): any;
/**
* forms a horizontal line segment
*
*/
hLineTo(): Function;
/**
* forms a line segment
*
*/
lineTo(): Function;
/**
* forms a move segment
*
*/
moveTo(): Function;
/**
* moves a shape to back of its parent's list of shapes
*
*/
moveToBack(): Function;
/**
* moves a shape to front of its parent's list of shapes
*
*/
moveToFront(): Function;
/**
* Connects an event to this shape.
*
* @param type
* @param listener
*/
on(type: any, listener: any): any;
/**
* forms a quadratic curve segment
*
*/
qCurveTo(): Function;
/**
* forms a quadratic smooth curve segment
*
*/
qSmoothCurveTo(): Function;
/**
* removes the shape from its parent's list of shapes
*
* @param silently if true, do not redraw a picture yet
*/
removeShape(silently: boolean): Function;
/**
* sets an absolute or relative mode for path points
*
* @param mode true/false or "absolute"/"relative" to specify the mode
*/
setAbsoluteMode(mode: boolean): Function;
/**
* sets the clipping area of this shape.
* This method overrides the dojox/gfx/shape.Shape.setClip() method. Only rectangular geometry is supported.
*
* @param clip an object that defines the clipping geometry, or null to remove clip.
*/
setClip(clip: Object): Function;
/**
* sets a fill object (VML)
*
* @param fill a fill object(see dojox/gfx.defaultLinearGradient,dojox/gfx.defaultRadialGradient,dojox/gfx.defaultPattern,or dojo/_base/Color)
*/
setFill(fill: Object): Function;
/**
* sets a font for text
*
* @param newFont
*/
setFont(newFont: any): Function;
/**
* assigns and clears the underlying node that will represent this
* shape. Once set, transforms, gradients, etc, can be applied.
* (no fill & stroke by default)
*
* @param rawNode
*/
setRawNode(rawNode: any): void;
/**
* forms a path using a shape (VML)
*
* @param newShape a VML path string or a path object (see dojox/gfx.defaultPath)
*/
setShape(newShape: Object): Function;
/**
* sets a stroke object (VML)
*
* @param stroke a stroke object(see dojox/gfx.defaultStroke)
*/
setStroke(stroke: Object): Function;
/**
* sets a text to be drawn along the path
*
* @param newText
*/
setText(newText: any): Function;
/**
* sets a transformation matrix
*
* @param matrix a matrix or a matrix-like object(see an argument of dojox/gfx/matrix.Matrix2Dconstructor for a list of acceptable arguments)
*/
setTransform(matrix: dojox.gfx.matrix.Matrix2D): any;
/**
* forms a smooth curve segment
*
*/
smoothCurveTo(): Function;
/**
* forms a vertical line segment
*
*/
vLineTo(): Function;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach._bool.html
*
*
*/
interface _bool {
/**
*
*/
t: number;
/**
*
*/
true: number;
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/vml_attach.text_alignment.html
*
*
*/
interface text_alignment {
/**
*
*/
end: string;
/**
*
*/
middle: string;
/**
*
*/
start: string;
}
}
/**
* Permalink: http://dojotoolkit.org/api/1.9/dojox/gfx/decompose.html
*
* Decompose a 2D matrix into translation, scaling, and rotation components.
* This function decompose a matrix into four logical components:
* translation, rotation, scaling, and one more rotation using SVD.
* The components should be applied in following order:
*
* [translate, rotate(angle2), scale, rotate(angle1)]
*
* @param matrix a 2D matrix-like object
*/
interface decompose{(matrix: dojox.gfx.matrix.Matrix2D): void}
namespace attach {
}
}
}
declare module "dojox/gfx" {
var exp: dojox.gfx
export=exp;
}
declare module "dojox/gfx.__MoveableCtorArgs" {
var exp: dojox.gfx.__MoveableCtorArgs
export=exp;
}
declare module "dojox/gfx.Circle" {
var exp: dojox.gfx.Circle
export=exp;
}
declare module "dojox/gfx.Ellipse" {
var exp: dojox.gfx.Ellipse
export=exp;
}
declare module "dojox/gfx/path" {
var exp: dojox.gfx.path
export=exp;
}
declare module "dojox/gfx/Mover" {
var exp: dojox.gfx.Mover
export=exp;
}
declare module "dojox/gfx/Moveable" {
var exp: dojox.gfx.Moveable
export=exp;
}
declare module "dojox/gfx.Line" {
var exp: dojox.gfx.Line
