/* * GML - Go QML * * The MIT License (MIT) * * Copyright (c) 2019 Roland Singer * Copyright (c) 2019 Sebastian Borchers * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package build import ( "os" "text/template" ) var qtProTmpl = template.Must(template.New("t").Parse(qtProData)) func prepareQtProject(ctx *Context) (err error) { // Create or open the config file. f, err := os.Create(ctx.QtProFile) if err != nil { return } defer func() { derr := f.Close() if derr != nil && err == nil { err = derr } }() return qtProTmpl.Execute(f, &ctx) } const qtProData = ` QT += core qml quick {{ .QTModules }} TEMPLATE = lib {{ if .DebugBuild -}} CONFIG += debug staticlib c++11 {{- else -}} CONFIG += release staticlib c++11 {{- end}} win32|win64 { {{ if .DebugBuild -}} Debug:DESTDIR = {{.BuildDir}} {{- else -}} Release:DESTDIR = {{.BuildDir}} {{- end}} } INCLUDEPATH += {{.GmlBindingDir}}/headers HEADERS += {{.GmlBindingHeadersDir}}/*.h {{.GmlBindingSourcesDir}}/*.h {{.CGenDir}}/*.h {{.CPPGenDir}}/*.h SOURCES += {{.GmlBindingSourcesDir}}/*.cpp {{.CPPGenDir}}/*.cpp RESOURCES += {{.QMLResFile}} OBJECTS_DIR = {{.BuildDir}} MOC_DIR = {{.BuildDir}} UI_DIR = {{.BuildDir}} DESTDIR = {{.BuildDir}} TARGET = gml `