DefinitelyTyped/github-electron/github-electron.d.ts
2015-05-06 12:06:22 -05:00

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// Type definitions for Electron 0.25.2 (shared between main and rederer processes)
// Project: http://electron.atom.io/
// Definitions by: jedmao <https://github.com/jedmao/>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
/// <reference path="../node/node.d.ts" />
declare module GitHubElectron {
/**
* This class is used to represent an image.
*/
class NativeImage {
/**
* Creates an empty NativeImage instance.
*/
static createEmpty(): NativeImage;
/**
* Creates a new NativeImage instance from file located at path.
*/
static createFromPath(path: string): NativeImage;
/**
* Creates a new NativeImage instance from buffer.
* @param scaleFactor 1.0 by default.
*/
static createFromBuffer(buffer: Buffer, scaleFactor?: number): NativeImage;
/**
* Creates a new NativeImage instance from dataUrl
*/
static createFromDataUrl(dataUrl: string): NativeImage;
/**
* @returns Buffer Contains the image's PNG encoded data.
*/
toPng(): Buffer;
/**
* @returns Buffer Contains the image's JPEG encoded data.
*/
toJpeg(quality: number): Buffer;
/**
* @returns string The data URL of the image.
*/
toDataUrl(): string;
/**
* @returns boolean Whether the image is empty.
*/
isEmpty(): boolean;
/**
* @returns {} The size of the image.
*/
getSize(): any;
/**
* Marks the image as template image.
*/
setTemplateImage(option: boolean): void;
}
module Clipboard {
/**
* @returns The contents of the clipboard as a NativeImage.
*/
function readImage(type?: string): NativeImage;
/**
* Writes the image into the clipboard.
*/
function writeImage(image: NativeImage, type?: string): void;
}
class Screen implements NodeJS.EventEmitter {
addListener(event: string, listener: Function): Screen;
on(event: string, listener: Function): Screen;
once(event: string, listener: Function): Screen;
removeListener(event: string, listener: Function): Screen;
removeAllListeners(event?: string): Screen;
setMaxListeners(n: number): void;
listeners(event: string): Function[];
emit(event: string, ...args: any[]): boolean;
/**
* @returns The current absolute position of the mouse pointer.
*/
getCursorScreenPoint(): any;
/**
* @returns The primary display.
*/
getPrimaryDisplay(): any;
/**
* @returns An array of displays that are currently available.
*/
getAllDisplays(): any[];
/**
* @returns The display nearest the specified point.
*/
getDisplayNearestPoint(point: {
x: number;
y: number;
}): any;
/**
* @returns The display that most closely intersects the provided bounds.
*/
getDisplayMatching(rect: Rectangle): any;
}
/**
* The BrowserWindow class gives you ability to create a browser window.
* You can also create a window without chrome by using Frameless Window API.
*/
class BrowserWindow implements NodeJS.EventEmitter {
addListener(event: string, listener: Function): WebContents;
on(event: string, listener: Function): WebContents;
once(event: string, listener: Function): WebContents;
removeListener(event: string, listener: Function): WebContents;
removeAllListeners(event?: string): WebContents;
setMaxListeners(n: number): void;
listeners(event: string): Function[];
emit(event: string, ...args: any[]): boolean;
constructor(options?: BrowserWindowOptions);
/**
* @returns All opened browser windows.
*/
static getAllWindows(): BrowserWindow[];
/**
* @returns The window that is focused in this application.
*/
static getFocusedWindow(): BrowserWindow;
/**
* Find a window according to the webContents it owns.
*/
static fromWebContents(webContents: WebContents): BrowserWindow;
/**
* Find a window according to its ID.
*/
static fromId(id: number): BrowserWindow;
/**
* Adds devtools extension located at path. The extension will be remembered
* so you only need to call this API once, this API is not for programming use.
* @returns The extension's name.
*/
static addDevToolsExtension(path: string): string;
/**
* Remove a devtools extension.
* @param name The name of the devtools extension to remove.
*/
static removeDevToolsExtension(name: string): void;
/**
* The WebContents object this window owns, all web page related events and
* operations would be done via it.
