mirror of
https://github.com/gosticks/DefinitelyTyped.git
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Vendored
+5
-4
@@ -2424,7 +2424,7 @@ declare module THREE {
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isIntersectionBox(box: Box3): boolean;
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clampPoint(point: Vector3, optionalTarget?: Vector3): Vector3;
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distanceToPoint(point: Vector3): number;
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getBoundingSphere(): Sphere;
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getBoundingSphere(optionalTarget?: Sphere): Sphere;
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intersect(box: Box3): Box3;
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union(box: Box3): Box3;
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applyMatrix4(matrix: Matrix4): Box3;
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@@ -5152,13 +5152,13 @@ declare module THREE {
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closePath(): void;
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getPoint(t: number): Vector;
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getLength(): number;
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getCurveLengths(): number;
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getCurveLengths(): number[];
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getBoundingBox(): BoundingBox;
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createPointsGeometry(divisions: number): Geometry;
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createSpacedPointsGeometry(divisions: number): Geometry;
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createGeometry(points: Vector2[]): Geometry;
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addWrapPath(bendpath: Path): void;
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getTransformedPoints(segments: number, bends?: Path): Vector2[];
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getTransformedPoints(segments: number, bends?: Path[]): Vector2[];
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getTransformedSpacedPoints(segments: number, bends?: Path[]): Vector2[];
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getWrapPoints(oldPts: Vector2[], path: Path): Vector2[];
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}
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@@ -5339,7 +5339,7 @@ declare module THREE {
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// Extras / Geomerties /////////////////////////////////////////////////////////////////////
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/**
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* CubeGeometry is the quadrilateral primitive geometry class. It is typically used for creating a cube or irregular quadrilateral of the dimensions provided within the (optional) 'width', 'height', & 'depth' constructor arguments.
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* BoxGeometry is the quadrilateral primitive geometry class. It is typically used for creating a cube or irregular quadrilateral of the dimensions provided within the (optional) 'width', 'height', & 'depth' constructor arguments.
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*/
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export class BoxGeometry extends Geometry {
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/**
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@@ -5380,6 +5380,7 @@ declare module THREE {
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thetaLength: number;
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}
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// deprecated
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export class CubeGeometry extends BoxGeometry {
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}
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