export=exp;
}
declare module "dojox/gfx.Point" {
var exp: dojox.gfx.Point
export=exp;
}
declare module "dojox/gfx.Group" {
var exp: dojox.gfx.Group
export=exp;
}
declare module "dojox/gfx.Polyline" {
var exp: dojox.gfx.Polyline
export=exp;
}
declare module "dojox/gfx.Rect" {
var exp: dojox.gfx.Rect
export=exp;
}
declare module "dojox/gfx.Rectangle" {
var exp: dojox.gfx.Rectangle
export=exp;
}
declare module "dojox/gfx.Surface" {
var exp: dojox.gfx.Surface
export=exp;
}
declare module "dojox/gfx.TextPath" {
var exp: dojox.gfx.TextPath
export=exp;
}
declare module "dojox/gfx.Text" {
var exp: dojox.gfx.Text
export=exp;
}
declare module "dojox/gfx.VectorFont" {
var exp: dojox.gfx.VectorFont
export=exp;
}
declare module "dojox/gfx/VectorText" {
var exp: dojox.gfx.VectorText
export=exp;
}
declare module "dojox/gfx/decompose" {
var exp: dojox.gfx.decompose
export=exp;
}
declare module "dojox/gfx._vectorFontCache" {
var exp: dojox.gfx._vectorFontCache
export=exp;
}
declare module "dojox/gfx._svgFontCache" {
var exp: dojox.gfx._svgFontCache
export=exp;
}
declare module "dojox/gfx/arc" {
var exp: dojox.gfx.arc
export=exp;
}
declare module "dojox/gfx/bezierutils" {
var exp: dojox.gfx.bezierutils
export=exp;
}
declare module "dojox/gfx/_base" {
var exp: dojox.gfx._base
export=exp;
}
declare module "dojox/gfx/_gfxBidiSupport" {
var exp: dojox.gfx._gfxBidiSupport
export=exp;
}
declare module "dojox/gfx/canvas" {
var exp: dojox.gfx.canvas
export=exp;
}
declare module "dojox/gfx/canvasWithEvents" {
var exp: dojox.gfx.canvasWithEvents
export=exp;
}
declare module "dojox/gfx.defaultCircle" {
var exp: dojox.gfx.defaultCircle
export=exp;
}
declare module "dojox/gfx/canvasext" {
var exp: dojox.gfx.canvasext
export=exp;
}
declare module "dojox/gfx.defaultImage" {
var exp: dojox.gfx.defaultImage
export=exp;
}
declare module "dojox/gfx.defaultLine" {
var exp: dojox.gfx.defaultLine
export=exp;
}
declare module "dojox/gfx/canvas_attach" {
var exp: dojox.gfx.canvas_attach
export=exp;
}
declare module "dojox/gfx.defaultLinearGradient" {
var exp: dojox.gfx.defaultLinearGradient
export=exp;
}
declare module "dojox/gfx.defaultEllipse" {
var exp: dojox.gfx.defaultEllipse
export=exp;
}
declare module "dojox/gfx.defaultFont" {
var exp: dojox.gfx.defaultFont
export=exp;
}
declare module "dojox/gfx.defaultPath" {
var exp: dojox.gfx.defaultPath
export=exp;
}
declare module "dojox/gfx.defaultPattern" {
var exp: dojox.gfx.defaultPattern
export=exp;
}
declare module "dojox/gfx.defaultRadialGradient" {
var exp: dojox.gfx.defaultRadialGradient
export=exp;
}
declare module "dojox/gfx.defaultRect" {
var exp: dojox.gfx.defaultRect
export=exp;
}
declare module "dojox/gfx.defaultPolyline" {
var exp: dojox.gfx.defaultPolyline
export=exp;
}
declare module "dojox/gfx.defaultStroke" {
var exp: dojox.gfx.defaultStroke
export=exp;
}
declare module "dojox/gfx.defaultText" {
var exp: dojox.gfx.defaultText
export=exp;
}
declare module "dojox/gfx.Fill" {
var exp: dojox.gfx.Fill
export=exp;
}
declare module "dojox/gfx.defaultVectorFont" {
var exp: dojox.gfx.defaultVectorFont
export=exp;
}
declare module "dojox/gfx.defaultVectorText" {
var exp: dojox.gfx.defaultVectorText
export=exp;
}
declare module "dojox/gfx.defaultTextPath" {
var exp: dojox.gfx.defaultTextPath
export=exp;
}
declare module "dojox/gfx/fx" {
var exp: dojox.gfx.fx
export=exp;
}
declare module "dojox/gfx/gradient" {
var exp: dojox.gfx.gradient
export=exp;
}
declare module "dojox/gfx.Font" {
var exp: dojox.gfx.Font
export=exp;
}
declare module "dojox/gfx/gradutils" {
var exp: dojox.gfx.gradutils
export=exp;
}
declare module "dojox/gfx.LinearGradient" {
var exp: dojox.gfx.LinearGradient
export=exp;
}
declare module "dojox/gfx/move" {
var exp: dojox.gfx.move
export=exp;
}
declare module "dojox/gfx/matrix" {
var exp: dojox.gfx.matrix
export=exp;
}
declare module "dojox/gfx.Pattern" {
var exp: dojox.gfx.Pattern
export=exp;
}
declare module "dojox/gfx.RadialGradient" {
