Files
openpose/html/classes.html

204 lines
45 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.6"/>
<title>OpenPose: Class Index</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript">
$(document).ready(initResizable);
$(window).load(resizeHeight);
</script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
$(document).ready(function() { searchBox.OnSelectItem(0); });
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td style="padding-left: 0.5em;">
<div id="projectname">OpenPose
&#160;<span id="projectnumber">1.0.0rc2</span>
</div>
<div id="projectbrief">OpenPose: A Real-Time Multi-Person Key-Point Detection And Multi-Threading C++ Library</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.6 -->
<script type="text/javascript">
var searchBox = new SearchBox("searchBox", "search",false,'Search');
</script>
<div id="navrow1" class="tabs">
<ul class="tablist">
<li><a href="index.html"><span>Main&#160;Page</span></a></li>
<li><a href="namespaces.html"><span>Namespaces</span></a></li>
<li class="current"><a href="annotated.html"><span>Classes</span></a></li>
<li><a href="files.html"><span>Files</span></a></li>
<li>
<div id="MSearchBox" class="MSearchBoxInactive">
<span class="left">
<img id="MSearchSelect" src="search/mag_sel.png"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
alt=""/>
<input type="text" id="MSearchField" value="Search" accesskey="S"
onfocus="searchBox.OnSearchFieldFocus(true)"
onblur="searchBox.OnSearchFieldFocus(false)"
onkeyup="searchBox.OnSearchFieldChange(event)"/>
</span><span class="right">
<a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
</span>
</div>
</li>
</ul>
</div>
<div id="navrow2" class="tabs2">
<ul class="tablist">
<li><a href="annotated.html"><span>Class&#160;List</span></a></li>
<li class="current"><a href="classes.html"><span>Class&#160;Index</span></a></li>
<li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
<li><a href="functions.html"><span>Class&#160;Members</span></a></li>
</ul>
</div>
</div><!-- top -->
<div id="side-nav" class="ui-resizable side-nav-resizable">
<div id="nav-tree">
<div id="nav-tree-contents">
<div id="nav-sync" class="sync"></div>
</div>
</div>
<div id="splitbar" style="-moz-user-select:none;"
class="ui-resizable-handle">
</div>
</div>
<script type="text/javascript">
$(document).ready(function(){initNavTree('classes.html','');});
</script>
<div id="doc-content">
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Namespaces</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark">&#160;</span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark">&#160;</span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(10)"><span class="SelectionMark">&#160;</span>Macros</a></div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div class="header">
<div class="headertitle">
<div class="title">Class Index</div> </div>
</div><!--header-->
<div class="contents">
<div class="qindex"><a class="qindex" href="#letter_A">A</a>&#160;|&#160;<a class="qindex" href="#letter_B">B</a>&#160;|&#160;<a class="qindex" href="#letter_C">C</a>&#160;|&#160;<a class="qindex" href="#letter_D">D</a>&#160;|&#160;<a class="qindex" href="#letter_E">E</a>&#160;|&#160;<a class="qindex" href="#letter_F">F</a>&#160;|&#160;<a class="qindex" href="#letter_G">G</a>&#160;|&#160;<a class="qindex" href="#letter_H">H</a>&#160;|&#160;<a class="qindex" href="#letter_I">I</a>&#160;|&#160;<a class="qindex" href="#letter_J">J</a>&#160;|&#160;<a class="qindex" href="#letter_K">K</a>&#160;|&#160;<a class="qindex" href="#letter_L">L</a>&#160;|&#160;<a class="qindex" href="#letter_M">M</a>&#160;|&#160;<a class="qindex" href="#letter_N">N</a>&#160;|&#160;<a class="qindex" href="#letter_O">O</a>&#160;|&#160;<a class="qindex" href="#letter_P">P</a>&#160;|&#160;<a class="qindex" href="#letter_Q">Q</a>&#160;|&#160;<a class="qindex" href="#letter_R">R</a>&#160;|&#160;<a class="qindex" href="#letter_S">S</a>&#160;|&#160;<a class="qindex" href="#letter_T">T</a>&#160;|&#160;<a class="qindex" href="#letter_U">U</a>&#160;|&#160;<a class="qindex" href="#letter_V">V</a>&#160;|&#160;<a class="qindex" href="#letter_W">W</a></div>
<table style="margin: 10px; white-space: nowrap;" align="center" width="95%" border="0" cellspacing="0" cellpadding="0">
<tr><td rowspan="2" valign="bottom"><a name="letter_A"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;A&#160;&#160;</div></td></tr></table>
</td><td rowspan="2" valign="bottom"><a name="letter_H"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;H&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_net.html">Net</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_S"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;S&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_w_hand_detector.html">WHandDetector</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_net_caffe.html">NetCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_hand_detector_from_txt.html">WHandDetectorFromTxt</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_array.html">Array</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_hand_cpu_renderer.html">HandCpuRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_net_open_cv.html">NetOpenCv</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_sampler.html">Sampler</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_hand_detector_tracking.html">WHandDetectorTracking</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_B"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;B&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_hand_detector.html">HandDetector</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_nms_caffe.html">NmsCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_scale_and_size_extractor.html">ScaleAndSizeExtractor</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_hand_detector_update.html">WHandDetectorUpdate</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_hand_detector_from_txt.html">HandDetectorFromTxt</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_O"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;O&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_spinnaker_wrapper.html">SpinnakerWrapper</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_hand_extractor_net.html">WHandExtractorNet</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcaffe_1_1_blob.html">Blob</a> (<a