mirror of
https://github.com/gosticks/PaperWM.git
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988 lines
33 KiB
JavaScript
988 lines
33 KiB
JavaScript
const Extension = imports.misc.extensionUtils.extensions['paperwm@hedning:matrix.org']
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const GLib = imports.gi.GLib;
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const Tweener = imports.ui.tweener;
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const Lang = imports.lang;
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const Meta = imports.gi.Meta;
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const Main = imports.ui.main;
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const Shell = imports.gi.Shell;
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const Gio = imports.gi.Gio;
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const utils = Extension.imports.utils;
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const debug = utils.debug;
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var Minimap = Extension.imports.minimap;
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var Scratch = Extension.imports.scratch;
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var TopBar = Extension.imports.topbar;
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var Me = Extension.imports.tiling;
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let preferences = Extension.imports.convenience.getSettings();
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// Gap between windows
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var window_gap = preferences.get_int('window-gap');
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// Top/bottom margin
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var margin_tb = preferences.get_int('vertical-margin');
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// left/right margin
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var margin_lr = preferences.get_int('horizontal-margin');
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// How much the stack should protrude from the side
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var stack_margin = 75;
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// Minimum margin
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var minimumMargin = 15;
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// FIXME: stackoverlay have to be imported after certain global variables have been
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// defined atm. Preferences should be accessed as preferences and globals
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// such as stack_margin should probably not be in tiling.js
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const StackOverlay = Extension.imports.stackoverlay;
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var primary = Main.layoutManager.primaryMonitor;
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var panelBox = Main.layoutManager.panelBox;
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// Symbol to retrieve the focus handler id
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var focus_signal, oldSpaces;
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function init() {
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focus_signal = Symbol();
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oldSpaces = new Map();
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}
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var nWorkspacesSignal, workspaceRemovedSignal, windowCreatedSignal,
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monitorsChangedId;
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function enable() {
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nWorkspacesSignal =
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global.screen.connect('notify::n-workspaces',
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Lang.bind(spaces, utils.dynamic_function_ref('workspacesChanged', spaces)));
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workspaceRemovedSignal =
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global.screen.connect('workspace-removed',
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utils.dynamic_function_ref('workspaceRemoved', spaces));
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windowCreatedSignal =
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global.display.connect('window-created',
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utils.dynamic_function_ref('window_created', spaces));
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// HACK: couldn't find an other way within a reasonable time budget
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// This state is different from being enabled after startup. Existing
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// windows are not accessible yet for instance.
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let isDuringGnomeShellStartup = Main.actionMode === Shell.ActionMode.NONE;
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function initWorkspaces() {
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// Hook up existing workspaces
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for (let i=0; i < global.screen.n_workspaces; i++) {
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let workspace = global.screen.get_workspace_by_index(i)
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let oldSpace = oldSpaces.get(workspace);
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spaces.addSpace(workspace);
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add_all_from_workspace(workspace, oldSpace);
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debug("workspace", workspace)
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}
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}
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if (isDuringGnomeShellStartup) {
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// Defer workspace initialization until existing windows are accessible.
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// Otherwise we're unable to restore the tiling-order. (when restarting
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// gnome-shell)
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Main.layoutManager.connect('startup-complete', function() {
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isDuringGnomeShellStartup = false;
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initWorkspaces();
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});
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} else {
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initWorkspaces();
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}
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// Reset primary when monitors change
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monitorsChangedId = global.screen.connect(
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"monitors-changed",
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function(screen) {
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primary = Main.layoutManager.primaryMonitor;
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});
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}
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function disable () {
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global.display.get_tab_list(Meta.TabList.NORMAL_ALL, null)
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.forEach(metaWindow => {
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let actor = metaWindow.get_compositor_private();
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actor.set_scale(1, 1);
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actor.set_pivot_point(0, 0);
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if (metaWindow[focus_signal]) {
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metaWindow.disconnect(metaWindow[focus_signal]);
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delete metaWindow[focus_signal]
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}
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});
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// Copy the old spaces.