var exp: dojox.gfx.RadialGradient
export=exp;
}
declare module "dojox/gfx/shape" {
var exp: dojox.gfx.shape
export=exp;
}
declare module "dojox/gfx/silverlight" {
var exp: dojox.gfx.silverlight
export=exp;
}
declare module "dojox/gfx.Stroke" {
var exp: dojox.gfx.Stroke
export=exp;
}
declare module "dojox/gfx/silverlight_attach" {
var exp: dojox.gfx.silverlight_attach
export=exp;
}
declare module "dojox/gfx/svgext" {
var exp: dojox.gfx.svgext
export=exp;
}
declare module "dojox/gfx/svg" {
var exp: dojox.gfx.svg
export=exp;
}
declare module "dojox/gfx.vectorFontFitting" {
var exp: dojox.gfx.vectorFontFitting
export=exp;
}
declare module "dojox/gfx/utils" {
var exp: dojox.gfx.utils
export=exp;
}
declare module "dojox/gfx/vml" {
var exp: dojox.gfx.vml
export=exp;
}
declare module "dojox/gfx/filters" {
var exp: dojox.gfx.filters
export=exp;
}
declare module "dojox/gfx/registry" {
var exp: dojox.gfx.registry
export=exp;
}
declare module "dojox/gfx/renderer" {
var exp: dojox.gfx.renderer
export=exp;
}
declare module "dojox/gfx/svg_attach" {
var exp: dojox.gfx.svg_attach
export=exp;
}
declare module "dojox/gfx/svg_attach.Ellipse" {
var exp: dojox.gfx.svg_attach.Ellipse
export=exp;
}
declare module "dojox/gfx/svg_attach.Group" {
var exp: dojox.gfx.svg_attach.Group
export=exp;
}
declare module "dojox/gfx/svg_attach.Circle" {
var exp: dojox.gfx.svg_attach.Circle
export=exp;
}
declare module "dojox/gfx/svg_attach.Line" {
var exp: dojox.gfx.svg_attach.Line
export=exp;
}
declare module "dojox/gfx/svg_attach.Image" {
var exp: dojox.gfx.svg_attach.Image
export=exp;
}
declare module "dojox/gfx/svg_attach.Path" {
var exp: dojox.gfx.svg_attach.Path
export=exp;
}
declare module "dojox/gfx/svg_attach.Polyline" {
var exp: dojox.gfx.svg_attach.Polyline
export=exp;
}
declare module "dojox/gfx/svg_attach.Surface" {
var exp: dojox.gfx.svg_attach.Surface
export=exp;
}
declare module "dojox/gfx/svg_attach.Shape" {
var exp: dojox.gfx.svg_attach.Shape
export=exp;
}
declare module "dojox/gfx/svg_attach.Rect" {
var exp: dojox.gfx.svg_attach.Rect
export=exp;
}
declare module "dojox/gfx/svg_attach.Text" {
var exp: dojox.gfx.svg_attach.Text
export=exp;
}
declare module "dojox/gfx/svg_attach.TextPath" {
var exp: dojox.gfx.svg_attach.TextPath
export=exp;
}
declare module "dojox/gfx/svg_attach.dasharray" {
var exp: dojox.gfx.svg_attach.dasharray
export=exp;
}
declare module "dojox/gfx/svg_attach.xmlns" {
var exp: dojox.gfx.svg_attach.xmlns
export=exp;
}
declare module "dojox/gfx/vml_attach" {
var exp: dojox.gfx.vml_attach
export=exp;
}
declare module "dojox/gfx/vml_attach.Circle" {
var exp: dojox.gfx.vml_attach.Circle
export=exp;
}
declare module "dojox/gfx/vml_attach.Group" {
var exp: dojox.gfx.vml_attach.Group
export=exp;
}
declare module "dojox/gfx/vml_attach.Ellipse" {
var exp: dojox.gfx.vml_attach.Ellipse
export=exp;
}
declare module "dojox/gfx/vml_attach.Image" {
var exp: dojox.gfx.vml_attach.Image
export=exp;
}
declare module "dojox/gfx/vml_attach.Line" {
var exp: dojox.gfx.vml_attach.Line
export=exp;
}
declare module "dojox/gfx/vml_attach.Polyline" {
var exp: dojox.gfx.vml_attach.Polyline
export=exp;
}
declare module "dojox/gfx/vml_attach.Surface" {
var exp: dojox.gfx.vml_attach.Surface
export=exp;
}
declare module "dojox/gfx/vml_attach.Rect" {
var exp: dojox.gfx.vml_attach.Rect
export=exp;
}
declare module "dojox/gfx/vml_attach.Path" {
var exp: dojox.gfx.vml_attach.Path
export=exp;
}
declare module "dojox/gfx/vml_attach.Shape" {
var exp: dojox.gfx.vml_attach.Shape
export=exp;
}
declare module "dojox/gfx/vml_attach.Text" {
var exp: dojox.gfx.vml_attach.Text
export=exp;
}
declare module "dojox/gfx/vml_attach.TextPath" {
var exp: dojox.gfx.vml_attach.TextPath
export=exp;
}
declare module "dojox/gfx/vml_attach._bool" {
var exp: dojox.gfx.vml_attach._bool
export=exp;
}
declare module "dojox/gfx/vml_attach.text_alignment" {
var exp: dojox.gfx.vml_attach.text_alignment
export=exp;
}