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Changes for Python and Unity binds
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@@ -108,12 +108,12 @@ int tutorialApiCpp6()
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if (!FLAGS_write_keypoint.empty())
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op::log("Flag `write_keypoint` is deprecated and will eventually be removed."
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" Please, use `write_json` instead.", op::Priority::Max);
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// keypointScale
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const auto keypointScale = op::flagsToScaleMode(FLAGS_keypoint_scale);
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// keypointScaleMode
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const auto keypointScaleMode = op::flagsToScaleMode(FLAGS_keypoint_scale);
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// heatmaps to add
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const auto heatMapTypes = op::flagsToHeatMaps(FLAGS_heatmaps_add_parts, FLAGS_heatmaps_add_bkg,
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FLAGS_heatmaps_add_PAFs);
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const auto heatMapScale = op::flagsToHeatMapScaleMode(FLAGS_heatmaps_scale);
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const auto heatMapScaleMode = op::flagsToHeatMapScaleMode(FLAGS_heatmaps_scale);
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// >1 camera view?
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const auto multipleView = (FLAGS_3d || FLAGS_3d_views > 1 || FLAGS_flir_camera);
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// Enabling Google Logging
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@@ -132,10 +132,10 @@ int tutorialApiCpp6()
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// Pose configuration (use WrapperStructPose{} for default and recommended configuration)
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const op::WrapperStructPose wrapperStructPose{
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!FLAGS_body_disable, netInputSize, outputSize, keypointScale, FLAGS_num_gpu, FLAGS_num_gpu_start,
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!FLAGS_body_disable, netInputSize, outputSize, keypointScaleMode, FLAGS_num_gpu, FLAGS_num_gpu_start,
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FLAGS_scale_number, (float)FLAGS_scale_gap, op::flagsToRenderMode(FLAGS_render_pose, multipleView),
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poseModel, !FLAGS_disable_blending, (float)FLAGS_alpha_pose, (float)FLAGS_alpha_heatmap,
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FLAGS_part_to_show, FLAGS_model_folder, heatMapTypes, heatMapScale, FLAGS_part_candidates,
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FLAGS_part_to_show, FLAGS_model_folder, heatMapTypes, heatMapScaleMode, FLAGS_part_candidates,
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(float)FLAGS_render_threshold, FLAGS_number_people_max, FLAGS_maximize_positives, FLAGS_fps_max,
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FLAGS_prototxt_path, FLAGS_caffemodel_path, enableGoogleLogging};
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opWrapperT.configure(wrapperStructPose);
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