add "setSize" method to WebGLRenderTarget

https://github.com/mrdoob/three.js/blob/master/src/renderers/WebGLRenderTarget.js#L40
This commit is contained in:
yutopp
2015-04-29 20:09:11 +09:00
parent f27b5185c9
commit a29ca9590b
+1
View File
@@ -4517,6 +4517,7 @@ declare module THREE {
generateMipmaps: boolean;
shareDepthFrom: any;
setSize(width: number, height: number): void;
clone(): WebGLRenderTarget;
dispose(): void;