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oldSpaces = new Map(spaces);
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// Disable workspace related signals
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global.screen.disconnect(nWorkspacesSignal);
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global.screen.disconnect(workspaceRemovedSignal);
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global.display.disconnect(windowCreatedSignal);
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for (let [workspace, space] of spaces) {
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spaces.removeSpace(space);
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}
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global.screen.disconnect(monitorsChangedId);
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}
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class Space extends Array {
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constructor (workspace) {
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super(0);
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this.workspace = workspace;
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this.addSignal =
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workspace.connect("window-added",
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utils.dynamic_function_ref("add_handler", Me));
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this.removeSignal =
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workspace.connect("window-removed",
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utils.dynamic_function_ref("remove_handler", Me));
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this.selectedWindow = null;
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this.moving = false;
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this.leftStack = 0; // not implemented
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this.rightStack = 0; // not implemented
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}
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// Fix for eg. space.map, see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Classes#Species
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static get [Symbol.species]() { return Array; }
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selectedIndex () {
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if (this.selectedWindow) {
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return this.indexOf(this.selectedWindow);
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} else {
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return -1;
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}
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}
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topOfLeftStack () {
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// There's no left stack
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if (!isStacked(this[0]))
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return null;
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for(let i = 0; i < this.length; i++) {
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if (!isStacked(this[i])) {
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return this[i - 1];
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}
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}
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return null;
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}
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topOfRightStack () {
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// There's no right stack
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if (!isStacked(this[this.length-1]))
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return null;
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for(let i = this.length - 1; i >= 0; i--) {
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if (!isStacked(this[i])) {
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return this[i + 1];
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}
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}
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return null;
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}
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}
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// Singleton spaces object, shouldn't be reused
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var spaces = (function () {
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let spaces = new Map();
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spaces.workspacesChanged = function () {
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let nWorkspaces = global.screen.n_workspaces;
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// Identifying destroyed workspaces is rather bothersome,
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// as it will for example report having windows,
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// but will crash when looking at the workspace index
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// Gather all indexed workspaces for easy comparison
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let workspaces = {};
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for (let i=0; i < nWorkspaces; i++) {
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let workspace = global.screen.get_workspace_by_index(i);
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workspaces[workspace] = true;
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if (spaces.spaceOf(workspace) === undefined) {
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debug('workspace added', workspace);
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this.addSpace(workspace);
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}
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}
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for (let [workspace, space] of spaces) {
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if (workspaces[space.workspace] !== true) {
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debug('workspace removed', space.workspace);
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this.removeSpace(space);
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}
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}
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};
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spaces.workspaceRemoved = function(screen, index) {
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let settings = new Gio.Settings({ schema_id:
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'org.gnome.desktop.wm.preferences'});
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let names = settings.get_strv('workspace-names');
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// Move removed workspace name to the end. Could've simply removed it
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// too, but this way it's not lost. In the future we want a UI to select
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// old names when selecting a new workspace.
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names = names.slice(0, index).concat(names.slice(index+1), [names[index]]);
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settings.set_strv('workspace-names', names);
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};
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spaces.addSpace = function(workspace) {
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this.set(workspace, new Space(workspace));
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};
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spaces.removeSpace = function(space) {
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let workspace = space.workspace;
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workspace.disconnect(space.addSignal);
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workspace.disconnect(space.removeSignal);
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this.delete(workspace);
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};
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spaces.spaceOfWindow = function(meta_window) {
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return this.get(meta_window.get_workspace());
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};
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spaces.spaceOf = function(workspace) {
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return this.get(workspace);
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};
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spaces.window_created = function (display, metaWindow, user_data) {
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if (!metaWindow[focus_signal])
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metaWindow[focus_signal] = metaWindow.connect("focus", focus_wrapper);
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// Only run setInitialPosition on inserted windows
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if (!metaWindow[isInserted])
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return;
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delete metaWindow[isInserted];
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debug('window-created', metaWindow.title);
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let actor = metaWindow.get_compositor_private();
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let signal = Symbol();
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metaWindow[signal] = actor.connect('show',
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Lang.bind({metaWindow, signal}, setInitialPosition));
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};
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return spaces;
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})();
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function focus() {
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let meta_window = global.display.focus_window;
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if (!meta_window)
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return -1;
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return spaces.spaceOfWindow(meta_window).indexOf(meta_window);
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}
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function isStacked(metaWindow) {
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return metaWindow._isStacked;
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}
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function isUnStacked(metaWindow) {
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return !isStacked(metaWindow);
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}
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function isFullyVisible(metaWindow) {
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let frame = metaWindow.get_frame_rect();
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return frame.x >= 0 && (frame.x + frame.width) <= primary.width;
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}
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/**
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* Animate @meta_window to (@x, @y) in frame coordinates.
