WrapperT.configure() modified

This commit is contained in:
gineshidalgo99
2018-09-26 21:29:41 -04:00
parent 25a05f5e9d
commit 18f352d344
19 changed files with 265 additions and 420 deletions
@@ -215,7 +215,7 @@ public:
}
};
int openPoseTutorialWrapper2()
int tutorialApiCpp9()
{
try
{
@@ -253,8 +253,6 @@ int openPoseTutorialWrapper2()
const auto multipleView = (FLAGS_3d || FLAGS_3d_views > 1);
// Enabling Google Logging
const bool enableGoogleLogging = true;
// Logging
op::log("", op::Priority::Low, __LINE__, __FUNCTION__, __FILE__);
// Initializing the user custom classes
// Frames producer (e.g. video, webcam, ...)
@@ -264,6 +262,8 @@ int openPoseTutorialWrapper2()
// GUI (Display)
auto wUserOutput = std::make_shared<WUserOutput>();
// OpenPose wrapper
op::log("Configuring OpenPose...", op::Priority::High);
op::WrapperT<std::vector<UserDatum>> opWrapperT;
// Add custom input
const auto workerInputOnNewThread = false;
@@ -274,26 +274,30 @@ int openPoseTutorialWrapper2()
// Add custom output
const auto workerOutputOnNewThread = true;
opWrapperT.setWorker(op::WorkerType::Output, wUserOutput, workerOutputOnNewThread);
// Configure OpenPose
op::log("Configuring OpenPose wrapper...", op::Priority::Low, __LINE__, __FUNCTION__, __FILE__);
// Pose configuration (use WrapperStructPose{} for default and recommended configuration)
const op::WrapperStructPose wrapperStructPose{
!FLAGS_body_disable, netInputSize, outputSize, keypointScale, FLAGS_num_gpu, FLAGS_num_gpu_start,
FLAGS_scale_number, (float)FLAGS_scale_gap, op::flagsToRenderMode(FLAGS_render_pose, multipleView),
poseModel, !FLAGS_disable_blending, (float)FLAGS_alpha_pose, (float)FLAGS_alpha_heatmap,
FLAGS_part_to_show, FLAGS_model_folder, heatMapTypes, heatMapScale, FLAGS_part_candidates,
(float)FLAGS_render_threshold, FLAGS_number_people_max, enableGoogleLogging};
opWrapperT.configure(wrapperStructPose);
// Face configuration (use op::WrapperStructFace{} to disable it)
const op::WrapperStructFace wrapperStructFace{
FLAGS_face, faceNetInputSize, op::flagsToRenderMode(FLAGS_face_render, multipleView, FLAGS_render_pose),
(float)FLAGS_face_alpha_pose, (float)FLAGS_face_alpha_heatmap, (float)FLAGS_face_render_threshold};
opWrapperT.configure(wrapperStructFace);
// Hand configuration (use op::WrapperStructHand{} to disable it)
const op::WrapperStructHand wrapperStructHand{
FLAGS_hand, handNetInputSize, FLAGS_hand_scale_number, (float)FLAGS_hand_scale_range, FLAGS_hand_tracking,
op::flagsToRenderMode(FLAGS_hand_render, multipleView, FLAGS_render_pose), (float)FLAGS_hand_alpha_pose,
(float)FLAGS_hand_alpha_heatmap, (float)FLAGS_hand_render_threshold};
opWrapperT.configure(wrapperStructHand);
// Extra functionality configuration (use op::WrapperStructExtra{} to disable it)
const op::WrapperStructExtra wrapperStructExtra{
FLAGS_3d, FLAGS_3d_min_views, FLAGS_identification, FLAGS_tracking, FLAGS_ik_threads};
opWrapperT.configure(wrapperStructExtra);
// Consumer (comment or use default argument to disable any output)
const auto displayMode = op::DisplayMode::NoDisplay;
const bool guiVerbose = false;
@@ -304,36 +308,15 @@ int openPoseTutorialWrapper2()
FLAGS_write_coco_foot_json, FLAGS_write_images, FLAGS_write_images_format, FLAGS_write_video,
FLAGS_camera_fps, FLAGS_write_heatmaps, FLAGS_write_heatmaps_format, FLAGS_write_video_adam,
FLAGS_write_bvh, FLAGS_udp_host, FLAGS_udp_port};
// Configure wrapper
opWrapperT.configure(wrapperStructPose, wrapperStructFace, wrapperStructHand, wrapperStructExtra,
op::WrapperStructInput{}, wrapperStructOutput);
opWrapperT.configure(wrapperStructOutput);
// Set to single-thread (for sequential processing and/or debugging and/or reducing latency)
if (FLAGS_disable_multi_thread)
opWrapperT.disableMultiThreading();
// Start, run, and stop processing - exec() blocks this thread until OpenPose wrapper has finished
op::log("Starting thread(s)...", op::Priority::High);
// Two different ways of running the program on multithread environment
// Start, run & stop threads - it blocks this thread until all others have finished
opWrapperT.exec();
// Option b) Keeping this thread free in case you want to do something else meanwhile, e.g. profiling the GPU memory
// // VERY IMPORTANT NOTE: if OpenCV is compiled with Qt support, this option will not work. Qt needs the main
// // thread to plot visual results, so the final GUI (which uses OpenCV) would return an exception similar to:
// // `QMetaMethod::invoke: Unable to invoke methods with return values in queued connections`
// // Start threads
// opWrapperT.start();
// // Profile used GPU memory
// // 1: wait ~10sec so the memory has been totally loaded on GPU
// // 2: profile the GPU memory
// std::this_thread::sleep_for(std::chrono::milliseconds{1000});
// op::log("Random task here...", op::Priority::High);
// // Keep program alive while running threads
// while (opWrapperT.isRunning())
// std::this_thread::sleep_for(std::chrono::milliseconds{33});
// // Stop and join threads
// op::log("Stopping thread(s)", op::Priority::High);
// opWrapperT.stop();
// Measuring total time
const auto now = std::chrono::high_resolution_clock::now();
const auto totalTimeSec = (double)std::chrono::duration_cast<std::chrono::nanoseconds>(now-timerBegin).count()
@@ -357,6 +340,6 @@ int main(int argc, char *argv[])
// Parsing command line flags
gflags::ParseCommandLineFlags(&argc, &argv, true);
// Running openPoseTutorialWrapper2
return openPoseTutorialWrapper2();
// Running tutorialApiCpp9
return tutorialApiCpp9();
}