* Note: Users should never store this object because it may become null when
* the renderer process (web page) has crashed.
*/
webContents: WebContents;
/**
* Get the WebContents of devtools of this window.
* Note: Users should never store this object because it may become null when
* the devtools has been closed.
*/
devToolsWebContents: WebContents;
/**
* Get the unique ID of this window.
*/
id: number;
/**
* Force closing the window, the unload and beforeunload event won't be emitted
* for the web page, and close event would also not be emitted for this window,
* but it would guarantee the closed event to be emitted.
* You should only use this method when the renderer process (web page) has crashed.
*/
destroy(): void;
/**
* Try to close the window, this has the same effect with user manually clicking
* the close button of the window. The web page may cancel the close though,
* see the close event.
*/
close(): void;
/**
* Focus on the window.
*/
focus(): void;
/**
* @returns Whether the window is focused.
*/
isFocused(): boolean;
/**
* Shows and gives focus to the window.
*/
show(): void;
/**
* Shows the window but doesn't focus on it.
*/
showInactive(): void;
/**
* Hides the window.
*/
hide(): void;
/**
* @returns Whether the window is visible to the user.
*/
isVisible(): boolean;
/**
* Maximizes the window.
*/
maximize(): void;
/**
* Unmaximizes the window.
*/
unmaximize(): void;
/**
* @returns Whether the window is maximized.
*/
isMaximized(): boolean;
/**
* Minimizes the window. On some platforms the minimized window will be
* shown in the Dock.
*/
minimize(): void;
/**
* Restores the window from minimized state to its previous state.
*/
restore(): void;
/**
* @returns Whether the window is minimized.
*/
isMinimized(): boolean;
/**
* Sets whether the window should be in fullscreen mode.
*/
setFullScreen(flag: boolean): void;
/**
* @returns Whether the window is in fullscreen mode.
*/
isFullScreen(): boolean;
/**
* Resizes and moves the window to width, height, x, y.
*/
setBounds(options: Rectangle): void;
/**
* @returns The window's width, height, x and y values.
*/
getBounds(): Rectangle;
/**
* Resizes the window to width and height.
*/
setSize(width: number, height: number): void;
/**
* @returns The window's width and height.
*/
getSize(): number[];
/**
* Resizes the window's client area (e.g. the web page) to width and height.
*/
setContentSize(width: number, height: number): void;
/**
* @returns The window's client area's width and height.
*/
getContentSize(): number[];
/**
* Sets the minimum size of window to width and height.
*/
setMinimumSize(width: number, height: number): void;
/**
* @returns The window's minimum width and height.
*/
getMinimumSize(): number[];
/**
* Sets the maximum size of window to width and height.
*/
setMaximumSize(width: number, height: number): void;
/**
* @returns The window's maximum width and height.
*/
getMaximumSize(): number[];
/**
* Sets whether the window can be manually resized by user.
*/
setResizable(resizable: boolean): void;
/**
* @returns Whether the window can be manually resized by user.
*/
isResizable(): boolean;
/**
* Sets whether the window should show always on top of other windows. After
* setting this, the window is still a normal window, not a toolbox window
* which can not be focused on.
*/
setAlwaysOnTop(flag: boolean): void;
/**
* @returns Whether the window is always on top of other windows.
*/
isAlwaysOnTop(): boolean;
/**
* Moves window to the center of the screen.
*/
center(): void;
/**
* Moves window to x and y.
*/
setPosition(x: number, y: number): void;
/**
* @returns The window's current position.
*/
getPosition(): number[];
/**
* Changes the title of native window to title.
*/
setTitle(title: string): void;
/**
* Note: The title of web page can be different from the title of the native window.
* @returns The title of the native window.
*/
getTitle(): string;
/**
* Starts or stops flashing the window to attract user's attention.
*/
flashFrame(flag: boolean): void;
/**
* Makes the window do not show in Taskbar.
*/
setSkipTaskbar(skip: boolean): void;
/**
* Enters or leaves the kiosk mode.
*/
setKiosk(flag: boolean): void;
/**
* @returns Whether the window is in kiosk mode.
*/
isKiosk(): boolean;
/**
* Sets the pathname of the file the window represents, and the icon of the
* file will show in window's title bar.