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*/
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function move(meta_window, {x, y,
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onComplete,
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onStart,
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delay,
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transition}) {
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onComplete = onComplete || (() => {});
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onStart = onStart || (() => {});
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delay = delay || 0;
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transition = transition || 'easeInOutQuad';
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let actor = meta_window.get_compositor_private();
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let buffer = meta_window.get_buffer_rect();
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let frame = meta_window.get_frame_rect();
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// Set monitor offset
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y += primary.y;
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x += primary.x;
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let x_offset = frame.x - buffer.x;
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let y_offset = frame.y - buffer.y;
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meta_window.destinationX = x;
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Tweener.addTween(actor, {x: x - x_offset
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, y: y - y_offset
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, time: 0.25 - delay
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, delay: delay
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, scale_y: 1
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, scale_x: 1
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, transition: transition
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, onStart: onStart
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, onComplete: () => {
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meta_window.destinationX = undefined;
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if(meta_window.get_compositor_private()) {
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// If the actor is gone, the window is in process of closing
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meta_window.move_frame(true, x, y);
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onComplete();
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}
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}
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})
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}
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var isInserted = Symbol();
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// Insert @metaWindow in @space at @index, setting up focus handling
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function insertWindow(space, metaWindow, index) {
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index = index || space.length;
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space.splice(index, 0, metaWindow);
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metaWindow.unmake_above();
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if (index == 0) {
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// If the workspace was empty the inserted window should be selected
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space.selectedWindow = metaWindow;
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let frame = metaWindow.get_frame_rect();
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metaWindow.scrollwm_initial_position =
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{x: primary.x + (primary.width - frame.width)/2,
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y: primary.y + panelBox.height + margin_tb};
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} else {
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let frame = space[index - 1].get_frame_rect()
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metaWindow.scrollwm_initial_position =
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{x: primary.x + frame.x + frame.width + window_gap,
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y: primary.y + panelBox.height + margin_tb};
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}
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let actor = metaWindow.get_compositor_private();
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// If the MetaWindowActor is available the window already exists and we can
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// position
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if (actor) {
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debug('attach window', metaWindow.title, metaWindow.has_focus())
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// Set position and hookup signals, with `existing` set to true
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setInitialPosition.apply({metaWindow}, [ actor, true ]);
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} else {
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// Let either `focus` or `first-frame` do positioning and further signal
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// hookup
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// Set `isInserted` so `first-frame` signal will connect `focus_wrapper`
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metaWindow[isInserted] = true;
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let signal = Symbol();
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metaWindow[signal] = metaWindow.connect('focus',
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Lang.bind({metaWindow, signal}, setInitialPosition));
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}
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}
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// Needs to be called by {metaWindow, signal}
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function setInitialPosition(actor, existing) {
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let {metaWindow, signal} = this;
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if(metaWindow.scrollwm_initial_position) {
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debug("setting initial position", metaWindow.scrollwm_initial_position)
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if (metaWindow.get_maximized() == Meta.MaximizeFlags.BOTH) {
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metaWindow.unmaximize(Meta.MaximizeFlags.BOTH);
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toggle_maximize_horizontally(metaWindow);
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return;
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}
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let space = spaces.spaceOfWindow(metaWindow);
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// Only move the frame when dealing with new windows
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!existing && metaWindow.move_frame(true,
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metaWindow.scrollwm_initial_position.x,
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metaWindow.scrollwm_initial_position.y);
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if (metaWindow.has_focus()) {
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space.selectedWindow = metaWindow;
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ensure_viewport(space, metaWindow, true);
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} else {
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ensure_viewport(space, space.selectedWindow);
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}
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delete metaWindow.scrollwm_initial_position;
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}
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let signalId = metaWindow[signal];
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// check if we're in `first-frame` or `focus`
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if (actor.constructor == Meta.WindowActor) {
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signalId && metaWindow.get_compositor_private().disconnect(signalId);
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} else {
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signalId && metaWindow.disconnect(signalId);
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}
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}
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// Move @meta_window to x, y and propagate the change in @space
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function move_to(space, meta_window, { x, y, delay, transition,
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onComplete, onStart }) {
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// Register @meta_window as moving on @space
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move(meta_window, { x, y
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, onComplete
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, onStart
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, delay
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, transition }
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);
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let index = space.indexOf(meta_window);
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let frame = meta_window.get_frame_rect();
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propogate_forward(space, index + 1, x + frame.width + window_gap);
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propogate_backward(space, index - 1, x - window_gap);
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fixStack(space, index);
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}
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const DIRECTION = {
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Left: 0,
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Right: 1
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}
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/**
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Put @space[@index] on the stack in @direction.