class="el" href="namespacecaffe.html">caffe</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_hand_extractor_caffe.html">HandExtractorCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_sub_thread.html">SubThread</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_hand_renderer.html">WHandRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_body_part_connector_caffe.html">BodyPartConnectorCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_hand_extractor_net.html">HandExtractorNet</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_op_output_to_cv_mat.html">OpOutputToCvMat</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_sub_thread_no_queue.html">SubThreadNoQueue</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_hand_saver.html">WHandSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_buffer.html">Buffer</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_hand_gpu_renderer.html">HandGpuRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_P"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;P&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_sub_thread_queue_in.html">SubThreadQueueIn</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_heat_map_saver.html">WHeatMapSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_buffer_g_l.html">BufferGL</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_hand_renderer.html">HandRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_sub_thread_queue_in_out.html">SubThreadQueueInOut</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_id_generator.html">WIdGenerator</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_buffer_render_g_l.html">BufferRenderGL</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_heat_map_saver.html">HeatMapSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_people_json_saver.html">PeopleJsonSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_sub_thread_queue_out.html">SubThreadQueueOut</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_image_saver.html">WImageSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_C"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;C&#160;&#160;</div></td></tr></table>
</td><td rowspan="2" valign="bottom"><a name="letter_I"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;I&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="structop_1_1_person_entry.html">PersonEntry</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_allocator.html">SVMAllocator</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_keep_top_n_people.html">WKeepTopNPeople</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_person_id_extractor.html">PersonIdExtractor</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_allocator_3_01void_00_01_s_v_m_trait_01_4.html">SVMAllocator&lt; void, SVMTrait &gt;</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_keypoint_scaler.html">WKeypointScaler</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_camera_parameter_reader.html">CameraParameterReader</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_image.html">Image</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_person_tracker.html">PersonTracker</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_trait_atomic.html">SVMTraitAtomic</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_op_output_to_cv_mat.html">WOpOutputToCvMat</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_coco_json_saver.html">CocoJsonSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_image1_d.html">Image1D</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_person_tracker_entry.html">PersonTrackerEntry</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_trait_coarse.html">SVMTraitCoarse</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_worker.html">Worker</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_command_queue.html">CommandQueue</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_image1_d_array.html">Image1DArray</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_pipe.html">Pipe</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_trait_fine.html">SVMTraitFine</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_worker_consumer.html">WorkerConsumer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_context.html">Context</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_image1_d_buffer.html">Image1DBuffer</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_platform.html">Platform</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1detail_1_1_s_v_m_trait_null.html">SVMTraitNull</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_worker_producer.html">WorkerProducer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_cv_mat_to_op_input.html">CvMatToOpInput</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_image2_d.html">Image2D</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_point.html">Point</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_trait_read_only.html">SVMTraitReadOnly</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_people_json_saver.html">WPeopleJsonSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_cv_mat_to_op_output.html">CvMatToOpOutput</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_image2_d_array.html">Image2DArray</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_pointer_container_greater.html">PointerContainerGreater</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_trait_read_write.html">SVMTraitReadWrite</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_person_id_extractor.html">WPersonIdExtractor</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_D"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;D&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classcl_1_1_image3_d.html">Image3D</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_pointer_container_less.html">PointerContainerLess</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_s_v_m_trait_write_only.html">SVMTraitWriteOnly</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_pose_extractor.html">WPoseExtractor</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_image_directory_reader.html">ImageDirectoryReader</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_pose_cpu_renderer.html">PoseCpuRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_T"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;T&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_w_pose_extractor_net.html">WPoseExtractorNet</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structop_1_1_datum.html">Datum</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1_image_format.html">ImageFormat</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_pose_extractor.html">PoseExtractor</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_pose_renderer.html">WPoseRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_datum_producer.html">DatumProducer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_image_g_l.html">ImageGL</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_pose_extractor_caffe.html">PoseExtractorCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_thread.html">Thread</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_pose_saver.html">WPoseSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1detail_1_1_deleter.html">Deleter</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_image_saver.html">ImageSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