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56 lines
1.6 KiB
TypeScript
56 lines
1.6 KiB
TypeScript
// Type definitions for nes 7.0.0
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// Project: https://github.com/hapijs/nes
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// Definitions by: Ivo Stratev <https://github.com/NoHomey>
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// Rodrigo Saboya <https://github.com/saboya>
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// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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declare class Client {
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constructor(url: string, options?: Client.ClientOptions);
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onError: (err: any) => void;
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onConnect: () => void;
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onDisconnect: () => void;
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onUpdate: (message: any) => void;
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connect(options: Client.ClientConnectOptions): Promise<any>;
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connect(): Promise<any>;
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disconnect(): Promise<any>;
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id: any; // can be `null | number` but also the "socket" value from websocket message data.
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request(options: string | Client.ClientRequestOptions): Promise<any>;
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message(message: any): Promise<any>;
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subscribe(path: string, handler: Client.Handler): Promise<any>;
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unsubscribe(path: string, handler: Client.Handler): Promise<any>;
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subscriptions(): string[];
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overrideReconnectionAuth(auth: any): void;
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}
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declare namespace Client {
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interface Handler {
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(message: any, flags: Client.ClientSubscribeFlags): void;
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}
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interface ClientOptions {
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ws?: any;
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timeout?: number | boolean;
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}
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interface ClientConnectOptions {
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auth?: any;
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delay?: number;
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maxDelay?: number;
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retries?: number;
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timeout?: number;
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}
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interface ClientRequestOptions {
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path: string;
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method?: string;
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headers?: Object;
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payload?: any;
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}
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interface ClientSubscribeFlags {
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revoked?: boolean;
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}
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}
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export = Client;
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