* Note: This API is available only on OS X.
*/
setRepresentedFilename(filename: string): void;
/**
* Note: This API is available only on OS X.
* @returns The pathname of the file the window represents.
*/
getRepresentedFilename(): string;
/**
* Specifies whether the windows document has been edited, and the icon in
* title bar will become grey when set to true.
* Note: This API is available only on OS X.
*/
setDocumentEdited(edited: boolean): void;
/**
* Note: This API is available only on OS X.
* @returns Whether the window's document has been edited.
*/
isDocumentEdited(): boolean;
/**
* Opens the developer tools.
*/
openDevTools(options?: {
/**
* Opens devtools in a new window.
*/
detach?: boolean;
}): void;
/**
* Closes the developer tools.
*/
closeDevTools(): void;
/**
* Toggle the developer tools.
*/
toggleDevTools(): void;
reloadIgnoringCache(): void;
/**
* Starts inspecting element at position (x, y).
*/
inspectElement(x: number, y: number): void;
focusOnWebView(): void;
blurWebView(): void;
/**
* Captures the snapshot of page within rect, upon completion the callback
* will be called. Omitting the rect would capture the whole visible page.
* Note: Be sure to read documents on remote buffer in remote if you are going
* to use this API in renderer process.
* @param callback Supplies the image that stores data of the snapshot.
*/
capturePage(rect: Rectangle, callback: (image: NativeImage) => void): void;
capturePage(callback: (image: NativeImage) => void): void;
/**
* Prints the window's web page. Calling window.print() in a web page is
* equivalent to calling BrowserWindow.print({silent: false, printBackground: false}).
*/
print(options?: {
/**
* When false, Electron will pick up system's default printer and default
* settings for printing.
*/
silent?: boolean;
printBackground?: boolean;
}): void;
/**
* Same with webContents.loadUrl(url).
*/
loadUrl(url: string): void;
/**
* Same with webContents.reload.
*/
reload(): void;
/**
* Sets the menu as the window top menu.
* Note: This API is not available on OS X.
*/
setMenu(menu: Menu): void;
/**
* Sets the progress value in the progress bar.
* On Linux platform, only supports Unity desktop environment, you need to
* specify the *.desktop file name to desktopName field in package.json.
* By default, it will assume app.getName().desktop.
* @param progress Valid range is [0, 1.0]. If < 0, the progress bar is removed.
* If greater than 0, it becomes indeterminate.
*/
setProgressBar(progress: number): void;
/**
* Sets a 16px overlay onto the current Taskbar icon, usually used to convey
* some sort of application status or to passively notify the user.
* Note: This API is only available on Windows 7 or above.
* @param overlay The icon to display on the bottom right corner of the Taskbar
* icon. If this parameter is null, the overlay is cleared
* @param description Provided to Accessibility screen readers.
*/
setOverlayIcon(overlay: NativeImage, description: string): void;
/**
* Shows pop-up dictionary that searches the selected word on the page.
* Note: This API is available only on OS X.
*/
showDefinitionForSelection(): void;
/**
* Sets whether the window menu bar should hide itself automatically. Once set
* the menu bar will only show when users press the single Alt key.
* If the menu bar is already visible, calling setAutoHideMenuBar(true) won't
* hide it immediately.
*/
setAutoHideMenuBar(hide: boolean): void;
/**
* @returns Whether menu bar automatically hides itself.
*/
isMenuBarAutoHide(): boolean;
/**
* Sets whether the menu bar should be visible. If the menu bar is auto-hide,
* users can still bring up the menu bar by pressing the single Alt key.
*/
setMenuBarVisibility(visibile: boolean): void;
/**
* @returns Whether the menu bar is visible.
*/
isMenuBarVisible(): boolean;
/**
* Sets whether the window should be visible on all workspaces.
* Note: This API does nothing on Windows.
*/
setVisibleOnAllWorkspaces(visible: boolean): void;
/**
* Note: This API always returns false on Windows.
* @returns Whether the window is visible on all workspaces.
