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423 lines
16 KiB
TypeScript
423 lines
16 KiB
TypeScript
// Type definitions for browser-sync
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// Project: http://www.browsersync.io/
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// Definitions by: Asana <https://asana.com>, Joe Skeen <http://github.com/joeskeen>
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// Definitions: https://github.com/borisyankov/DefinitelyTyped
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/// <reference path="../chokidar/chokidar.d.ts"/>
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/// <reference path="../node/node.d.ts" />
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/// <reference path="../micromatch/micromatch.d.ts" />
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declare module "browser-sync" {
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import chokidar = require("chokidar");
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import fs = require("fs");
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import http = require("http");
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import mm = require("micromatch");
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namespace browserSync {
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interface Options {
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/**
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* Browsersync includes a user-interface that is accessed via a separate port. The UI allows to controls
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* all devices, push sync updates and much more.
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*
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* port - Default: 3001
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* weinre.port - Default: 8080
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* Note: requires at least version 2.0.0
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*/
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ui?: UIOptions;
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/**
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* Browsersync can watch your files as you work. Changes you make will either be injected into the page (CSS
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* & images) or will cause all browsers to do a full-page refresh. See anymatch for more information on glob
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* patterns.
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* Default: false
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*/
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files?: string | string[];
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/**
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* File watching options that get passed along to Chokidar. Check their docs for available options
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* Default: undefined
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* Note: requires at least version 2.6.0
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*/
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watchOptions?: chokidar.WatchOptions;
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/**
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* Use the built-in static server for basic HTML/JS/CSS websites.
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* Default: false
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*/
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server?: ServerOptions;
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/**
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* Proxy an EXISTING vhost. Browsersync will wrap your vhost with a proxy URL to view your site.
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* target - Default: undefined
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* ws - Default: undefined
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* middleware - Default: undefined
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* reqHeaders - Default: undefined
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* proxyRes - Default: undefined
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*/
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proxy?: string | boolean | ProxyOptions;
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/**
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* Use a specific port (instead of the one auto-detected by Browsersync)
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* Default: 3000
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*/
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port?: number;
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/**
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* Add additional directories from which static files should be served.
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* Should only be used in proxy or snippet mode.
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* Default: []
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* Note: requires at least version 2.8.0
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*/
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serveStatic?: string[];
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/**
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* Enable https for localhost development.
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* Note - this is not needed for proxy option as it will be inferred from your target url.
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* Note: requires at least version 1.3.0
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*/
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https?: boolean;
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/**
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* Clicks, Scrolls & Form inputs on any device will be mirrored to all others.
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* clicks - Default: true
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* scroll - Default: true
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* forms - Default: true
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*/
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ghostMode?: GhostOptions | boolean;
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/**
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* Can be either "info", "debug", "warn", or "silent"
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* Default: info
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*/
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logLevel?: string;
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/**
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* Change the console logging prefix. Useful if you're creating your own project based on Browsersync
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* Default: BS
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* Note: requires at least version 1.5.1
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*/
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logPrefix?: string;
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/**
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* Whether or not to log connections
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* Default: false
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*/
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logConnections?: boolean;
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/**
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* Whether or not to log information about changed files
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* Default: false
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*/
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logFileChanges?: boolean;
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/**
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* Log the snippet to the console when you're in snippet mode (no proxy/server)
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* Default: true
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* Note: requires at least version 1.5.2
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*/
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logSnippet?: boolean;
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/**
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* You can control how the snippet is injected onto each page via a custom regex + function.
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* You can also provide patterns for certain urls that should be ignored from the snippet injection.
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* Note: requires at least version 2.0.0
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*/
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snippetOptions?: SnippetOptions;
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/**
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* Add additional HTML rewriting rules.
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* Default: false
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* Note: requires at least version 2.4.0
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*/
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rewriteRules?: boolean | RewriteRules[];
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/**
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* Tunnel the Browsersync server through a random Public URL
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* Default: null
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*/
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tunnel?: string | boolean;
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/**
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* Some features of Browsersync (such as xip & tunnel) require an internet connection, but if you're
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* working offline, you can reduce start-up time by setting this option to false
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*/
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online?: boolean;
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/**
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* Default: true
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* Decide which URL to open automatically when Browsersync starts. Defaults to "local" if none set.
