DefinitelyTyped/types/three/three-canvasrenderer.d.ts
2017-04-14 03:08:17 -07:00

77 lines
1.7 KiB
TypeScript

import {
Camera,
Color,
Material,
MaterialParameters,
Renderer,
Scene
} from "./three-core";
export interface SpriteCanvasMaterialParameters extends MaterialParameters {
color?: number;
program?: (context: CanvasRenderingContext2D, color: Color) => void;
}
export class SpriteCanvasMaterial extends Material {
constructor(parameters?: SpriteCanvasMaterialParameters);
color: Color;
program(context: CanvasRenderingContext2D, color: Color): void;
}
export interface CanvasRendererParameters {
canvas?: HTMLCanvasElement;
devicePixelRatio?: number;
alpha?: boolean;
}
export class CanvasRenderer implements Renderer {
constructor(parameters?: CanvasRendererParameters);
domElement: HTMLCanvasElement;
autoClear: boolean;
sortObjects: boolean;
sortElements: boolean;
info: {render: {vertices: number; faces: number;};};
supportsVertexTextures(): void;
setFaceCulling(): void;
getPixelRatio(): number;
setPixelRatio(value: number): void;
setSize(width: number, height: number, updateStyle?: boolean): void;
setViewport(x: number, y: number, width: number, height: number): void;
setScissor(): void;
enableScissorTest(): void;
setClearColor(color: Color | string | number, opacity?: number): void;
// setClearColor(color: string, opacity?: number): void;
// setClearColor(color: number, opacity?: number): void;
setClearColorHex(hex: number, alpha?: number): void;
getClearColor(): Color;
getClearAlpha(): number;
getMaxAnisotropy(): number;
clear(): void;
clearColor(): void;
clearDepth(): void;
clearStencil(): void;
render(scene: Scene, camera: Camera): void;
}