Files
PaperWM/tiling.js
2018-04-23 00:51:58 +02:00

1183 lines
38 KiB
JavaScript

const Extension = imports.misc.extensionUtils.extensions['paperwm@hedning:matrix.org']
const GLib = imports.gi.GLib;
const Tweener = imports.ui.tweener;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const Main = imports.ui.main;
const Shell = imports.gi.Shell;
const Gio = imports.gi.Gio;
const utils = Extension.imports.utils;
const debug = utils.debug;
var spaces;
var Minimap = Extension.imports.minimap;
var Scratch = Extension.imports.scratch;
var TopBar = Extension.imports.topbar;
var Navigator = Extension.imports.navigator;
var Me = Extension.imports.tiling;
let preferences = Extension.imports.convenience.getSettings();
// Gap between windows
var window_gap = preferences.get_int('window-gap');
// Top/bottom margin
var margin_tb = preferences.get_int('vertical-margin');
// left/right margin
var margin_lr = preferences.get_int('horizontal-margin');
margin_lr = 30
// How much the stack should protrude from the side
var stack_margin = 75;
// Minimum margin
var minimumMargin = 30;
// FIXME: stackoverlay have to be imported after certain global variables have been
// defined atm. Preferences should be accessed as preferences and globals
// such as stack_margin should probably not be in tiling.js
const StackOverlay = Extension.imports.stackoverlay;
var primary = Main.layoutManager.primaryMonitor;
var panelBox = Main.layoutManager.panelBox;
// From https://developer.gnome.org/hig-book/unstable/design-color.html.en
let colors = [
'#9DB8D2', '#7590AE', '#4B6983', '#314E6C',
'#EAE8E3', '#BAB5AB', '#807D74', '#565248',
'#C5D2C8', '#83A67F', '#5D7555', '#445632',
'#E0B6AF', '#C1665A', '#884631', '#663822',
'#ADA7C8', '#887FA3', '#625B81', '#494066',
'#EFE0CD', '#E0C39E', '#B39169', '#826647',
'#DF421E', '#990000', '#EED680', '#D1940C',
'#46A046', '#267726', '#ffffff', '#000000'
];
let color;
/**
Array used to store the scrolled tiling.
*/
class Space extends Array {
constructor (workspace) {
super(0);
this.workspace = workspace;
this.addSignal =
workspace.connect("window-added",
utils.dynamic_function_ref("add_handler", Me));
this.removeSignal =
workspace.connect("window-removed",
utils.dynamic_function_ref("remove_handler", Me));
let cloneContainer = new St.Widget();
let label = new St.Label();
label.text = Meta.prefs_get_workspace_name(workspace.index());
label.set_position(12, 6);
cloneContainer.add_actor(label);
this.cloneContainer = cloneContainer;
cloneContainer.set_size(global.screen_width, global.screen_height);
cloneContainer.set_clip(-(window_gap - 2), -10,
global.screen_width + 2*(window_gap - 2),
global.screen_height + 10);
cloneContainer.set_pivot_point(0.5, 0);
let cloneParent = backgroundGroup;
cloneParent.add_actor(cloneContainer);
cloneParent.set_child_above_sibling(
cloneContainer,
cloneParent.first_child);
cloneContainer.set_style(
`background: ${colors[color]};
box-shadow: 0px -10px 4px 2px black;
box-shadow: 0px -4px 8px 0 rgba(0, 0, 0, .5);
border-radius: 4px 4px 0 0;`);
color = (color + 4) % colors.length;
this.selectedWindow = null;
this.moving = false;
this.leftStack = 0; // not implemented
this.rightStack = 0; // not implemented
this.addAll(oldSpaces.get(workspace));
}
/**
Add any existing windows on `workspace` to the corresponding `Space`,
optionally using `windows` as a preferred order.
*/
addAll(windows = []) {
// On gnome-shell-restarts the windows are moved into the viewport, but
// they're moved minimally and the stacking is not changed, so the tiling
// order is preserved (sans full-width windows..)
function xz_comparator(windows) {
// Seems to be the only documented way to get stacking order?
