[forge-viewer] Update clientToWorld return type (#38834)

* Update clientToWorld return type

* Use 4 spaces
This commit is contained in:
Robert Worman
2019-10-09 17:35:50 -07:00
committed by Armando Aguirre
parent 5a20473e6f
commit cc2b7b63c5
+3 -1
View File
@@ -779,7 +779,9 @@ declare namespace Autodesk {
leaveLiveReview(): void;
setModelUnits(modelUnits: any): void;
worldToClient(pt: THREE.Vector3): THREE.Vector3;
clientToWorld(clientX: number, clientY: number, ignoreTransparent: boolean): object;
clientToWorld(clientX: number, clientY: number, ignoreTransparent: boolean):
| null
| (Partial<Private.HitTestResult> & { point: THREE.Vector3, model: Model });
modelHasTopology(): boolean;
setSelectionColor(col: THREE.Color, selectionType: number): void;
set2dSelectionColor(col: THREE.Color, opacity: number): void;