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* Always use forceConsistentCasingInFileNames * Rename files * Convert more packages to `types-2.0` style
239 lines
6.9 KiB
TypeScript
239 lines
6.9 KiB
TypeScript
// Type definitions for ldclient-js v1.1.2
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// Project: https://github.com/launchdarkly/js-client
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// Definitions by: Isaac Sukin <https://isaacsukin.com>
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// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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/**
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* The LaunchDarkly JavaScript client interfaces.
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*
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* Documentation: http://docs.launchdarkly.com/docs/js-sdk-reference
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*/
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declare namespace LaunchDarkly {
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/**
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* The names of events to which users of the client can subscribe.
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*/
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export type LDEventName = 'ready' | 'change';
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/**
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* The types of values a feature flag can have.
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*
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* Flags can have any JSON-serializable value.
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*/
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export type LDFlagValue = any;
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/**
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* A map of feature flags from their keys to their values.
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*/
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export type LDFlagSet = {
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[key: string]: LDFlagValue,
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};
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/**
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* A map of feature flag keys to objects holding changes in their values.
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*/
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export type LDFlagChangeset = {
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[key: string]: {
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current: LDFlagValue,
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previous: LDFlagValue,
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},
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};
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/**
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* The parameters required to (un)subscribe to/from LaunchDarkly events.
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*
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* See LDClient#on and LDClient#off.
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*/
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type LDEventSignature = (
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key: LDEventName,
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callback: (current?: LDFlagValue | LDFlagChangeset, previous?: LDFlagValue) => void,
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context?: any
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) => void;
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/**
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* LaunchDarkly initialization options.
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*/
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export interface LDOptions {
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/**
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* The signed user key for Secure Mode.
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*
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* @see http://docs.launchdarkly.com/docs/js-sdk-reference#secure-mode
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*/
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hash: string;
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/**
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* The initial set of flags to use until the remote set is retrieved.
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*
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* If "localStorage" is specified, the flags will be saved locally and
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* retrieved from storage. Alternatively an LDFlagSet can be specified
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* which will be used as the initial source of flag values.
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*/
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bootstrap?: 'localStorage' | LDFlagSet;
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}
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/**
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* A LaunchDarkly user object.
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*/
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export interface LDUser {
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/**
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* A unique string identifying a user.
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*/
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key: string;
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/**
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* The user's name.
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*
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* You can search for users on the User page by name.
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*/
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name?: string;
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/**
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* The user's first name.
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*/
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firstName?: string;
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/**
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* The user's last name.
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*/
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lastName?: string;
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/**
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* The user's email address.
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*
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* If an `avatar` URL is not provided, LaunchDarkly will use Gravatar
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* to try to display an avatar for the user on the Users page.
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*/
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email?: string;
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/**
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* An absolute URL to an avatar image for the user.
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*/
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avatar?: string;
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/**
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* The user's IP address.
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*
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* If you provide an IP, LaunchDarkly will use a geolocation service to
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* automatically infer a `country` for the user, unless you've already
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* specified one.
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*/
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ip?: string;
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/**
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* The country associated with the user.
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*/
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country?: string;
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/**
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* Whether to show the user on the Users page in LaunchDarkly.
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*/
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anonymous?: boolean;
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/**
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* Any additional attributes associated with the user.
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*/
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custom?: {
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[key: string]: string | boolean | number | Array<string | boolean | number>,
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};
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}
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/**
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* The LaunchDarkly client's instance interface.
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*
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* @see http://docs.launchdarkly.com/docs/js-sdk-reference
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*/
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export interface LDClient {
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/**
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* Identifies a user to LaunchDarkly.
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*
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* This only needs to be called if the user changes identities because
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* normally the user's identity is set during client initialization.
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*
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* @param user
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* A map of user options. Must contain at least the `key` property
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* which identifies the user.
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* @param hash
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* The signed user key for Secure Mode; see
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* http://docs.launchdarkly.com/docs/js-sdk-reference#secure-mode
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* @param onDone
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* A callback to invoke after the user is identified.
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*/
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identify: (user: LDUser, hash?: string, onDone?: () => void) => void;
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/**
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* Retrieves a flag's value.
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*
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* @param key
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* The key of the flag for which to retrieve the corresponding value.
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* @param defaultValue
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* The value to use if the flag is not available (for example, if the
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* user is offline or a flag is requested that does not exist).
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*
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* @returns
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* The flag's value.
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*/
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variation: (key: string, defaultValue?: LDFlagValue) => LDFlagValue;
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/**
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* Registers an event listener.
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*
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* @param key
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* The name of the event for which to listen. This can be "ready",
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* "change", or "change:FLAG-KEY".
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* @param callback
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* The function to execute when the event fires. For the "change"
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* event, the callback receives one parameter: an LDFlagChangeset
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* describing the changes. For "change:FLAG-KEY" events, the callback
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* receives two parameters: the current (new) value and the previous
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* value of the relevant flag.
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* @param context
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* The "this" context to use for the callback.
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*/
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on: LDEventSignature;
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/**
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* Deregisters an event listener.
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*
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* @param key
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* The name of the event for which to stop listening. This can be
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* "ready", "change", or "change:FLAG-KEY".
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* @param callback
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* The function to deregister.
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* @param context
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* The "this" context for the callback.
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*/
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off: LDEventSignature;
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/**
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* Track page events to use in goals or A/B tests.
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*
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* LaunchDarkly automatically tracks pageviews and clicks that are
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* specified in the Goals section of their dashboard. This can be used
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* to track custom goals or other events that do not currently have
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* goals.
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*
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* @param key
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* The event to record.
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* @param data
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* Additional information to associate with the event.
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*/
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track: (key: string, data?: any) => void;
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/**
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* Returns a map of all available flags to the current user's values.
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*/
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allFlags: () => LDFlagSet;
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}
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}
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/**
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* The LaunchDarkly static global.
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*/
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declare var LDClient: {
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initialize: (
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key: string,
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user: LaunchDarkly.LDUser,
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options?: LaunchDarkly.LDOptions
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) => LaunchDarkly.LDClient;
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};
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