// Could also rely on the MetaWindowActor's index in it's parent
// children array: That seem to correspond to clutters z-index (note:
// z_position is something else)
let z_sorted = global.display.sort_windows_by_stacking(windows);
function xkey(mw) {
let frame = mw.get_frame_rect();
if(frame.x <= 0)
return 0;
if(frame.x+frame.width == primary.width) {
return primary.width;
}
return frame.x;
}
// xorder: a|b c|d
// zorder: a d b c
return (a,b) => {
let ax = xkey(a);
let bx = xkey(b);
// Yes, this is not efficient
let az = z_sorted.indexOf(a);
let bz = z_sorted.indexOf(b);
let xcmp = ax - bx;
if (xcmp !== 0)
return xcmp;
if (ax === 0) {
// Left side: lower stacking first
return az - bz;
} else {
// Right side: higher stacking first
return bz - az;
}
};
}
let space = this;
let workspace = space.workspace;
windows = windows.concat(
// Add all the other windows as we want to support someone disabling
// the extension, and enabling it after using the session for a
// while
workspace.list_windows()
.filter(w => windows.indexOf(w) === -1)
.sort(xz_comparator(workspace.list_windows())));
windows.forEach((meta_window, i) => {
if (meta_window.above || meta_window.minimized) {
// Rough heuristic to figure out if a window should float
Scratch.makeScratch(meta_window);
return;
}
if(space.indexOf(meta_window) < 0 && add_filter(meta_window, true)) {
// Using add_handler is unreliable since it interacts with focus.
space.push(meta_window);
space.cloneContainer.add_actor(meta_window.clone);
}
})
let tabList = global.display.get_tab_list(Meta.TabList.NORMAL, workspace)
.filter(metaWindow => { return space.indexOf(metaWindow) !== -1; });
if (tabList[0]) {
space.selectedWindow = tabList[0]
// ensureViewport(space.selectedWindow, space);
}
}
// Fix for eg. space.map, see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes#Species
static get [Symbol.species]() { return Array; }
selectedIndex () {
if (this.selectedWindow) {
return this.indexOf(this.selectedWindow);
} else {
return -1;
}
}
topOfLeftStack () {
// There's no left stack
if (!isStacked(this[0]))
return null;
for(let i = 0; i < this.length; i++) {
if (!isStacked(this[i])) {
return this[i - 1];
}
}
return null;
}
topOfRightStack () {
// There's no right stack
if (!isStacked(this[this.length-1]))
return null;
for(let i = this.length - 1; i >= 0; i--) {
if (!isStacked(this[i])) {
return this[i + 1];
}
}
return null;
}
destroy() {
let workspace = this.workspace;
workspace.disconnect(this.addSignal);
workspace.disconnect(this.removeSignal);
this.cloneContainer.destroy();
}
}
/**
A `Map` to store all `Spaces`'s, indexed by the corresponding workspace.
TODO: Move initialization to enable
*/
class Spaces extends Map {
// Fix for eg. space.map, see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes#Species
static get [Symbol.species]() { return Map; }
constructor() {
super();
this.screenSignals = [
global.screen.connect(
'notify::n-workspaces',
Lang.bind(this,
utils.dynamic_function_ref('workspacesChanged', this))),
global.screen.connect(
'workspace-removed',
utils.dynamic_function_ref('workspaceRemoved', this)),
];
this.displaySignals = [
global.display.connect(
'window-created',
utils.dynamic_function_ref('window_created', this))
];
// Clone and hook up existing windows
global.display.get_tab_list(Meta.TabList.NORMAL_ALL, null)
.forEach(registerWindow);
// Hook up existing workspaces
for (let i=0; i < global.screen.n_workspaces; i++) {
let workspace = global.screen.get_workspace_by_index(i)
this.addSpace(workspace);
debug("workspace", workspace)
}
}
destroy() {
global.display.get_tab_list(Meta.TabList.NORMAL_ALL, null)
.forEach(metaWindow => {
let actor = metaWindow.get_compositor_private();
actor.set_scale(1, 1);
actor.set_pivot_point(0, 0);
if (actor[signals]) {
actor[signals].forEach(id => actor.disconnect(id));
}
if (metaWindow.clone)
metaWindow.clone.destroy();
if (metaWindow[signals]) {
metaWindow[signals].forEach(id => metaWindow.disconnect(id));
delete metaWindow[signals];
}
actor.show();
});
this.screenSignals.forEach(id => global.screen.disconnect(id));
this.displaySignals.forEach(id => global.display.disconnect(id));
// Copy the old spaces.
