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47 lines
1.9 KiB
TypeScript
47 lines
1.9 KiB
TypeScript
// Type definitions for Spin.js 1.3.1
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// Project: http://fgnass.github.com/spin.js/
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// Definitions by: Boris Yankov <https://github.com/borisyankov/>, Theodore Brown <https://github.com/theodorejb/>
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// Definitions: https://github.com/borisyankov/DefinitelyTyped
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interface SpinnerOptions {
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lines?: number; // The number of lines to draw
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length?: number; // The length of each line
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width?: number; // The line thickness
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radius?: number; // The radius of the inner circle
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corners?: number; // Corner roundness (0..1)
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rotate?: number; // The rotation offset
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direction?: number; // 1: clockwise, -1: counterclockwise
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color?: any; // #rgb or #rrggbb or array of colors
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speed?: number; // Rounds per second
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trail?: number; // Afterglow percentage
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shadow?: boolean; // Whether to render a shadow
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hwaccel?: boolean; // Whether to use hardware acceleration
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className?: string; // The CSS class to assign to the spinner
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zIndex?: number; // The z-index (defaults to 2000000000)
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top?: string; // Top position relative to parent in px
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left?: string; // Left position relative to parent in px
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}
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declare class Spinner {
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/** The Spinner's HTML element - can be used to manually insert the spinner into the DOM */
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public el: HTMLElement;
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constructor(options?: SpinnerOptions);
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/**
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* Adds the spinner to the given target element. If this instance is already
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* spinning, it is automatically removed from its previous target by calling
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* stop() internally.
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*/
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spin(target?: HTMLElement): Spinner;
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/**
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* Stops and removes the Spinner.
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* Stopped spinners may be reused by calling spin() again.
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*/
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stop(): Spinner;
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lines(el:HTMLElement, o:SpinnerOptions):HTMLElement;
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opacity(el:HTMLElement, i:number, val:number, o:SpinnerOptions):void;
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}
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