*/
isVisibleOnAllWorkspaces(): boolean;
}
interface BrowserWindowOptions extends Rectangle {
show?: boolean;
}
interface Rectangle {
x?: number;
y?: number;
width?: number;
height?: number;
}
/**
* A WebContents is responsible for rendering and controlling a web page.
*/
class WebContents implements NodeJS.EventEmitter {
addListener(event: string, listener: Function): WebContents;
on(event: string, listener: Function): WebContents;
once(event: string, listener: Function): WebContents;
removeListener(event: string, listener: Function): WebContents;
removeAllListeners(event?: string): WebContents;
setMaxListeners(n: number): void;
listeners(event: string): Function[];
emit(event: string, ...args: any[]): boolean;
/**
* Loads the url in the window.
* @param url Must contain the protocol prefix (e.g., the http:// or file://).
*/
loadUrl(url: string): void;
/**
* @returns The URL of current web page.
*/
getUrl(): string;
/**
* @returns The title of web page.
*/
getTitle(): string;
/**
* @returns The favicon of the web page.
*/
getFavicon(): NativeImage;
/**
* @returns Whether web page is still loading resources.
*/
isLoading(): boolean;
/**
* @returns Whether web page is waiting for a first-response for the main
* resource of the page.
*/
isWaitingForResponse(): boolean;
/**
* Stops any pending navigation.
*/
stop(): void;
/**
* Reloads current page.
*/
reload(): void;
/**
* Reloads current page and ignores cache.
*/
reloadIgnoringCache(): void;
/**
* @returns Whether the web page can go back.
*/
canGoBack(): boolean;
/**
* @returns Whether the web page can go forward.
*/
canGoForward(): boolean;
/**
* @returns Whether the web page can go to offset.
*/
canGoToOffset(offset: number): boolean;
/**
* Makes the web page go back.
*/
goBack(): void;
/**
* Makes the web page go forward.
*/
goForward(): void;
/**
* Navigates to the specified absolute index.
*/
goToIndex(index: number): void;
/**
* Navigates to the specified offset from the "current entry".
*/
goToOffset(offset: number): void;
/**
* @returns Whether the renderer process has crashed.
*/
isCrashed(): boolean;
/**
* Overrides the user agent for this page.
*/
setUserAgent(userAgent: string): void;
/**
* Injects CSS into this page.
*/
insertCSS(css: string): void;
/**
* Evaluates code in page.
* @param code Code to evaluate.
*/
executeJavaScript(code: string): void;
/**
* Executes Edit -> Undo command in page.
*/
undo(): void;
/**
* Executes Edit -> Redo command in page.
*/
redo(): void;
/**
* Executes Edit -> Cut command in page.
*/
cut(): void;
/**
* Executes Edit -> Copy command in page.
*/
copy(): void;
/**
* Executes Edit -> Paste command in page.
*/
paste(): void;
/**
* Executes Edit -> Delete command in page.
*/
delete(): void;
/**
* Executes Edit -> Select All command in page.
*/
selectAll(): void;
/**
* Executes Edit -> Unselect command in page.
*/
unselect(): void;
/**
* Executes Edit -> Replace command in page.
*/
replace(text: string): void;
/**
* Executes Edit -> Replace Misspelling command in page.
*/
replaceMisspelling(text: string): void;
/**
* Checks if any serviceworker is registered.
*/
hasServiceWorker(callback: (hasServiceWorker: boolean) => void): void;
/**
* Unregisters any serviceworker if present.
*/
unregisterServiceWorker(callback:
/**
* @param isFulfilled Whether the JS promise is fulfilled.
*/
(isFulfilled: boolean) => void): void;
/**
* Send args.. to the web page via channel in asynchronous message, the web page
* can handle it by listening to the channel event of ipc module.
* Note:
* 1. The IPC message handler in web pages do not have a event parameter,
* which is different from the handlers on the main process.
* 2. There is no way to send synchronous messages from the main process
* to a renderer process, because it would be very easy to cause dead locks.
*/
send(channel: string, ...args: any[]): void;
}
/**
* The Menu class is used to create native menus that can be used as application
* menus and context menus. Each menu consists of multiple menu items, and each
* menu item can have a submenu.