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*/
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function stackWindow(space, index, direction) {
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let metaWindow = space[index];
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metaWindow._isStacked = true; // use isStacked function to check
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let x, y = primary.y + panelBox.height + margin_tb;
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let actor = metaWindow.get_compositor_private();
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let buffer = metaWindow.get_buffer_rect();
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let frame = metaWindow.get_frame_rect();
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let x_offset = frame.x - buffer.x;
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let y_offset = frame.y - buffer.y;
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var max_height = primary.height - panelBox.height - margin_tb*2;
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// Height to use when scaled down at the sides
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var scaled_height = max_height*0.95;
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var scaled_y_offset = (max_height - scaled_height)/2;
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let scale = scaled_height/frame.height;
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// Center the actor properly
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y += scaled_y_offset;
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if (direction === DIRECTION.Right) {
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x = primary.x + primary.width - stack_margin;
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actor.set_pivot_point(0, y_offset/buffer.height);
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} else { // Left
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x = primary.x + stack_margin - frame.width;
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actor.set_pivot_point(1, y_offset/buffer.height);
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}
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metaWindow.destinationX = x;
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Tweener.addTween(actor, {x: x - x_offset
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, y: y - y_offset
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, time: 0.25
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, scale_x: scale
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, scale_y: scale
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, transition: 'easeInOutQuad'
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, onComplete: () => {
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metaWindow.destinationX = undefined;
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if(metaWindow.get_compositor_private()) {
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// If the actor is gone, the window is in
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// process of closing
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metaWindow.move_frame(true, x, y);
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}
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}
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});
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}
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function ensure_viewport(space, meta_window, force) {
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if (space.moving == meta_window && !force) {
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debug('already moving', meta_window.title);
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return;
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}
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debug('Moving', meta_window.title);
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meta_window._isStacked = false;
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let index = space.indexOf(meta_window)
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if (index === -1)
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return;
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space.selectedWindow = meta_window;
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let frame = meta_window.get_frame_rect();
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meta_window.move_resize_frame(true, frame.x, frame.y,
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frame.width,
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primary.height - panelBox.height - margin_tb*2);
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// Hack to ensure the statusbar is visible while there's a fullscreen
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// windows in the space.
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if (!meta_window.fullscreen) {
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TopBar.show();
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}
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if (meta_window.destinationX !== undefined)
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// Use the destination of the window if available
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frame.x = meta_window.destinationX;
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let x = frame.x;
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let y = panelBox.height + margin_tb;
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let required_width = space.reduce((length, meta_window) => {
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let frame = meta_window.get_frame_rect();
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return length + frame.width + window_gap;
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}, -window_gap);
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if (meta_window.fullscreen) {