oldSpaces = new Map(spaces);
for (let [workspace, space] of this) {
this.removeSpace(space);
}
}
workspacesChanged() {
let nWorkspaces = global.screen.n_workspaces;
// Identifying destroyed workspaces is rather bothersome,
// as it will for example report having windows,
// but will crash when looking at the workspace index
// Gather all indexed workspaces for easy comparison
let workspaces = {};
for (let i=0; i < nWorkspaces; i++) {
let workspace = global.screen.get_workspace_by_index(i);
workspaces[workspace] = true;
if (this.spaceOf(workspace) === undefined) {
debug('workspace added', workspace);
this.addSpace(workspace);
}
}
for (let [workspace, space] of this) {
if (workspaces[space.workspace] !== true) {
debug('workspace removed', space.workspace);
this.removeSpace(space);
}
}
};
workspaceRemoved(screen, index) {
let settings = new Gio.Settings({ schema_id:
'org.gnome.desktop.wm.preferences'});
let names = settings.get_strv('workspace-names');
// Move removed workspace name to the end. Could've simply removed it
// too, but this way it's not lost. In the future we want a UI to select
// old names when selecting a new workspace.
names = names.slice(0, index).concat(names.slice(index+1), [names[index]]);
settings.set_strv('workspace-names', names);
};
addSpace(workspace) {
this.set(workspace, new Space(workspace));
};
removeSpace(space) {
this.delete(space.workspace);
space.destroy();
};
spaceOfWindow(meta_window) {
return this.get(meta_window.get_workspace());
};
spaceOf(workspace) {
return this.get(workspace);
};
/**
Return an array of Space's ordered in most recently used order.
*/
mru() {
let seen = new Map(), out = [];
let active = global.screen.get_active_workspace();
out.push(this.get(active));
seen.set(active, true);
global.display.get_tab_list(Meta.TabList.NORMAL_ALL, null)
.forEach((metaWindow, i) => {
let workspace = metaWindow.get_workspace();
if (!seen.get(workspace)) {
out.push(this.get(workspace));
seen.set(workspace, true);
}
});
let workspaces = global.screen.get_n_workspaces();
for (let i=0; i < workspaces; i++) {
let workspace = global.screen.get_workspace_by_index(i);
if (!seen.get(workspace)) {
out.push(this.get(workspace));
seen.set(workspace, true);
}
}
return out;
}
window_created(display, metaWindow, user_data) {
registerWindow(metaWindow);
debug('window-created', metaWindow.title);
let actor = metaWindow.get_compositor_private();
let signal = Symbol();
metaWindow[signal] = actor.connect(
'show',
() => {
actor.disconnect(metaWindow[signal]);
delete metaWindow[signal];
insertWindow(metaWindow, {});
});
};
}
function registerWindow(metaWindow) {
let actor = metaWindow.get_compositor_private();
let clone = new Clutter.Clone({source: actor});
clone.set_position(actor.x, actor.y);
metaWindow.clone = clone;
metaWindow[signals] = [
metaWindow.connect("focus", focus_wrapper),
metaWindow.connect('notify::minimized', minimizeWrapper),
metaWindow.connect('size-changed', sizeHandler),
metaWindow.connect('notify::fullscreen', fullscreenWrapper)
];
actor[signals] = [
actor.connect('show', showWrapper)
];
}
// Symbol to retrieve the focus handler id
var signals, oldSpaces, backgroundGroup;
function init() {
signals = Symbol();
oldSpaces = new Map();
backgroundGroup = global.window_group.first_child;
global.screen[signals] = [];
global.display[signals] = [];
}
function enable() {
color = 3;
global.screen[signals].push(
global.screen.connect(
'workspace-switched',
(screen, from, to) => {
Navigator.switchWorkspace(
global.screen.get_workspace_by_index(to),
global.screen.get_workspace_by_index(from)
);
}),
// Reset primary when monitors change
global.screen.connect("monitors-changed",
function(screen) {
primary = Main.layoutManager.primaryMonitor;
}));
// HACK: couldn't find an other way within a reasonable time budget
// This state is different from being enabled after startup. Existing
// windows are not accessible yet for instance.