*/
class Menu {
/**
* Creates a new menu.
*/
constructor();
/**
* Sets menu as the application menu on OS X. On Windows and Linux, the menu
* will be set as each window's top menu.
*/
static setApplicationMenu(menu: Menu): void;
/**
* Sends the action to the first responder of application, this is used for
* emulating default Cocoa menu behaviors, usually you would just use the
* selector property of MenuItem.
*
* Note: This method is OS X only.
*/
static sendActionToFirstResponder(action: string): void;
/**
* @param template Generally, just an array of options for constructing MenuItem.
* You can also attach other fields to element of the template, and they will
* become properties of the constructed menu items.
*/
static buildFromTemplate(template: MenuItemOptions[]): Menu;
/**
* Popups this menu as a context menu in the browserWindow. You can optionally
* provide a (x,y) coordinate to place the menu at, otherwise it will be placed
* at the current mouse cursor position.
* @param x Horizontal coordinate where the menu will be placed.
* @param y Vertical coordinate where the menu will be placed.
*/
popup(browserWindow: BrowserWindow, x?: number, y?: number): void;
/**
* Appends the menuItem to the menu.
*/
append(menuItem: MenuItem): void;
/**
* Inserts the menuItem to the pos position of the menu.
*/
insert(position: number, menuItem: MenuItem): void;
items: MenuItem[];
}
class MenuItem {
constructor(options?: MenuItemOptions);
options: MenuItemOptions;
}
interface MenuItemOptions {
/**
* Callback when the menu item is clicked.
*/
click?: Function;
/**
* Call the selector of first responder when clicked (OS X only).
*/
selector?: string;
/**
* Can be normal, separator, submenu, checkbox or radio.
*/
type?: string;
label?: string;
sublabel?: string;
/**
* An accelerator is string that represents a keyboard shortcut, it can contain
* multiple modifiers and key codes, combined by the + character.
*
* Examples:
* Command+A
* Ctrl+Shift+Z
*
* Platform notice: On Linux and Windows, the Command key would not have any effect,
* you can use CommandOrControl which represents Command on OS X and Control on
* Linux and Windows to define some accelerators.
*
* Available modifiers:
* Command (or Cmd for short)
* Control (or Ctrl for short)
* CommandOrControl (or CmdOrCtrl for short)
* Alt
* Shift
*
* Available key codes:
* 0 to 9
* A to Z
* F1 to F24
* Punctuations like ~, !, @, #, $, etc.
* Plus
* Space
* Backspace
* Delete
* Insert
* Return (or Enter as alias)
* Up, Down, Left and Right
* Home and End
* PageUp and PageDown
* Escape (or Esc for short)
* VolumeUp, VolumeDown and VolumeMute
* MediaNextTrack, MediaPreviousTrack, MediaStop and MediaPlayPause
*/
accelerator?: string;
/**
* In Electron for the APIs that take images, you can pass either file paths
* or NativeImage instances. When passing null, an empty image will be used.
*/
icon?: NativeImage|string;
enabled?: boolean;
visible?: boolean;
checked?: boolean;
/**
* Should be specified for submenu type menu item, when it's specified the
* type: 'submenu' can be omitted for the menu item
*/
submenu?: MenuItemOptions[];
/**
* Unique within a single menu. If defined then it can be used as a reference
* to this item by the position attribute.
*/
id?: string;
/**
* This field allows fine-grained definition of the specific location within
* a given menu.
*/
position?: string;
}
class BrowserWindowProxy {
/**
* Removes focus from the child window.
*/
blur(): void;
/**
* Forcefully closes the child window without calling its unload event.
*/
close(): void;
/**
* Set to true after the child window gets closed.
*/
closed: boolean;
/**
* Evaluates the code in the child window.
*/
eval(code: string): void;
/**
* Focuses the child window (brings the window to front).
*/
focus(): void;
/**
* Sends a message to the child window with the specified origin or * for no origin preference.
* In addition to these methods, the child window implements window.opener object with no
* properties and a single method.