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// Fullscreen takes highest priority
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x = 0, y = 0;
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TopBar.hide();
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} else if (meta_window.maximized_vertically
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&& meta_window.maximized_horizontally) {
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x = frame.x;
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y = frame.y;
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} else if (required_width <= primary.width) {
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let leftovers = primary.width - required_width;
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let gaps = space.length + 1;
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let extra_gap = Math.floor(leftovers/gaps);
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debug('#extragap', extra_gap);
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propogate_forward(space, 0, extra_gap, extra_gap + window_gap);
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propogate_backward(space, -1);
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return;
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} else if (index == 0) {
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// Always align the first window to the display's left edge
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x = 0;
|
|
} else if (index == space.length-1) {
|
|
// Always align the first window to the display's right edge
|
|
x = primary.width - frame.width;
|
|
} else if (frame.width >
|
|
primary.width - 2*(margin_lr + stack_margin + window_gap)) {
|
|
// Consider the window to be wide and center it
|
|
x = Math.round((primary.width - frame.width)/2);
|
|
|
|
} else if (frame.x + frame.width > primary.width) {
|
|
// Align to the right margin_lr
|
|
x = primary.width - margin_lr - frame.width;
|
|
} else if (frame.x < 0) {
|
|
// Align to the left margin_lr
|
|
x = margin_lr;
|
|
} else if (frame.x + frame.width === primary.width) {
|
|
// When opening new windows at the end, in the background, we want to
|
|
// show some minimup margin
|
|
x = primary.width - minimumMargin - frame.width;
|
|
} else if (frame.x === 0) {
|
|
// Same for the start (though the case isn't as common)
|
|
x = minimumMargin;
|
|
}
|
|
|
|
space.moving = meta_window;
|
|
move_to(space, meta_window,
|
|
{ x, y,
|
|
onComplete: () => {
|
|
space.moving = false;
|
|
// Certain gnome-shell/mutter animations expect default
|
|
// pivot point (eg. fullscreen)
|
|
meta_window.get_compositor_private().set_pivot_point(0, 0);
|
|
},
|
|
onStart:() => { meta_window.raise(); }
|
|
});
|
|
// Return x so we can position the minimap
|
|
return x;
|
|
}
|
|
|
|
function focus_handler(meta_window, user_data) {
|
|
debug("focus:", meta_window.title, utils.framestr(meta_window.get_frame_rect()));
|
|
|
|
if (Scratch.isScratchWindow(meta_window)) {
|
|
Scratch.makeScratch(meta_window);
|
|
TopBar.show();
|
|
return;
|
|
}
|
|
|
|
// If meta_window is a transient window ensure the parent window instead
|
|
let transientFor = meta_window.get_transient_for();
|
|
if (transientFor !== null) {
|
|
meta_window = transientFor;
|
|
}
|
|
|
|
let space = spaces.spaceOfWindow(meta_window);
|
|
ensure_viewport(space, meta_window);
|
|
}
|
|
let focus_wrapper = utils.dynamic_function_ref('focus_handler', Me);
|
|
|
|
/**
|
|
We need to stack windows in mru order, since mutter picks from the
|
|
stack, not the mru, when auto choosing focus after closing a window.
|
|
*/
|
|
function fixStack(space, around) {
|
|
let topLeft = space.topOfLeftStack();
|
|
let topRight = space.topOfRightStack();
|
|
|
|
let left = topLeft !== null ? space.indexOf(topLeft) : 0;
|
|
let right = topRight !== null ? space.indexOf(topRight) : space.length - 1;
|
|
|
|
let max = Math.max(Math.abs(around - left), Math.abs(around - right));
|
|
|
|
let mru = global.display.get_tab_list(Meta.TabList.NORMAL,
|
|
space.workspace);
|
|
|
|
for (let i=max; i >= 0; i--) {
|
|
let leftWindow = space[around - i];
|
|
let rightWindow = space[around + i];
|
|
mru.filter(w => w === leftWindow || w === rightWindow)
|
|
.reverse()
|
|
.forEach(w => w && w.raise());
|
|
}
|
|
}
|
|
|
|
// Place window's left edge at x
|
|
function propogate_forward(space, n, x, gap) {
|
|
if (n < 0 || n >= space.length) {
|
|
StackOverlay.rightOverlay.setTarget(null);
|
|
return;
|
|
}
|
|
let meta_window = space[n];
|
|
|
|
// Check if we should start stacking windows
|
|
if (x > primary.width - stack_margin) {
|
|
for (let i=n; i<space.length; i++) {
|
|
stackWindow(space, i, DIRECTION.Right);
|
|
}
|
|
StackOverlay.rightOverlay.setTarget(meta_window);
|
|
return;
|
|
}
|
|
meta_window._isStacked = false;
|
|
|
|
gap = gap || window_gap;
|
|
let actor = meta_window.get_compositor_private();
|
|
if (actor) {
|
|
// Anchor scaling/animation on the left edge for windows positioned to the right,
|
|
move(meta_window, { x, y: panelBox.height + margin_tb });
|
|
propogate_forward(space, n+1, x+meta_window.get_frame_rect().width + gap, gap);
|
|
} else {
|
|
// If the window doesn't have an actor we should just skip it
|
|
propogate_forward(space, n+1, x, gap);
|
|
}
|
|
}
|
|
|
|
// Place window's right edge at x
|
|
function propogate_backward(space, n, x, gap) {
|
|
if (n < 0 || n >= space.length) {
|
|
StackOverlay.leftOverlay.setTarget(null);
|
|
return;
|
|
}
|
|
let meta_window = space[n];
|
|
|
|
// Check if we should start stacking windows
|
|
if (x < stack_margin) {
|
|
for (let i=n; i>=0; i--) {
|
|
stackWindow(space, i, DIRECTION.Left);
|
|
}
|
|
StackOverlay.leftOverlay.setTarget(meta_window);
|
|
return;
|
|
}
|
|
meta_window._isStacked = false;
|
|
|
|
gap = gap || window_gap;
|
|
let actor = meta_window.get_compositor_private();
|
|
if (actor) {
|
|
x = x - meta_window.get_frame_rect().width
|
|
// Anchor on the right edge for windows positioned to the left.
