DefinitelyTyped/types/gapi.client.gamesconfiguration
Alexey Bolisov 4f8a3d571b Add Google APIs typings (#19083)
* Add Google APIs typings

* [gapi.cliebt.* ] Add version as part of typings name and fix gapi.client tslint errors

* versions should not get their own folders
fixing a few typos
using /** syntax so comments show up in editors
export only actual (last) version for now

* export only actual (last) version for now

* merge namespaces and remove unnecessary namespace qualifiers

* remove namespace qualifier for gapi.client.Request from nested namespaces and change Request base interface to Promise

* disable await-promise rule

* fix collision between gapi.client.Request and Request from nested namespace
disable no-irregular-whitespace rule

* sort properties and namespace resources

* remove empty comments
sort resources amd methods in tests and readme.md

* update 'this is autogenerated file' banner to remove this text from gapi.client namespace hint
use multiline comments when comment has several lines

* implement no-trailing-whitespace, no-padding, max-line-length, await-promise, no-irregular-whitespace rules

* add strictFunctionTypes to tsconfig

* fix "Whitespace within parentheses is not allowed" rule

* fix ts-lint rules

* fixes

* remove deprecated replicapool and replicapoolupdater api

* fix no-irregular-whitespace

* fix no-irregular-whitespace
2017-10-09 14:55:04 -07:00
..
gapi.client.gamesconfiguration-tests.ts
index.d.ts
readme.md
tsconfig.json
tslint.json

TypeScript typings for Google Play Game Services Publishing API v1configuration

The Publishing API for Google Play Game Services. For detailed description please check documentation.

Installing

Install typings for Google Play Game Services Publishing API:

npm install @types/gapi.client.gamesconfiguration@v1configuration --save-dev

Usage

You need to initialize Google API client in your code:

gapi.load("client", () => { 
    // now we can use gapi.client
    // ... 
});

Then load api client wrapper:

gapi.client.load('gamesconfiguration', 'v1configuration', () => {
    // now we can use gapi.client.gamesconfiguration
    // ... 
});

Don't forget to authenticate your client before sending any request to resources:


// declare client_id registered in Google Developers Console
var client_id = '',
    scope = [     
        // View and manage your Google Play Developer account
        'https://www.googleapis.com/auth/androidpublisher',
    ],
    immediate = true;
// ...

gapi.auth.authorize({ client_id: client_id, scope: scope, immediate: immediate }, authResult => {
    if (authResult && !authResult.error) {
        /* handle succesfull authorization */
    } else {
        /* handle authorization error */
    }
});            

After that you can use Google Play Game Services Publishing API resources:

    
/* 
Delete the achievement configuration with the given ID.  
*/
await gapi.client.achievementConfigurations.delete({ achievementId: "achievementId",  }); 
    
/* 
Retrieves the metadata of the achievement configuration with the given ID.  
*/
await gapi.client.achievementConfigurations.get({ achievementId: "achievementId",  }); 
    
/* 
Insert a new achievement configuration in this application.  
*/
await gapi.client.achievementConfigurations.insert({ applicationId: "applicationId",  }); 
    
/* 
Returns a list of the achievement configurations in this application.  
*/
await gapi.client.achievementConfigurations.list({ applicationId: "applicationId",  }); 
    
/* 
Update the metadata of the achievement configuration with the given ID. This method supports patch semantics.  
*/
await gapi.client.achievementConfigurations.patch({ achievementId: "achievementId",  }); 
    
/* 
Update the metadata of the achievement configuration with the given ID.  
*/
await gapi.client.achievementConfigurations.update({ achievementId: "achievementId",  }); 
    
/* 
Uploads an image for a resource with the given ID and image type.  
*/
await gapi.client.imageConfigurations.upload({ imageType: "imageType", resourceId: "resourceId",  }); 
    
/* 
Delete the leaderboard configuration with the given ID.  
*/
await gapi.client.leaderboardConfigurations.delete({ leaderboardId: "leaderboardId",  }); 
    
/* 
Retrieves the metadata of the leaderboard configuration with the given ID.  
*/
await gapi.client.leaderboardConfigurations.get({ leaderboardId: "leaderboardId",  }); 
    
/* 
Insert a new leaderboard configuration in this application.  
*/
await gapi.client.leaderboardConfigurations.insert({ applicationId: "applicationId",  }); 
    
/* 
Returns a list of the leaderboard configurations in this application.  
*/
await gapi.client.leaderboardConfigurations.list({ applicationId: "applicationId",  }); 
    
/* 
Update the metadata of the leaderboard configuration with the given ID. This method supports patch semantics.  
*/
await gapi.client.leaderboardConfigurations.patch({ leaderboardId: "leaderboardId",  }); 
    
/* 
Update the metadata of the leaderboard configuration with the given ID.  
*/
await gapi.client.leaderboardConfigurations.update({ leaderboardId: "leaderboardId",  });