*/
postMessage(message: string, targetOrigin: string): void;
}
class App implements NodeJS.EventEmitter {
addListener(event: string, listener: Function): App;
on(event: string, listener: Function): App;
once(event: string, listener: Function): App;
removeListener(event: string, listener: Function): App;
removeAllListeners(event?: string): App;
setMaxListeners(n: number): void;
listeners(event: string): Function[];
emit(event: string, ...args: any[]): boolean;
/**
* Try to close all windows. The before-quit event will first be emitted.
* If all windows are successfully closed, the will-quit event will be emitted
* and by default the application would be terminated.
*
* This method guarantees all beforeunload and unload handlers are correctly
* executed. It is possible that a window cancels the quitting by returning
* false in beforeunload handler.
*/
quit(): void;
/**
* Quit the application directly, it will not try to close all windows so
* cleanup code will not run.
*/
terminate(): void;
/**
* @param name One of: home, appData, userData, cache, userCache, temp, userDesktop, exe, module
* @returns The path to a special directory or file associated with name.
* On failure an Error would throw.
*/
getPath(name: string): string;
/**
* Overrides the path to a special directory or file associated with name.
* If the path specifies a directory that does not exist, the directory will
* be created by this method. On failure an Error would throw.
*
* You can only override paths of names defined in app.getPath.
*
* By default web pages' cookies and caches will be stored under userData
* directory, if you want to change this location, you have to override the
* userData path before the ready event of app module gets emitted.
*/
setPath(name: string, path: string): void;
/**
* @returns The version of loaded application, if no version is found in
* application's package.json, the version of current bundle or executable.
*/
getVersion(): string;
/**
*
* @returns The current application's name, the name in package.json would be used.
* Usually the name field of package.json is a short lowercased name, according to
* the spec of npm modules. So usually you should also specify a productName field,
* which is your application's full capitalized name, and it will be preferred over
* name by Electron.
*/
getName(): string;
/**
* Resolves the proxy information for url, the callback would be called with
* callback(proxy) when the request is done.
*/
resolveProxy(url: string, callback: Function): void;
/**
* Adds path to recent documents list.
*
* This list is managed by the system, on Windows you can visit the list from
* task bar, and on Mac you can visit it from dock menu.
*/
addRecentDocument(path: string): void;
/**
* Clears the recent documents list.
*/
clearRecentDocuments(): void;
/**
* Adds tasks to the Tasks category of JumpList on Windows.
*
* Note: This API is only available on Windows.
*/
setUserTasks(tasks: Task[]): void;
dock: BrowserWindow;
commandLine: CommandLine;
}
interface CommandLine {
/**
* Append a switch [with optional value] to Chromium's command line.
*
* Note: This will not affect process.argv, and is mainly used by developers
* to control some low-level Chromium behaviors.
*/
appendSwitch(_switch: string, value?: string|number): void;
/**
* Append an argument to Chromium's command line. The argument will quoted properly.
*
* Note: This will not affect process.argv.
*/
appendArgument(value: any): void;
}
interface Task {
/**
* Path of the program to execute, usually you should specify process.execPath
* which opens current program.
*/
program: string;
/**
* The arguments of command line when program is executed.
*/
arguments: string;
/**
* The string to be displayed in a JumpList.
*/
title: string;
/**
* Description of this task.
*/
description: string;
/**
* The absolute path to an icon to be displayed in a JumpList, it can be
* arbitrary resource file that contains an icon, usually you can specify
* process.execPath to show the icon of the program.
*/
iconPath: string;
/**
* The icon index in the icon file. If an icon file consists of two or more
* icons, set this value to identify the icon. If an icon file consists of
* one icon, this value is 0.
*/
iconIndex: number;
commandLine: CommandLine;
dock: {
/**
* When critical is passed, the dock icon will bounce until either the
* application becomes active or the request is canceled.
*
* When informational is passed, the dock icon will bounce for one second.
* The request, though, remains active until either the application becomes
* active or the request is canceled.
*
* Note: This API is only available on Mac.
* @param type Can be critical or informational, the default is informational.
* @returns An ID representing the request
*/
bounce(type?: string): any;
/**
* Cancel the bounce of id.
*
* Note: This API is only available on Mac.
*/
cancelBounce(id: number): void;
/**
* Sets the string to be displayed in the docks badging area.