|
|
move(meta_window, { x, y: panelBox.height + margin_tb });
|
|
propogate_backward(space, n-1, x - gap, gap);
|
|
} else {
|
|
// If the window doesn't have an actor we should just skip it
|
|
propogate_backward(space, n-1, x, gap);
|
|
}
|
|
}
|
|
|
|
// Detach meta_window or the focused window by default
|
|
// Can be used from the looking glass
|
|
function detach (meta_window) {
|
|
meta_window = meta_window || global.display.focus_window;
|
|
remove_handler(meta_window.get_workspace(), meta_window)
|
|
}
|
|
|
|
function center(meta_window, zen) {
|
|
let frame = meta_window.get_frame_rect();
|
|
let x = Math.floor((primary.width - frame.width)/2)
|
|
move_to(undefined, meta_window, {x, y: frame.y})
|
|
let right = zen ? primary.width : x + frame.width + window_gap;
|
|
let left = zen ? -primary.width : x - window_gap;
|
|
let space = spaces.spaceOfWindow(meta_window);
|
|
let i = space.indexOf(meta_window);
|
|
propogate_forward(space, i + 1, right);
|
|
propogate_backward(space, i - 1, left);
|
|
}
|
|
|
|
function add_filter(meta_window, startup) {
|
|
let add = true;
|
|
if (meta_window.window_type != Meta.WindowType.NORMAL
|
|
|| meta_window.get_transient_for() != null
|
|
|| meta_window.is_on_all_workspaces()
|
|
) {
|
|
add = false;
|
|
}
|
|
|
|
let winprop = find_winprop(meta_window);
|
|
if (winprop) {
|
|
if (winprop.oneshot) {
|
|
// untested :)
|
|
winprops.splice(winprops.indexOf(winprop), 1);
|
|
}
|
|
if (winprop.float) {
|
|
// Let gnome-shell handle the placement
|
|
add = false;
|
|
}
|
|
if (winprop.scratch_layer) {
|
|
Scratch.makeScratch(meta_window);
|
|
add = false;
|
|
}
|
|
}
|
|
|
|
// If we're focusing a scratch window make on top and return
|
|
let focus_window = global.display.focus_window;
|
|
if (Scratch.isScratchWindow(focus_window) && !startup) {
|
|
Scratch.makeScratch(meta_window);
|
|
add = false;
|
|
}
|
|
|
|
// If the window is a scratch window make it always on top
|
|
if (Scratch.isScratchWindow(meta_window)) {
|
|
meta_window.make_above();
|
|
add = false;
|
|
}
|
|
|
|
return add;
|
|
}
|
|
|
|
/**
|
|
Modelled after notion/ion3's system
|
|
|
|
Examples:
|
|
|
|
defwinprop({
|
|
wm_class: "Emacs",
|
|
float: true
|
|
})
|
|
*/
|
|
var winprops = [];
|
|
|
|
function winprop_match_p(meta_window, prop) {
|
|
let wm_class = meta_window.wm_class || "";
|
|
let title = meta_window.title;
|
|
if (prop.wm_class !== wm_class) {
|
|
return false;
|
|
}
|
|
if (prop.title) {
|
|
if (prop.title.constructor === RegExp) {
|
|
if (!title.match(prop.title))
|
|
return false;
|
|
} else {
|
|
if (prop.title !== title)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
function find_winprop(meta_window) {
|
|
let props = winprops.filter(
|
|
winprop_match_p.bind(null, meta_window));
|
|
|
|
return props[0];
|
|
}
|
|
|
|
function defwinprop(spec) {
|
|
winprops.push(spec);
|
|
}
|
|
|
|
defwinprop({
|
|
wm_class: "copyq",
|
|
scratch_layer: true
|
|
});
|
|
|
|
defwinprop({
|
|
wm_class: "Riot",
|
|
oneshot: true, // Allow reattaching
|
|
scratch_layer: true
|
|
});
|
|
|
|
function add_handler(ws, meta_window) {
|
|
debug("window-added", meta_window, meta_window.title, meta_window.window_type, ws.index());
|
|
if (!add_filter(meta_window)) {
|
|
return;
|
|
}
|
|
|
|
let space = spaces.spaceOf(ws);
|
|
|
|
// Don't add already added windows
|
|
if (space.indexOf(meta_window) != -1) {
|
|
return;
|
|
}
|
|
|
|
let insert_after_i = -1; // (-1 -> at beginning)
|
|
if (space.selectedWindow) {
|
|
insert_after_i = space.indexOf(space.selectedWindow);
|
|
}
|
|
|
|
insertWindow(space, meta_window, insert_after_i + 1);
|
|
}
|
|
|
|
function remove_handler(workspace, meta_window) {
|
|
debug("window-removed", meta_window, meta_window.title, workspace.index());
|
|
// Note: If `meta_window` was closed and had focus at the time, the next
|
|
// window has already received the `focus` signal at this point.