let isDuringGnomeShellStartup = Main.actionMode === Shell.ActionMode.NONE;
function initWorkspaces() {
spaces = new Spaces();
Navigator.switchWorkspace(global.screen.get_active_workspace());
spaces.forEach(s => {
s.selectedWindow && ensureViewport(s.selectedWindow);
});
if (!Scratch.isScratchActive()) {
Scratch.getScratchWindows().forEach(
w => w.get_compositor_private().hide());
}
}
if (isDuringGnomeShellStartup) {
// Defer workspace initialization until existing windows are accessible.
// Otherwise we're unable to restore the tiling-order. (when restarting
// gnome-shell)
Main.layoutManager.connect('startup-complete', function() {
isDuringGnomeShellStartup = false;
initWorkspaces();
});
} else {
initWorkspaces();
}
}
function disable () {
spaces.destroy();
// Disable workspace related signals
global.screen[signals].forEach(id => global.screen.disconnect(id));
global.screen[signals] = [];
}
/**
Types of windows which never should be tiled.
*/
function add_filter(meta_window, startup) {
let add = true;
if (meta_window.window_type != Meta.WindowType.NORMAL) {
if (meta_window.get_transient_for()) {
add = false;
// Note: Some dialog windows doesn't set the transient hint. Simply
// treat those as regular windows since it's hard to handle them as
// proper dialogs without the hint (eg. gnome-shell extension preference)
}
}
if (meta_window.is_on_all_workspaces()) {
add = false;
}
let winprop = find_winprop(meta_window);
if (winprop) {
if (winprop.oneshot) {
// untested :)
winprops.splice(winprops.indexOf(winprop), 1);
}
if (winprop.float) {
// Let gnome-shell handle the placement
add = false;
}
if (winprop.scratch_layer) {
Scratch.makeScratch(meta_window);
add = false;
}
}
// If we're focusing a scratch window make on top and return
let focus_window = global.display.focus_window;
if (Scratch.isScratchWindow(focus_window) && !startup) {
Scratch.makeScratch(meta_window);
add = false;
}
// If the window is a scratch window make it always on top
if (Scratch.isScratchWindow(meta_window)) {
meta_window.make_above();
add = false;
}
return add;
}
/**
Handle windows leaving workspaces.
TODO: move to `Space`
*/
function remove_handler(workspace, meta_window) {
debug("window-removed", meta_window, meta_window.title, workspace.index());
// Note: If `meta_window` was closed and had focus at the time, the next
// window has already received the `focus` signal at this point.
// Not sure if we can check directly if _this_ window had focus when closed.
let space = spaces.spaceOf(workspace);
let removed_i = space.indexOf(meta_window)
if (removed_i < 0)
return
space.splice(removed_i, 1)
space.cloneContainer.remove_actor(meta_window.clone);
if (space.selectedWindow === meta_window) {
// Window closed or moved when other workspace is active so no new focus
// has been assigned in this workspace.
// Ideally we'd get the window that will get focus when this workspace
// is activated again, but the function mutter use doesn't seem to be
// exposed to javascript.
// Use the top window in the MRU list as a proxy:
let mru_list = global.display.get_tab_list(Meta.TabList.NORMAL, workspace);
// The mru list might contain needy windows from other workspaces
space.selectedWindow =
mru_list.filter(w => w.get_workspace() === workspace
&& space.indexOf(w) !== -1 )[0];
}
// (could be an empty workspace)
if (space.selectedWindow) {
// Force a new ensure, since the focus_handler is run before
// window-removed
ensureViewport(space.selectedWindow, space, true)
}
}
/**
Handle windows entering workspaces.