*
* Note: This API is only available on Mac.
*/
setBadge(text: string): void;
/**
* Returns the badge string of the dock.
*
* Note: This API is only available on Mac.
*/
getBadge(): string;
/**
* Hides the dock icon.
*
* Note: This API is only available on Mac.
*/
hide(): void;
/**
* Shows the dock icon.
*
* Note: This API is only available on Mac.
*/
show(): void;
/**
* Sets the application dock menu.
*
* Note: This API is only available on Mac.
*/
setMenu(menu: Menu): void;
}
}
class AutoUpdater implements NodeJS.EventEmitter {
addListener(event: string, listener: Function): AutoUpdater;
on(event: string, listener: Function): AutoUpdater;
once(event: string, listener: Function): AutoUpdater;
removeListener(event: string, listener: Function): AutoUpdater;
removeAllListeners(event?: string): AutoUpdater;
setMaxListeners(n: number): void;
listeners(event: string): Function[];
emit(event: string, ...args: any[]): boolean;
/**
* Set the url and initialize the auto updater.
* The url cannot be changed once it is set.
*/
setFeedUrl(url: string): void;
/**
* Ask the server whether there is an update, you have to call setFeedUrl
* before using this API
*/
checkForUpdates(): any;
}
module Dialog {
/**
* @param callback If supplied, the API call will be asynchronous.
* @returns On success, returns an array of file paths chosen by the user,
* otherwise returns undefined.
*/
export function showOpenDialog(
browserWindow?: BrowserWindow,
options?: OpenDialogOptions,
callback?: (fileNames: string[]) => void
): void;
export function showOpenDialog(
options?: OpenDialogOptions,
callback?: (fileNames: string[]) => void
): void;
interface OpenDialogOptions {
title?: string;
defaultPath?: string;
/**
* File types that can be displayed or selected.
*/
filters?: {
name: string;
extensions: string[];
}[];
/**
* Contains which features the dialog should use, can contain openFile,
* openDirectory, multiSelections and createDirectory
*/
properties?: string|string[];
}
/**
* @param browserWindow
* @param options
* @param callback If supplied, the API call will be asynchronous.
* @returns On success, returns the path of file chosen by the user, otherwise
* returns undefined.
*/
export function showSaveDialog(browserWindow?: BrowserWindow, options?: {
title?: string;
defaultPath?: string;
/**
* File types that can be displayed, see dialog.showOpenDialog for an example.
*/
filters?: string[];
}, callback?: (fileName: string) => void): void;
/**
* Shows a message box. It will block until the message box is closed. It returns .
* @param callback If supplied, the API call will be asynchronous.
* @returns The index of the clicked button.
*/
export function showMessageBox(
browserWindow?: BrowserWindow,
options?: ShowMessageBoxOptions,
callback?: (response: any) => void
): number;
export function showMessageBox(
options: ShowMessageBoxOptions,
callback?: (response: any) => void
): number;
export interface ShowMessageBoxOptions {
/**
* Can be "none", "info" or "warning".
*/
type?: string;
/**
* Texts for buttons.
*/
buttons?: string[];
/**
* Title of the message box (some platforms will not show it).
*/
title?: string;
/**
* Contents of the message box.
*/
message?: string;
/**
* Extra information of the message.
*/
detail?: string;
icon?: NativeImage;
}
}
class Tray implements NodeJS.EventEmitter {
addListener(event: string, listener: Function): Tray;
on(event: string, listener: Function): Tray;
once(event: string, listener: Function): Tray;
removeListener(event: string, listener: Function): Tray;
removeAllListeners(event?: string): Tray;
setMaxListeners(n: number): void;
listeners(event: string): Function[];
emit(event: string, ...args: any[]): boolean;
/**
* Creates a new tray icon associated with the image.
*/
constructor(image: NativeImage|string);
/**
* Destroys the tray icon immediately.
*/
destroy(): void;
/**
* Sets the image associated with this tray icon.
*/
setImage(image: NativeImage): void;
/**
* Sets the image associated with this tray icon when pressed.
*/
setPressedImage(image: NativeImage): void;
/**
* Sets the hover text for this tray icon.
