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Merge pull request #24149 from phenomax/add-steam-totp-types
[steam-totp] Add types
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Vendored
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// Type definitions for steam-totp 2.0
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// Project: https://github.com/DoctorMcKay/node-steam-totp
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// Definitions by: Max Uetrecht <https://github.com/phenomax>
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// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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// TypeScript Version: 2.2
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/// <reference types="node" />
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export type TimeOffsetFunction = () => number;
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/**
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* Returns the current local Unix time
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* @param [timeOffset=0] - This many seconds will be added to the returned time
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* @returns the current local Unix time
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*/
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export function time(timeOffset?: number): number;
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/**
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* Generate a Steam-style TOTP authentication code.
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* @param secret - Your TOTP shared_secret as a Buffer, hex, or base64
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* @param [timeOffset=0] - If you know how far off your clock is from the Steam servers, put the offset here in seconds
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* @returns the generated auth code
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*/
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export function generateAuthCode(secret: string, timeOffset: number | TimeOffsetFunction): string;
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/**
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* Generate a Steam-style TOTP authentication code.
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* @param secret - Your TOTP shared_secret as a Buffer, hex, or base64
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* @param [timeOffset=0] - If you know how far off your clock is from the Steam servers, put the offset here in seconds
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* @returns the generated auth code
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*/
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export function getAuthCode(secret: string, timeOffset: number | TimeOffsetFunction): string;
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/**
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* Generate a base64 confirmation key for use with mobile trade confirmations. The key can only be used once.
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* @param identitySecret - The identity_secret that you received when enabling two-factor authentication
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* @param time - The Unix time for which you are generating this secret. Generally should be the current time.
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* @param tag - The tag which identifies what this request (and therefore key) will be for.
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* "conf" to load the confirmations page, "details" to load details about a trade, "allow" to confirm a trade, "cancel" to cancel it.
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* @returns the generated confirmation key
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*/
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export function generateConfirmationKey(identitySecret: Buffer | string, time: number, tag: string): string;
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/**
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* Generate a base64 confirmation key for use with mobile trade confirmations. The key can only be used once.
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* @param identitySecret - The identity_secret that you received when enabling two-factor authentication
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* @param time - The Unix time for which you are generating this secret. Generally should be the current time.
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* @param tag - The tag which identifies what this request (and therefore key) will be for.
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* "conf" to load the confirmations page, "details" to load details about a trade, "allow" to confirm a trade, "cancel" to cancel it.
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* @returns the generated confirmation key
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*/
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export function getConfirmationKey(identitySecret: Buffer | string, time: number, tag: string): string;
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/**
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* Requests the time offset from the Steam API.
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* @param callback - The result of the steam api request
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* @param [timeOffset=0] - If you know how far off your clock is from the Steam servers, put the offset here in seconds
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* @returns the time offset
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*/
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export function getTimeOffset(callback: (error: Error, offset?: number, elapsedTime?: number) => void): void;
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/**
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* Get a standardized device ID based on your SteamID.
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* @param steamID - Your SteamID, either as a string or as an object which has a toString() method that returns the SteamID
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* @returns the device ID
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*/
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export function getDeviceID(steamID: string | object): string;
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@@ -0,0 +1,3 @@
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import steamTotp = require('steam-totp');
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const time: number = steamTotp.time();
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@@ -0,0 +1,23 @@
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{
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"compilerOptions": {
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"module": "commonjs",
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"lib": [
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"es6"
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],
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"noImplicitAny": true,
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"noImplicitThis": true,
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"strictNullChecks": true,
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"strictFunctionTypes": true,
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"baseUrl": "../",
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"typeRoots": [
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"../"
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],
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"types": [],
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"noEmit": true,
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"forceConsistentCasingInFileNames": true
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},
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"files": [
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"index.d.ts",
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"steam-totp-tests.ts"
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]
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}
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@@ -0,0 +1 @@
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{ "extends": "dtslint/dt.json" }
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