TODO: move to `Space`
*/
function add_handler(ws, metaWindow) {
debug("window-added", metaWindow, metaWindow.title, metaWindow.window_type, ws.index());
let actor = metaWindow.get_compositor_private();
if (actor) {
// Set position and hookup signals, with `existing` set to true
insertWindow(metaWindow, {existing: true});
}
// Otherwise we're dealing with a new window, so we let `window-created`
// handle initial positioning.
}
/**
Insert the window into its space if appropriate.
*/
function insertWindow(metaWindow, {existing}) {
let space = spaces.spaceOfWindow(metaWindow);
if (!add_filter(metaWindow)) {
return;
}
// Don't add already added windows
if (space.indexOf(metaWindow) != -1) {
return;
}
let index = -1; // (-1 -> at beginning)
if (space.selectedWindow) {
index = space.indexOf(space.selectedWindow);
}
index++;
space.splice(index, 0, metaWindow);
metaWindow.unmake_above();
let position;
if (index == 0) {
// If the workspace was empty the inserted window should be selected
space.selectedWindow = metaWindow;
let frame = metaWindow.get_frame_rect();
position = {x: primary.x + (primary.width - frame.width)/2,
y: primary.y + panelBox.height + margin_tb};
} else {
let frame = space[index - 1].get_frame_rect();
position = {x: primary.x + frame.x + frame.width + window_gap,
y: primary.y + panelBox.height + margin_tb};
}
debug("setting initial position", position)
if (metaWindow.get_maximized() == Meta.MaximizeFlags.BOTH) {
metaWindow.unmaximize(Meta.MaximizeFlags.BOTH);
toggle_maximize_horizontally(metaWindow);
}
let buffer = metaWindow.get_buffer_rect();
let frame = metaWindow.get_frame_rect();
let x_offset = frame.x - buffer.x;
let y_offset = frame.y - buffer.y;
let clone = metaWindow.clone;
space.cloneContainer.add_actor(clone);
if (!existing) {
// Only move the frame when dealing with new windows
metaWindow.move_frame(true,
position.x,
position.y);
metaWindow.clone.set_position(
position.x - x_offset,
position.y - y_offset);
clone.set_scale(0, 0);
Tweener.addTween(clone, {
scale_x: 1,
scale_y: 1,
time: 0.25
});
}
if (metaWindow.has_focus()) {
space.selectedWindow = metaWindow;
ensureViewport(metaWindow, space, true);
} else {
ensureViewport(space.selectedWindow, space);
}
if (space.workspace === global.screen.get_active_workspace())
Main.activateWindow(metaWindow);
}
/**
Make sure that `meta_window` is in view, scrolling the space if needed.
*/
function ensureViewport(meta_window, space, force) {
space = space || spaces.spaceOfWindow(meta_window);
if (space.moving == meta_window && !force) {
debug('already moving', meta_window.title);
return;
}
debug('Moving', meta_window.title);
meta_window._isStacked = false;
let index = space.indexOf(meta_window)
if (index === -1)
return;
space.selectedWindow = meta_window;
let frame = meta_window.get_frame_rect();
meta_window.move_resize_frame(true, frame.x, frame.y,
frame.width,
primary.height - panelBox.height - margin_tb*2);
// Use monitor relative coordinates.