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* Can be true, local, external, ui, ui-external, tunnel or false
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*/
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open?: string | boolean;
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/**
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* The browser(s) to open
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* Default: default
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*/
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browser?: string | string[];
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/**
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* Requires an internet connection - useful for services such as Typekit as it allows you to configure
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* domains such as *.xip.io in your kit settings
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* Default: false
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*/
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xip?: boolean;
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/**
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* Reload each browser when Browsersync is restarted.
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* Default: false
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*/
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reloadOnRestart?: boolean;
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/**
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* The small pop-over notifications in the browser are not always needed/wanted.
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* Default: true
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*/
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notify?: boolean;
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/**
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* scrollProportionally: false // Sync viewports to TOP position
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* Default: true
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*/
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scrollProportionally?: boolean;
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/**
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* How often to send scroll events
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* Default: 0
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*/
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scrollThrottle?: number;
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/**
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* Decide which technique should be used to restore scroll position following a reload.
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* Can be window.name or cookie
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* Default: 'window.name'
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*/
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scrollRestoreTechnique?: string;
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/**
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* Sync the scroll position of any element on the page. Add any amount of CSS selectors
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* Default: []
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* Note: requires at least version 2.9.0
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*/
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scrollElements?: string[];
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/**
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* Default: []
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* Note: requires at least version 2.9.0
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* Sync the scroll position of any element on the page - where any scrolled element will cause
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* all others to match scroll position. This is helpful when a breakpoint alters which element
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* is actually scrolling
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*/
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scrollElementMapping?: string[];
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/**
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* Time, in milliseconds, to wait before instructing the browser to reload/inject following a file
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* change event
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* Default: 0
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*/
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reloadDelay?: number;
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/**
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* Restrict the frequency in which browser:reload events can be emitted to connected clients
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* Default: 0
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* Note: requires at least version 2.6.0
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*/
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reloadDebounce?: number;
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/**
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* User provided plugins
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* Default: []
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* Note: requires at least version 2.6.0
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*/
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plugins?: any[];
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/**
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* Whether to inject changes (rather than a page refresh)
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* Default: true
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*/
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injectChanges?: boolean;
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/**
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* The initial path to load
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*/
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startPath?: string;
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/**
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* Whether to minify the client script
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* Default: true
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*/
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minify?: boolean;
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/**
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* Override host detection if you know the correct IP to use
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*/
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host?: string;
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/**
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* Send file-change events to the browser
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* Default: true
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*/
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codeSync?: boolean;
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/**
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* Append timestamps to injected files
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* Default: true
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*/
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timestamps?: boolean;
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/**
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* Alter the script path for complete control over where the Browsersync Javascript is served
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* from. Whatever you return from this function will be used as the script path.
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* Note: requires at least version 1.5.0
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*/
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scriptPath?: (path: string) => string;
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/**
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* Configure the Socket.IO path and namespace & domain to avoid collisions.
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* path - Default: "/browser-sync/socket.io"
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* clientPath - Default: "/browser-sync"
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* namespace - Default: "/browser-sync"
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* domain - Default: undefined
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* port - Default: undefined
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* clients.heartbeatTimeout - Default: 5000
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* Note: requires at least version 1.6.2
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*/
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socket?: SocketOptions;
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middleware?: MiddlewareHandler | MiddlewareHandler[];
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}
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interface Hash<T> {
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[path: string]: T;
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}
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interface UIOptions {
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/** set the default port */
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port?: number;
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/** set the default weinre port */
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weinre?: {
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port?: number;
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};
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}
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interface ServerOptions {
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/** set base directory */
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baseDir?: string | string[];
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/** enable directory listing */
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directory?: boolean;
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/** set index filename */
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index?: string;
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/**
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* key-value object hash, where the key is the url to match,
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* and the value is the folder to serve (relative to your working directory)
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*/
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routes?: Hash<string>;
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/** configure custom middleware */
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middleware?: MiddlewareHandler[];
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}
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interface ProxyOptions {
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target?: string;
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middleware?: MiddlewareHandler;
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ws: boolean;
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reqHeaders: (config: any) => Hash<any>;
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proxyRes: (res: http.ServerResponse, req: http.ServerRequest, next: Function) => any;
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}
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interface MiddlewareHandler {
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(req: http.ServerRequest, res: http.ServerResponse, next: Function): any;
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}
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interface GhostOptions {
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clicks?: boolean;
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scroll?: boolean;
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forms?: boolean;
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}
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interface SnippetOptions {
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ignorePaths?: string;
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rule?: { match?: RegExp; fn?: (snippet: string, match: string) => any };
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}
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interface SocketOptions {
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path?: string;
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clientPath?: string;
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namespace?: string;
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domain?: string;
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port?: number;
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clients?: { heartbeatTimeout?: number; };
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}
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interface RewriteRules {
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match: RegExp;
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fn: (match: string) => string;
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}
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interface StreamOptions {
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once?: boolean;
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match?: mm.Pattern | mm.Pattern[];
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}
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interface BrowserSyncStatic extends BrowserSyncInstance {
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/**
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* Start the Browsersync service. This will launch a server, proxy or start the snippet mode
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* depending on your use-case.
