22 Commits
Author SHA1 Message Date
Gines Hidalgo 4e86626143 Simplified output doc and more examples in demo_quick_start
Signed-off-by: Gines Hidalgo <gineshidalgo99@gmail.com>
2020-11-22 14:12:27 -05:00
Gines Hidalgo 8d2f3a88f1 Improved demo_quick_start.md
Signed-off-by: Gines Hidalgo <gineshidalgo99@gmail.com>
2020-11-21 01:14:42 -05:00
Gines Hidalgo 3a7cd1dbde Deprecated non-API examples and further simplified readme/doc
Signed-off-by: Gines Hidalgo <gineshidalgo99@gmail.com>
2020-11-20 23:21:53 -05:00
Gines Hidalgo f20d5ee0e7 Doc further ordered and restructured
Signed-off-by: Gines Hidalgo <gineshidalgo99@gmail.com>
2020-11-19 19:57:00 -05:00
Gines Hidalgo 1d46c088fc Doc ordered in a more intuitive way
Signed-off-by: Gines Hidalgo <gineshidalgo99@gmail.com>
2020-11-19 00:42:23 -05:00
Gines Hidalgo d5d3427414 OpenCV (so all 3rdparty deps) removed from headers 2019-10-06 20:46:48 -04:00
Gines Hidalgo b3aceed8e0 Added training code repo info 2019-09-30 22:09:57 -04:00
gineshidalgo99 665b23e51b Removed boost and caffe deps from headers 2019-02-02 19:39:51 -05:00
gineshidalgo99 4151a1963b Changes for Python and Unity binds 2019-01-12 16:31:58 -05:00
gineshidalgo99 7a4fb5a2d8 Calibration: Improved and added BA steps to doc 2018-12-20 18:09:19 -05:00
gineshidalgo99 8e4cd8052f Removed compiler warning 2018-12-19 21:55:15 -05:00
gineshidalgo99 5e414030c8 Added foot dataset and new paper link 2018-12-17 17:25:53 -05:00
gineshidalgo99 1a544a83e8 Experimental tracking released 2018-09-05 19:52:10 -04:00
gineshidalgo99 6f90b30dc7 Updated doc 2018-07-19 16:53:56 +02:00
GinesandGitHub 62eebd63ca Accumulated improvements and bug fixes (#675)
* Adam added

* Cleaned adam.cpp

* Added BVH file writer

* Finished adam.cpp

* Bvh and adam mesh avi with flags

* reverse X

* fix left/right, write right first

* adding additional left_hand/right_hand

* fix left_hand/right_hand

* Forward Kinematics with Derivative

* Pulled from official hand_model

* BVH file duplicated

* Removed warnings

* Updated Adam

* x10 IK speed up

* Speed up for not computing Jac + smarter Jac copy

* Merged official with OP_adam

* Speed up of rendering and multi-thread with IK

* Updated from hand_model branch

* Cleaner examples

* Fixed new scale

* transmit json

* Cleaner adam.cpp

* Change

* Better doc

* Updated Adam code

* Working with latest code

* add foot fitting, head orientation fitting, set verbose for fitting

* Face also fitted

* t-pose improved

* small regularization for fingers

* Added extra wrist-fitting

* mouth/eyes openness

* Adam keeps last known 5 frames

* setting flags for init output, rendering options

* set a flag for zoom in

* Cleaner code

* Cleaner adam.cpp

* Fixed typo

* dist from root to foot

* AdamFast multi-threaded

* Added new element

* Cleaner code

* Cleaned warnings + less params shared

* Almost multi-threaded

* JointAngleEstimation class

* Adam mostly integrated inside OpenPose

* Recovered forgotten changes

* Write video as Adam added

* BVH writer as class

* So Adam.cpp directly runs

* Cleaner code

* Updated code

* Face and hand can be disabled

* Switched shorcuts for channel selection

* Notify user when pose value changes

* BODY_25 as main one

* BODY_25 as main one

* Flag write_keypoint_json removed

* Foot also fit

* keep preivous param when joint target missing

* Freeze last known pose by default

* Added final BODY_25 model

* adam facial expression

* show_joint turn off everything

* Mini-bug fixed in wrapper

* Deprecated issue solved

* Adam_fast_fit_init speed up

* Donglai's advice

* optional face fitting/joint angle keeping for arm only/multistage fitting flag

* Fast solver option

* Latest adam.cpp

* Asio removed

* Better doc

* Improved calib

* Cleaned SPinnaker

* add a hand_enabled flag in Adam_FastFit_Initialized

* remove extra transpose & 180d rotation in BVHWriter

* UDP as own class

* Fixed bug

* Renamed some flags

* Faster 3d triangulation with outlier warning

* 3-D only if accurated enough

* More strict outlier detection + incorporated handEnabled flag from IK

* Non-linear 3d keypoint not done if outlier

* Added BODY_65

* BODY_65 & visualization working

* save computation when rigid body

* joint angle keeping for knees & joint angle keeping trick for leg again

* BODY_25 auto-downloaded

* Cleanring eigen

* Git pulled

* cut face fitting time by half

* BODY_65 support for Adam

* Updated doc

* Ransac added but commented out

* Ransac working

* RANSaC improved

* fix face fitting out of bound error

* No weird artifacts if no people

* final speed up && twist detection

* New Queue workers: Splitter/Assembler

* Latency highly reduced for multi-view

* Highly reduced latency without out-of-memory

* Fixed 3-d bug

* IdExtractor handles splitted frame

* Foot not rendered standalone

* Rm adam

* Disabled in CMake
2018-06-25 19:36:01 -06:00
gineshidalgo99 896167d317 Doc improved, Mac bug fixed 2018-06-24 14:58:55 -04:00
gineshidalgo99 f7a03b686b Removed warnings 2018-06-18 03:14:25 -04:00
gineshidalgo99 e97541672e Mac version released, Ubuntu fix 2018-06-01 19:14:11 -04:00
David LyandGines bc8cf6ccd7 Fixed doc typo (#616) 2018-05-28 19:50:03 -04:00
gineshidalgo99 e3b8052401 CPU version released 2018-03-20 15:18:07 -04:00
gineshidalgo99 cc48ee3e24 CPU rendering if video/image multi-camera 2018-03-07 11:50:39 -05:00
gineshidalgo99 b33151f30f Rendering allows custom keypoint scaling 2018-01-12 09:48:58 -05:00