frame.x -= primary.x;
frame.y -= primary.y;
if (meta_window.destinationX !== undefined)
// Use the destination of the window if available
frame.x = meta_window.destinationX;
let x = frame.x;
let y = panelBox.height + margin_tb;
let required_width = space.reduce((length, meta_window) => {
let frame = meta_window.get_frame_rect();
return length + frame.width + window_gap;
}, -window_gap);
if (meta_window.fullscreen && !Navigator.workspaceMru) {
// Fullscreen takes highest priority
x = 0, y = 0;
} else if (meta_window.maximized_vertically
&& meta_window.maximized_horizontally) {
x = frame.x;
y = frame.y;
} else if (required_width <= primary.width) {
let leftovers = primary.width - required_width;
let gaps = space.length + 1;
let extra_gap = Math.floor(leftovers/gaps);
debug('#extragap', extra_gap);
propagateForward(space, 0, extra_gap, extra_gap + window_gap);
propagateBackward(space, -1);
return;
} else if (index == 0) {
// Always align the first window to the display's left edge
x = 0;
} else if (index == space.length-1) {
// Always align the first window to the display's right edge
x = primary.width - frame.width;
} else if (frame.width >
primary.width - 2*(margin_lr + stack_margin + window_gap)) {
// Consider the window to be wide and center it
x = Math.round((primary.width - frame.width)/2);
} else if (frame.x + frame.width > primary.width) {
// Align to the right margin_lr
x = primary.width - margin_lr - frame.width;
} else if (frame.x < 0) {
// Align to the left margin_lr
x = margin_lr;
} else if (frame.x + frame.width === primary.width) {
// When opening new windows at the end, in the background, we want to
// show some minimup margin
x = primary.width - minimumMargin - frame.width;
} else if (frame.x === 0) {
// Same for the start (though the case isn't as common)
x = minimumMargin;
}
space.moving = meta_window;
move_to(space, meta_window,
{ x, y,
onComplete: () => {
space.moving = false;
// Certain gnome-shell/mutter animations expect default
// pivot point (eg. fullscreen)
meta_window.get_compositor_private().set_pivot_point(0, 0);
},
onStart:() => { meta_window.raise(); }
});
// Return x so we can position the minimap
return x;
}
/**
Animate @meta_window to (@x, @y) in primary relative coordinates.
FIXME: This should really be __monitor__ relative instead.
*/
function move(meta_window, {x, y,
onComplete,
onStart,
delay,
transition,
stack
}) {
onComplete = onComplete || (() => {});
onStart = onStart || (() => {});
delay = delay || 0;
transition = transition || 'easeInOutQuad';
let actor = meta_window.get_compositor_private();
let buffer = meta_window.get_buffer_rect();
let frame = meta_window.get_frame_rect();
let clone = meta_window.clone;
clone.show();
actor.hide();
// Set monitor offset
y += primary.y;
x += primary.x;
let x_offset = frame.x - buffer.x;
let y_offset = frame.y - buffer.y;
meta_window.destinationX = x;
Tweener.addTween(clone, {x: x - x_offset
, y: y - y_offset
, time: 0.25 - delay
, delay: delay
, scale_y: 1
, scale_x: 1
, transition: transition
, onStart: onStart
, onComplete: () => {
meta_window.destinationX = undefined;
if(meta_window.get_compositor_private()) {
// If the actor is gone, the window is in process of closing
if (!stack && !Navigator.navigating) {
actor.set_position(clone.x, clone.y);
clone.hide();
actor.show();
}
meta_window.move_frame(true, x, y);
onComplete();
}
}
})
}
// Move @meta_window to x, y and propagate the change in @space
function move_to(space, meta_window, { x, y, delay, transition,
onComplete, onStart }) {
move(meta_window, { x, y
, onComplete
, onStart
, delay
, transition }
);
let index = space.indexOf(meta_window);
let frame = meta_window.get_frame_rect();
StackOverlay.rightOverlay.setTarget(null);
StackOverlay.leftOverlay.setTarget(null);
propagateForward(space, index + 1, x + frame.width + window_gap);
propagateBackward(space, index - 1, x - window_gap);
fixStack(space, index);
}
// Place window's left edge at x
function propagateForward(space, n, x, gap) {
if (n < 0 || n >= space.length) {
return;
}
let meta_window = space[n];
gap = gap || window_gap;
let stack = false;
// Check if we should start stacking windows
if (x > primary.width - stack_margin || meta_window.fullscreen) {
if (x < primary.width) {
StackOverlay.rightOverlay.setTarget(meta_window);
}
stack = true;
meta_window._isStacked = true;
} else {
meta_window._isStacked = false;
}
let actor = meta_window.get_compositor_private();
if (actor) {
// Anchor scaling/animation on the left edge for windows positioned to the right,
move(meta_window, { x, y: panelBox.height + margin_tb,
stack
});
propagateForward(space, n+1, x+meta_window.get_frame_rect().width + gap, gap);
} else {
// If the window doesn't have an actor we should just skip it
propagateForward(space, n+1, x, gap);
}
}
// Place window's right edge at x
function propagateBackward(space, n, x, gap) {
if (n < 0 || n >= space.length) {
return;
}
let meta_window = space[n];
gap = gap || window_gap;
// Check if we should start stacking windows
let stack = false;
if (x < stack_margin || meta_window.fullscreen) {
if (x > 0) {
StackOverlay.leftOverlay.setTarget(meta_window);
}
stack = true;
meta_window._isStacked = true;
} else {
meta_window._isStacked = false;
}
let actor = meta_window.get_compositor_private();
if (actor) {
x = x - meta_window.get_frame_rect().width
// Anchor on the right edge for windows positioned to the left.