_pose_extractor_net.html">PoseExtractorNet</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_thread_manager.html">ThreadManager</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_pose_triangulation.html">WPoseTriangulation</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_device.html">Device</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_ip_camera_reader.html">IpCameraReader</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_pose_gpu_renderer.html">PoseGpuRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_U"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;U&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_w_queue_assembler.html">WQueueAssembler</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_device_command_queue.html">DeviceCommandQueue</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_J"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;J&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_pose_renderer.html">PoseRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_queue_orderer.html">WQueueOrderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_E"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;E&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_pose_triangulation.html">PoseTriangulation</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_udp_sender.html">UdpSender</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1detail_1_1_wrapper.html">Wrapper</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_json_ofstream.html">JsonOfstream</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_priority_queue.html">PriorityQueue</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_user_event.html">UserEvent</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1detail_1_1_wrapper_3_01cl__device__id_01_4.html">Wrapper&lt; cl_device_id &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_enqueue_args.html">EnqueueArgs</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_K"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;K&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_producer.html">Producer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_V"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;V&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="structop_1_1_wrapper_struct_extra.html">WrapperStructExtra</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_event.html">Event</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_profiler.html">Profiler</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_wrapper_struct_face.html">WrapperStructFace</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_F"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;F&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_keep_top_n_people.html">KeepTopNPeople</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_program.html">Program</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_verbose_printer.html">VerbosePrinter</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_wrapper_struct_gui.html">WrapperStructGui</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classcl_1_1_kernel.html">Kernel</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_Q"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;Q&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_video_capture_reader.html">VideoCaptureReader</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_wrapper_struct_hand.html">WrapperStructHand</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_face_cpu_renderer.html">FaceCpuRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_kernel_argument_handler.html">KernelArgumentHandler</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_video_reader.html">VideoReader</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_wrapper_struct_input.html">WrapperStructInput</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_face_detector.html">FaceDetector</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_kernel_argument_handler_3_01cl_1_1_device_command_queue_00_01void_01_4.html">KernelArgumentHandler&lt; cl::DeviceCommandQueue, void &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_queue.html">Queue</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_video_saver.html">VideoSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_wrapper_struct_output.html">WrapperStructOutput</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_face_detector_open_c_v.html">FaceDetectorOpenCV</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_kernel_argument_handler_3_01_local_space_arg_00_01void_01_4.html">KernelArgumentHandler&lt; LocalSpaceArg, void &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_queue_base.html">QueueBase</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_W"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;W&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="structop_1_1_wrapper_struct_pose.html">WrapperStructPose</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_face_extractor_caffe.html">FaceExtractorCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_kernel_argument_handler_3_01_t_00_01typename_01std_1_1enable__if_3_01std_cb5bfaca8096193f715a7bbe8a3fa84f.html">KernelArgumentHandler&lt; T, typename std::enable_if&lt; std::is_base_of&lt; cl::Memory, T &gt;::value &gt;::type &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_R"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;R&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="classop_1_1_wrapper_t.html">WrapperT</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_face_extractor_net.html">FaceExtractorNet</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_kernel_argument_handler_3_01_t_00_01typename_01std_1_1enable__if_3_9std_10affa824618af864313998f2e6bcf08f.html">KernelArgumentHandler&lt; T, typename std::enable_if&lt;!std::is_base_of&lt; cl::Memory, T &gt;::value &gt;::type &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_coco_json_saver.html">WCocoJsonSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_scale_and_size_extractor.html">WScaleAndSizeExtractor</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_face_gpu_renderer.html">FaceGpuRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_kernel_functor.html">KernelFunctor</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structop_1_1_rectangle.html">Rectangle</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_cv_mat_to_op_input.html">WCvMatToOpInput</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_udp_sender.html">WUdpSender</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_face_renderer.html">FaceRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_keypoint_saver.html">KeypointSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler.html">ReferenceHandler</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_cv_mat_to_op_output.html">WCvMatToOpOutput</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_verbose_printer.html">WVerbosePrinter</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_file_saver.html">FileSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_keypoint_scaler.html">KeypointScaler</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__command__queue_01_4.html">ReferenceHandler&lt; cl_command_queue &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_datum_producer.html">WDatumProducer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_video_saver.html">WVideoSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_flir_reader.html">FlirReader</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_L"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;L&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__context_01_4.html">ReferenceHandler&lt; cl_context &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_webcam_reader.html">WebcamReader</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_video_saver3_d.html">WVideoSaver3D</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_frame_displayer.html">FrameDisplayer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__device__id_01_4.html">ReferenceHandler&lt; cl_device_id &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_face_detector.html">WFaceDetector</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_m"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;m&#160;&#160;</div></td></tr></table>
</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_G"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;G&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="structcl_1_1_local_space_arg.html">LocalSpaceArg</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__event_01_4.html">ReferenceHandler&lt; cl_event &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_face_detector_open_c_v.html">WFaceDetectorOpenCV</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td rowspan="2" valign="bottom"><a name="letter_M"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;M&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__kernel_01_4.html">ReferenceHandler&lt; cl_kernel &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_face_extractor_net.html">WFaceExtractorNet</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1compatibility_1_1make__kernel.html">make_kernel</a> (<a class="el" href="namespacecl_1_1compatibility.html">cl::compatibility</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="structcl_1_1detail_1_1_get_info_functor0.html">GetInfoFunctor0</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__mem_01_4.html">ReferenceHandler&lt; cl_mem &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_face_renderer.html">WFaceRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_p"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;p&#160;&#160;</div></td></tr></table>
</td></tr>
<tr><td valign="top"><a class="el" href="structcl_1_1detail_1_1_get_info_functor1.html">GetInfoFunctor1</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_maximum_caffe.html">MaximumCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__platform__id_01_4.html">ReferenceHandler&lt; cl_platform_id &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_face_saver.html">WFaceSaver</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_gpu_renderer.html">GpuRenderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_memory.html">Memory</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__program_01_4.html">ReferenceHandler&lt; cl_program &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_fps_max.html">WFpsMax</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1param__traits.html">param_traits</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_gui.html">Gui</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_N"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;N&#160;&#160;</div></td></tr></table>
</td><td valign="top"><a class="el" href="structcl_1_1detail_1_1_reference_handler_3_01cl__sampler_01_4.html">ReferenceHandler&lt; cl_sampler &gt;</a> (<a class="el" href="namespacecl_1_1detail.html">cl::detail</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_gui.html">WGui</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td rowspan="2" valign="bottom"><a name="letter_r"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah">&#160;&#160;r&#160;&#160;</div></td></tr></table>
</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_gui3_d.html">Gui3D</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_renderer.html">Renderer</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_gui3_d.html">WGui3D</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td></tr>
<tr><td valign="top"><a class="el" href="classop_1_1_gui_info_adder.html">GuiInfoAdder</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classcl_1_1_n_d_range.html">NDRange</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_resize_and_merge_caffe.html">ResizeAndMergeCaffe</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="classop_1_1_w_gui_info_adder.html">WGuiInfoAdder</a> (<a class="el" href="namespaceop.html">op</a>)&#160;&#160;&#160;</td><td valign="top"><a class="el" href="structcl_1_1_s_v_m_allocator_1_1rebind.html">SVMAllocator::rebind</a> (<a class="el" href="namespacecl.html">cl</a>)&#160;&#160;&#160;</td></tr>
<tr><td></td><td></td><td></td><td></td><td></td></tr>
</table>
<div class="qindex"><a class="qindex" href="#letter_A">A</a>&#160;|&#160;<a class="qindex" href="#letter_B">B</a>&#160;|&#160;<a class="qindex" href="#letter_C">C</a>&#160;|&#160;<a class="qindex" href="#letter_D">D</a>&#160;|&#160;<a class="qindex" href="#letter_E">E</a>&#160;|&#160;<a class="qindex" href="#letter_F">F</a>&#160;|&#160;<a class="qindex" href="#letter_G">G</a>&#160;|&#160;<a class="qindex" href="#letter_H">H</a>&#160;|&#160;<a class="qindex" href="#letter_I">I</a>&#160;|&#160;<a class="qindex" href="#letter_J">J</a>&#160;|&#160;<a class="qindex" href="#letter_K">K</a>&#160;|&#160;<a class="qindex" href="#letter_L">L</a>&#160;|&#160;<a class="qindex" href="#letter_M">M</a>&#160;|&#160;<a class="qindex" href="#letter_N">N</a>&#160;|&#160;<a class="qindex" href="#letter_O">O</a>&#160;|&#160;<a class="qindex" href="#letter_P">P</a>&#160;|&#160;<a class="qindex" href="#letter_Q">Q</a>&#160;|&#160;<a class="qindex" href="#letter_R">R</a>&#160;|&#160;<a class="qindex" href="#letter_S">S</a>&#160;|&#160;<a class="qindex" href="#letter_T">T</a>&#160;|&#160;<a class="qindex" href="#letter_U">U</a>&#160;|&#160;<a class="qindex" href="#letter_V">V</a>&#160;|&#160;<a class="qindex" href="#letter_W">W</a></div>
</div><!-- contents -->
</div><!-- doc-content -->
<!-- start footer part -->
<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
<ul>
<li class="footer">Generated by
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.6 </li>
</ul>
</div>
</body>
</html>