|
|
// Not sure if we can check directly if _this_ window had focus when closed.
|
|
|
|
let space = spaces.spaceOf(workspace);
|
|
let removed_i = space.indexOf(meta_window)
|
|
if (removed_i < 0)
|
|
return
|
|
space.splice(removed_i, 1)
|
|
|
|
if (space.selectedWindow === meta_window) {
|
|
// Window closed or moved when other workspace is active so no new focus
|
|
// has been assigned in this workspace.
|
|
// Ideally we'd get the window that will get focus when this workspace
|
|
// is activated again, but the function mutter use doesn't seem to be
|
|
// exposed to javascript.
|
|
|
|
// Use the top window in the MRU list as a proxy:
|
|
let mru_list = global.display.get_tab_list(Meta.TabList.NORMAL, workspace);
|
|
// The mru list might contain needy windows from other workspaces
|
|
space.selectedWindow =
|
|
mru_list.filter(w => w.get_workspace() === workspace
|
|
&& space.indexOf(w) !== -1 )[0];
|
|
}
|
|
|
|
// (could be an empty workspace)
|
|
if (space.selectedWindow) {
|
|
// Force a new ensure, since the focus_handler is run before
|
|
// window-removed
|
|
ensure_viewport(space, space.selectedWindow, true)
|
|
}
|
|
}
|
|
|
|
/**
|
|
let workspace = global.screen.get_active_workspace()
|
|
*/
|
|
function add_all_from_workspace(workspace, windows = []) {
|
|
|
|
// On gnome-shell-restarts the windows are moved into the viewport, but
|
|
// they're moved minimally and the stacking is not changed, so the tiling
|
|
// order is preserved (sans full-width windows..)
|
|
function xz_comparator(windows) {
|
|
// Seems to be the only documented way to get stacking order?
|
|
// Could also rely on the MetaWindowActor's index in it's parent
|
|
// children array: That seem to correspond to clutters z-index (note:
|
|
// z_position is something else)
|
|
let z_sorted = global.display.sort_windows_by_stacking(windows);
|
|
function xkey(mw) {
|
|
let frame = mw.get_frame_rect();
|
|
if(frame.x <= 0)
|
|
return 0;
|
|
if(frame.x+frame.width == primary.width) {
|
|
return primary.width;
|
|
}
|
|
return frame.x;
|
|
}
|
|
// xorder: a|b c|d
|
|
// zorder: a d b c
|
|
return (a,b) => {
|
|
let ax = xkey(a);
|
|
let bx = xkey(b);
|
|
// Yes, this is not efficient
|
|
let az = z_sorted.indexOf(a);
|
|
let bz = z_sorted.indexOf(b);
|
|
let xcmp = ax - bx;
|
|
if (xcmp !== 0)
|
|
return xcmp;
|
|
|
|
if (ax === 0) {
|
|
// Left side: lower stacking first
|
|
return az - bz;
|
|
} else {
|
|
// Right side: higher stacking first
|
|
return bz - az;
|
|
}
|
|
};
|
|
}
|
|
|
|
workspace = workspace || global.screen.get_active_workspace();
|
|
windows = windows.concat(
|
|
// Add all the other windows as we want to support someone disabling
|
|
// the extension, and enabling it after using the session for a
|
|
// while
|
|
workspace.list_windows()
|
|
.filter(w => windows.indexOf(w) === -1)
|
|
.sort(xz_comparator(workspace.list_windows())));
|
|
|
|
let space = spaces.spaceOf(workspace);
|
|
windows.forEach((meta_window, i) => {
|
|
if (!meta_window[focus_signal]) {
|
|
// Don't register the focus handling more than once
|
|
meta_window[focus_signal] =
|
|
meta_window.connect("focus", focus_wrapper);
|
|
}
|
|
if (meta_window.above || meta_window.minimized) {
|
|
// Rough heuristic to figure out if a window should float
|
|
Scratch.makeScratch(meta_window);
|
|
return;
|
|
}
|
|
if(space.indexOf(meta_window) < 0 && add_filter(meta_window, true)) {
|
|
// Using add_handler is unreliable since it interacts with focus.