move(meta_window, { x, y: panelBox.height + margin_tb,
stack
});
propagateBackward(space, n-1, x - gap, gap);
} else {
// If the window doesn't have an actor we should just skip it
propagateBackward(space, n-1, x, gap);
}
}
// `MetaWindow::size-changed` handling
function sizeHandler(metaWindow) {
debug('size-changed', metaWindow.title);
let space = spaces.spaceOfWindow(metaWindow);
if (space.selectedWindow === metaWindow)
ensureViewport(metaWindow, space, true);
}
// `MetaWindow::focus` handling
function focus_handler(meta_window, user_data) {
debug("focus:", meta_window.title, utils.framestr(meta_window.get_frame_rect()));
if (meta_window.fullscreen) {
TopBar.hide();
} else {
TopBar.show();
}
if (Scratch.isScratchWindow(meta_window)) {
Scratch.makeScratch(meta_window);
return;
}
// If meta_window is a transient window ensure the parent window instead
let transientFor = meta_window.get_transient_for();
if (transientFor !== null) {
meta_window = transientFor;
}
let space = spaces.spaceOfWindow(meta_window);
ensureViewport(meta_window, space);
}
let focus_wrapper = utils.dynamic_function_ref('focus_handler', Me);
/**
Push all minimized windows to the scratch layer
*/
function minimizeHandler(metaWindow) {
debug('minimized', metaWindow.title);
if (metaWindow.minimized) {
Scratch.makeScratch(metaWindow);
}
}
let minimizeWrapper = utils.dynamic_function_ref('minimizeHandler', Me);
function fullscreenHandler(metaWindow) {
let space = spaces.spaceOfWindow(metaWindow);
if (space.selectedWindow !== metaWindow)
return;
if (metaWindow.fullscreen) {
TopBar.hide();
} else {
TopBar.show();
}
}
let fullscreenWrapper = utils.dynamic_function_ref('fullscreenHandler', Me);
/**
`WindowActor::show` handling
Kill any falsely shown WindowActor.
*/
function showHandler(actor) {
let metaWindow = actor.meta_window;
let onActive = metaWindow.get_workspace() === global.screen.get_active_workspace();
if (Scratch.isScratchWindow(metaWindow))
return;
if (metaWindow.clone.visible || ! onActive || Navigator.navigating) {
actor.hide();
metaWindow.clone.show();
}
}
let showWrapper = utils.dynamic_function_ref('showHandler', Me);
/**
We need to stack windows in mru order, since mutter picks from the
stack, not the mru, when auto choosing focus after closing a window.
