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[node-int64] Updating for missing methods, props and constructors (#20053)
* Supports constructing from number * Support the public buffer and offset properties * Support all method signatures of the setValue method
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committed by
Mohamed Hegazy
parent
b9c5f4a535
commit
a9f4a8a9e6
Vendored
+11
-2
@@ -1,25 +1,35 @@
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// Type definitions for node-int64 v0.4.0
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// Project: https://github.com/broofa/node-int64
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// Definitions by: Benno Dreissig <https://github.com/x3cion>
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// Kevin Greene <https://github.com/kevin-greene-ck>
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// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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/// <reference types="node" />
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declare class Int64 {
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static MAX_INT: number;
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static MIN_INT: number;
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public buffer: Buffer;
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public offset: number;
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constructor(buffer: Buffer, offset?: number);
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constructor(array: Uint8Array, offset?: number);
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constructor(str: string);
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constructor(num: number);
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constructor(hi: number, lo: number);
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_2scomp(): void;
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// setValue(string) - A hexidecimal string
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setValue(str: string): void;
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// setValue(number) - Number (throws if n is outside int64 range)
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setValue(num: number): void;
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// setValue(hi, lo) - Raw bits as two 32-bit values
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setValue(hi: number, lo: number): void;
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toNumber(allowImprecise?: boolean): number;
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valueOf(): number;
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toString(radix?: number): string;
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@@ -29,7 +39,6 @@ declare class Int64 {
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compare(other: Int64): number;
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equals(other: Int64): boolean;
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inspect(): string;
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}
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export = Int64;
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@@ -9,30 +9,39 @@
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// So let's create a couple Int64s using the above values ...
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// Require, of course
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let Int64 = require('node-int64');
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import Int64 = require('node-int64');
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// x's value is what we expect (the decimal value of 0x123456789)
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let x = new Int64(0x123456789);
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//!! [Int64 value:4886718345 octets:00 00 00 01 23 45 67 89]
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// We can set the value as a number
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let a: Int64 = new Int64(64);
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// We can set the value as two numbers representing raw bits
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let b: Int64 = new Int64(73876293, 827235);
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// y's value is Infinity because it's outside the range of integer
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// precision. But that's okay - it's still useful because it's internal
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// representation (octets) is what we passed in
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let y = new Int64('123456789abcdef0');
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//!! [Int64 value:Infinity octets:12 34 56 78 9a bc de f0]
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// Get the underlying Buffer object
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let buffer: Buffer = y.buffer;
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// Let's do some math. Int64's behave like Numbers. (Sorry, Int64 isn't
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// for doing 64-bit integer arithmetic (yet) - it's just for carrying
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// around int64 values
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x + 1;
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x.toNumber() + 1;
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//!! 4886718346
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y + 1;
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y.toNumber() + 1;
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//!! Infinity
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// Int64 string operations ...
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'value: ' + x;
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'value: ' + x.toString();
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//!! 'value: 4886718345'
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'value: ' + y;
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'value: ' + y.toString();
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//!! 'value: Infinity'
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x.toString(2);
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//!! '100100011010001010110011110001001'
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@@ -41,9 +50,9 @@ y.toString(2);
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// Use JS's isFinite() method to see if the Int64 value is in the
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// integer-precise range of JS values
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isFinite(x);
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isFinite(x.toNumber());
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//!! true
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isFinite(y);
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isFinite(y.toNumber());
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//!! false
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// Get an octet string representation. (Yay, y is what we put in!)
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