|
|
space.push(meta_window);
|
|
}
|
|
})
|
|
|
|
let tabList = global.display.get_tab_list(Meta.TabList.NORMAL, workspace)
|
|
.filter(metaWindow => { return space.indexOf(metaWindow) !== -1; });
|
|
if (tabList[0]) {
|
|
space.selectedWindow = tabList[0]
|
|
ensure_viewport(space, space.selectedWindow);
|
|
}
|
|
}
|
|
|
|
function toggle_maximize_horizontally(meta_window) {
|
|
meta_window = meta_window || global.display.focus_window;
|
|
|
|
// TODO: make some sort of animation
|
|
// Note: should investigate best-practice for attaching extension-data to meta_windows
|
|
if(meta_window.unmaximized_rect) {
|
|
let unmaximized_rect = meta_window.unmaximized_rect;
|
|
meta_window.move_resize_frame(true,
|
|
unmaximized_rect.x, unmaximized_rect.y,
|
|
unmaximized_rect.width, unmaximized_rect.height)
|
|
meta_window.unmaximized_rect = undefined;
|
|
} else {
|
|
let frame = meta_window.get_frame_rect();
|
|
meta_window.unmaximized_rect = frame;
|
|
meta_window.move_resize_frame(true, minimumMargin, frame.y, primary.width - minimumMargin*2, frame.height);
|
|
}
|
|
// We've mutated the space, so need to force the ensure
|
|
ensure_viewport(spaces.spaceOfWindow(meta_window), meta_window, true);
|
|
}
|
|
|
|
function tileVisible(metaWindow) {
|
|
metaWindow = metaWindow || global.display.focus_window;
|
|
let space = spaces.spaceOfWindow(metaWindow);
|
|
if (!space)
|
|
return;
|
|
|
|
let active = space.filter(isUnStacked);
|
|
let requiredWidth =
|
|
utils.sum(active.map(mw => mw.get_frame_rect().width))
|
|
+ (active.length-1)*window_gap + minimumMargin*2;
|
|
let deficit = requiredWidth - primary.width;
|
|
if (deficit > 0) {
|
|
let perWindowReduction = Math.ceil(deficit/active.length);
|
|
active.forEach(mw => {
|
|
let frame = mw.get_frame_rect();
|
|
mw.move_resize_frame(true, frame.x, frame.y, frame.width - perWindowReduction, frame.height);
|
|
});
|
|
|
|
}
|
|
move_to(space, active[0], { x: minimumMargin, y: active[0].get_frame_rect().y });
|
|
}
|
|
|
|
function cycleWindowWidth(metaWindow) {
|
|
const gr = 1/1.618;
|
|
const ratios = [(1-gr), 1/2, gr];
|
|
|
|
function findNext(tr) {
|
|
// Find the first ratio that is significantly bigger than 'tr'
|
|
for (let i = 0; i < ratios.length; i++) {
|
|
let r = ratios[i]
|
|
if (tr <= r) {
|
|
if (tr/r > 0.9) {
|
|
return (i+1) % ratios.length;
|
|
} else {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
return 0; // cycle
|
|
}
|
|
let frame = metaWindow.get_frame_rect();
|
|
let availableWidth = primary.width - minimumMargin*2;
|
|
let r = frame.width / availableWidth;
|
|
let nextW = Math.floor(ratios[findNext(r)]*availableWidth);
|
|
metaWindow.move_resize_frame(true, frame.x, frame.y, nextW, frame.height);
|
|
ensure_viewport(spaces.spaceOfWindow(metaWindow), metaWindow, true);
|
|
|
|
delete metaWindow.unmaximized_rect;
|
|
}
|