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*/
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(config?: Options, callback?: (err: Error, bs: Object) => any): BrowserSyncInstance;
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/**
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* Create a Browsersync instance
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* @param name an identifier that can used for retrieval later
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*/
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create(name?: string): BrowserSyncInstance;
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/**
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* Get a single instance by name. This is useful if you have your build scripts in separate files
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* @param name the identifier used for retrieval
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*/
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get(name: string): BrowserSyncInstance;
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/**
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* Check if an instance has been created.
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* @param name the name of the instance
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*/
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has(name: string): boolean;
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}
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interface BrowserSyncInstance {
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/** the name of this instance of browser-sync */
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name: string;
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/**
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* Start the Browsersync service. This will launch a server, proxy or start the snippet mode
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* depending on your use-case.
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*/
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init(config?: Options, callback?: (err: Error, bs: Object) => any): BrowserSyncInstance;
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/**
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* Reload the browser
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* The reload method will inform all browsers about changed files and will either cause the browser
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* to refresh, or inject the files where possible.
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*/
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reload(): void;
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/**
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* Reload a single file
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* The reload method will inform all browsers about changed files and will either cause the browser
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* to refresh, or inject the files where possible.
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*/
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reload(file: string): void;
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/**
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* Reload multiple files
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* The reload method will inform all browsers about changed files and will either cause the browser
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* to refresh, or inject the files where possible.
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*/
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reload(files: string[]): void;
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/**
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* The reload method will inform all browsers about changed files and will either cause the browser
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* to refresh, or inject the files where possible.
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*/
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reload(options: { stream: boolean }): NodeJS.ReadWriteStream;
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/**
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* The stream method returns a transform stream and can act once or on many files.
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* @param opts Configuration for the stream method
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*/
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stream(opts?: StreamOptions): NodeJS.ReadWriteStream;
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/**
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* Helper method for browser notifications
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* @param message Can be a simple message such as 'Connected' or HTML
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* @param timeout How long the message will remain in the browser. @since 1.3.0
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*/
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notify(message: string, timeout?: number): void;
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/**
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* This method will close any running server, stop file watching & exit the current process.
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*/
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exit(): void;
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/**
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* Stand alone file-watcher. Use this along with Browsersync to create your own, minimal build system
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*/
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watch(patterns: string, opts?: chokidar.WatchOptions, fn?: (event: string, file: fs.Stats) => any)
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: NodeJS.EventEmitter;
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/**
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* Method to pause file change events
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*/
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pause(): void;
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/**
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* Method to resume paused watchers
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*/
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resume(): void;
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/**
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* The internal Event Emitter used by the running Browsersync instance (if there is one). You can use
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* this to emit your own events, such as changed files, logging etc.
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*/
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emitter: NodeJS.EventEmitter;
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/**
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* A simple true/false flag that you can use to determine if there's a currently-running Browsersync instance.
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*/
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active: boolean;
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/**
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* A simple true/false flag to determine if the current instance is paused
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*/
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paused: boolean;
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}
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}
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const browserSync: browserSync.BrowserSyncStatic;
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export = browserSync;
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}
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