webgl2: Fix compatibility with lib.dom.d.ts in TypeScript 2.3 (#15994)

This commit is contained in:
Andy
2017-04-19 13:45:24 -07:00
committed by GitHub
parent 13496b9ac2
commit 3a18123b9e
+2 -2
View File
@@ -327,7 +327,7 @@ interface WebGL2RenderingContext extends WebGLRenderingContext {
// WebGL1 legacy entrypoints:
texImage2D(target: number, level: number, internalformat: number,
width: number, height: number, border: number, format: number,
type: number, pixels?: ArrayBufferView): void;
type: number, pixels?: ArrayBufferView | null): void;
texImage2D(target: number, level: number, internalformat: number,
format: number, type: number, source: ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void; // May throw DOMException
texImage2D(target: number, level: number, internalformat: number,
@@ -335,7 +335,7 @@ interface WebGL2RenderingContext extends WebGLRenderingContext {
texSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
width: number, height: number,
format: number, type: number, pixels?: ArrayBufferView): void;
format: number, type: number, pixels?: ArrayBufferView | null): void;
texSubImage2D(target: number, level: number, xoffset: number, yoffset: number,
format: number, type: number, source: ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void; // May throw DOMException
texSubImage2D(target: number, level: number, xoffset: number, yoffset: number,