*/
setToolTip(toolTip: string): void;
/**
* Sets the title displayed aside of the tray icon in the status bar.
* Note: This is only implemented on OS X.
*/
setTitle(title: string): void;
/**
* Sets whether the tray icon is highlighted when it is clicked.
* Note: This is only implemented on OS X.
*/
setHighlightMode(highlight: boolean): void;
/**
* Displays a tray balloon.
* Note: This is only implemented on Windows.
*/
displayBalloon(options?: {
icon?: NativeImage;
title?: string;
content?: string;
}): void;
/**
* Sets the context menu for this icon.
*/
setContextMenu(menu: Menu): void;
}
}
declare module 'clipboard' {
/**
* @returns The contents of the clipboard as plain text.
*/
export function readText(type?: string): string;
/**
* Writes the text into the clipboard as plain text.
*/
export function writeText(text: string, type?: string): void;
/**
* @returns The contents of the clipboard as a NativeImage.
*/
export var readImage: typeof GitHubElectron.Clipboard.readImage;
/**
* Writes the image into the clipboard.
*/
export var writeImage: typeof GitHubElectron.Clipboard.writeImage;
/**
* Clears everything in clipboard.
*/
export function clear(type?: string): void;
/**
* Note: This API is experimental and could be removed in future.
* @returns Whether the clipboard has data in the specified format.
*/
export function has(format: string, type?: string): boolean;
/**
* Reads the data in the clipboard of the specified format.
* Note: This API is experimental and could be removed in future.
*/
export function read(format: string, type?: string): any;
}
declare module 'crash-reporter' {
export function start(options?: {
/**
* Default: Electron
*/
productName?: string;
/**
* Default: GitHub, Inc.
*/
companyName?: string;
/**
* URL that crash reports would be sent to as POST.
* Default: http://54.249.141.255:1127/post
*/
submitUrl?: string;
/**
* Send the crash report without user interaction.
* Default: true.
*/
autoSubmit?: boolean;
/**
* Default: false.
*/
ignoreSystemCrashHandler?: boolean;
/**
* An object you can define which content will be send along with the report.
* Only string properties are send correctly.
* Nested objects are not supported.
*/
extra?: {}
}): void;
/**
* @returns The date and ID of the last crash report. When there was no crash report
* sent or the crash reporter is not started, null will be returned.
*/
export function getLastCrashReport(): CrashReporterPayload;
interface CrashReporterPayload extends Object {
/**
* E.g., "electron-crash-service".
*/
rept: string;
/**
* The version of Electron.
*/
ver: string;
/**
* E.g., "win32".
*/
platform: string;
/**
* E.g., "renderer".
*/
process_type: string;
ptime: number;
/**
* The version in package.json.
*/
_version: string;
/**
* The product name in the crashReporter options object.
*/
_productName: string;
/**
* Name of the underlying product. In this case, Electron.
*/
prod: string;
/**
* The company name in the crashReporter options object.
*/
_companyName: string;
/**
* The crashreporter as a file.
*/
upload_file_minidump: File;
}
}
declare module 'native-image' {
var NativeImage: typeof GitHubElectron.NativeImage;
export = NativeImage;
}
declare module 'screen' {
var screen: GitHubElectron.Screen;
export = screen;
}
declare module 'shell' {
/**
* Show the given file in a file manager. If possible, select the file.
*/
export function showItemInFolder(fullPath: string): void;
/**
* Open the given file in the desktop's default manner.
*/
export function openItem(fullPath: string): void;
/**
* Open the given external protocol URL in the desktop's default manner
* (e.g., mailto: URLs in the default mail user agent).
*/
export function openExternal(url: string): void;
/**
* Move the given file to trash and returns boolean status for the operation.
*/
export function moveItemToTrash(fullPath: string): void;
/**
* Play the beep sound.
*/
export function beep(): void;
}
interface Window {
/**
* Creates a new window.
* @returns An instance of BrowserWindowProxy class.
*/
open(url: string, frameName?: string, features?: string): GitHubElectron.BrowserWindowProxy;
}
interface File {
/**
* Exposes the real path of the filesystem.
*/
path: string;
}