[node-int64] Updating for missing methods, props and constructors (#20053)

* Supports constructing from number
  * Support the public buffer and offset properties
  * Support all method signatures of the setValue method
This commit is contained in:
Kevin Greene
2017-09-26 15:44:38 -07:00
committed by Mohamed Hegazy
parent b9c5f4a535
commit a9f4a8a9e6
2 changed files with 27 additions and 9 deletions
+11 -2
View File
@@ -1,25 +1,35 @@
// Type definitions for node-int64 v0.4.0
// Project: https://github.com/broofa/node-int64
// Definitions by: Benno Dreissig <https://github.com/x3cion>
// Kevin Greene <https://github.com/kevin-greene-ck>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
/// <reference types="node" />
declare class Int64 {
static MAX_INT: number;
static MIN_INT: number;
public buffer: Buffer;
public offset: number;
constructor(buffer: Buffer, offset?: number);
constructor(array: Uint8Array, offset?: number);
constructor(str: string);
constructor(num: number);
constructor(hi: number, lo: number);
_2scomp(): void;
// setValue(string) - A hexidecimal string
setValue(str: string): void;
// setValue(number) - Number (throws if n is outside int64 range)
setValue(num: number): void;
// setValue(hi, lo) - Raw bits as two 32-bit values
setValue(hi: number, lo: number): void;
toNumber(allowImprecise?: boolean): number;
valueOf(): number;
toString(radix?: number): string;
@@ -29,7 +39,6 @@ declare class Int64 {
compare(other: Int64): number;
equals(other: Int64): boolean;
inspect(): string;
}
export = Int64;
+16 -7
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@@ -9,30 +9,39 @@
// So let's create a couple Int64s using the above values ...
// Require, of course
let Int64 = require('node-int64');
import Int64 = require('node-int64');
// x's value is what we expect (the decimal value of 0x123456789)
let x = new Int64(0x123456789);
//!! [Int64 value:4886718345 octets:00 00 00 01 23 45 67 89]
// We can set the value as a number
let a: Int64 = new Int64(64);
// We can set the value as two numbers representing raw bits
let b: Int64 = new Int64(73876293, 827235);
// y's value is Infinity because it's outside the range of integer
// precision. But that's okay - it's still useful because it's internal
// representation (octets) is what we passed in
let y = new Int64('123456789abcdef0');
//!! [Int64 value:Infinity octets:12 34 56 78 9a bc de f0]
// Get the underlying Buffer object
let buffer: Buffer = y.buffer;
// Let's do some math. Int64's behave like Numbers. (Sorry, Int64 isn't
// for doing 64-bit integer arithmetic (yet) - it's just for carrying
// around int64 values
x + 1;
x.toNumber() + 1;
//!! 4886718346
y + 1;
y.toNumber() + 1;
//!! Infinity
// Int64 string operations ...
'value: ' + x;
'value: ' + x.toString();
//!! 'value: 4886718345'
'value: ' + y;
'value: ' + y.toString();
//!! 'value: Infinity'
x.toString(2);
//!! '100100011010001010110011110001001'
@@ -41,9 +50,9 @@ y.toString(2);
// Use JS's isFinite() method to see if the Int64 value is in the
// integer-precise range of JS values
isFinite(x);
isFinite(x.toNumber());
//!! true
isFinite(y);
isFinite(y.toNumber());
//!! false
// Get an octet string representation. (Yay, y is what we put in!)