*/
function fixStack(space, around) {
let mru = global.display.get_tab_list(Meta.TabList.NORMAL,
space.workspace);
for (let i=1; i >= 0; i--) {
let leftWindow = space[around - i];
let rightWindow = space[around + i];
mru.filter(w => w === leftWindow || w === rightWindow)
.reverse()
.forEach(w => w && w.raise());
}
}
/**
Modelled after notion/ion3's system
Examples:
defwinprop({
wm_class: "Riot",
scratch_layer: true
})
*/
var winprops = [];
function winprop_match_p(meta_window, prop) {
let wm_class = meta_window.wm_class || "";
let title = meta_window.title;
if (prop.wm_class !== wm_class) {
return false;
}
if (prop.title) {
if (prop.title.constructor === RegExp) {
if (!title.match(prop.title))
return false;
} else {
if (prop.title !== title)
return false;
}
}
return true;
}
function find_winprop(meta_window) {
let props = winprops.filter(
winprop_match_p.bind(null, meta_window));
return props[0];
}
function defwinprop(spec) {
winprops.push(spec);
}
/* simple utils */
function isStacked(metaWindow) {
return metaWindow._isStacked;
}
function isUnStacked(metaWindow) {
return !isStacked(metaWindow);
}
function isFullyVisible(metaWindow) {
let frame = metaWindow.get_frame_rect();
return frame.x >= 0 && (frame.x + frame.width) <= primary.width;
}
// Detach meta_window or the focused window by default
// Can be used from the looking glass
function detach (meta_window) {
meta_window = meta_window || global.display.focus_window;
remove_handler(meta_window.get_workspace(), meta_window)
}
function center(meta_window, zen) {
let frame = meta_window.get_frame_rect();
let x = Math.floor((primary.width - frame.width)/2)
move_to(undefined, meta_window, {x, y: frame.y})
let right = zen ? primary.width : x + frame.width + window_gap;
let left = zen ? -primary.width : x - window_gap;
let space = spaces.spaceOfWindow(meta_window);
let i = space.indexOf(meta_window);
propagateForward(space, i + 1, right);
propagateBackward(space, i - 1, left);
}
function toggle_maximize_horizontally(meta_window) {
meta_window = meta_window || global.display.focus_window;
// TODO: make some sort of animation
// Note: should investigate best-practice for attaching extension-data to meta_windows
if(meta_window.unmaximized_rect) {
let unmaximized_rect = meta_window.unmaximized_rect;
meta_window.move_resize_frame(true,
unmaximized_rect.x, unmaximized_rect.y,
unmaximized_rect.width, unmaximized_rect.height)
meta_window.unmaximized_rect = undefined;
} else {
let frame = meta_window.get_frame_rect();
meta_window.unmaximized_rect = frame;
meta_window.move_resize_frame(true, minimumMargin, frame.y, primary.width - minimumMargin*2, frame.height);
}
}
function tileVisible(metaWindow) {
metaWindow = metaWindow || global.display.focus_window;
let space = spaces.spaceOfWindow(metaWindow);
if (!space)
return;
let active = space.filter(isUnStacked);
let requiredWidth =
utils.sum(active.map(mw => mw.get_frame_rect().width))
+ (active.length-1)*window_gap + minimumMargin*2;
let deficit = requiredWidth - primary.width;
if (deficit > 0) {
let perWindowReduction = Math.ceil(deficit/active.length);
active.forEach(mw => {
let frame = mw.get_frame_rect();
mw.move_resize_frame(true, frame.x, frame.y, frame.width - perWindowReduction, frame.height);
});
}
move_to(space, active[0], { x: minimumMargin, y: active[0].get_frame_rect().y });
}
function cycleWindowWidth(metaWindow) {
const gr = 1/1.618;
const ratios = [(1-gr), 1/2, gr];
function findNext(tr) {
// Find the first ratio that is significantly bigger than 'tr'
for (let i = 0; i < ratios.length; i++) {
let r = ratios[i]
if (tr <= r) {
if (tr/r > 0.9) {
return (i+1) % ratios.length;
} else {
return i;
}
}
}
return 0; // cycle
}
let frame = metaWindow.get_frame_rect();
let availableWidth = primary.width - minimumMargin*2;
let r = frame.width / availableWidth;
let nextW = Math.floor(ratios[findNext(r)]*availableWidth);
metaWindow.move_resize_frame(true, frame.x, frame.y, nextW, frame.height);
delete metaWindow.unmaximized_rect;
}
function createWorkspace() {
if (Meta.prefs_get_dynamic_workspaces()) {
// Simply switch to last workspace
// Last workspace (highest index) is always an new empty workspace
// Note: super-end (goto last workspace) is a built-in keybinding.
const i = global.screen.n_workspaces - 1
return global.screen.get_workspace_by_index(i);
} else {
return global.screen.append_new_workspace(false, global.get_current_time());
}
}
function switchToNewWorkspace() {
const from = global.screen.get_active_workspace();
let to = createWorkspace();
Navigator.switchWorkspace(to, from);
to.activate(global.get_current_time());
}