Commit Graph

1131 Commits

Author SHA1 Message Date
Ole Jørgen Brønner
b01d21484f Bugfix: Tolerate removal of monitor while extension is disabled
NPE in setMonitor if old monitor was gone on enable.

Eg. suspend, disconnect monitor, resume
2019-01-10 19:24:29 +01:00
Ole Jørgen Brønner
9287b349df Bugfix: toggle-maximize-width was broken for multimonitor configuration
Note: unmaximize is still broken if the window moved between monitors..
2019-01-10 17:33:30 +01:00
Tor Hedin Brønner
c8603d961a edgeoverlays: make it possible to mouse resize full width windows
Make sure the overlay is always at least 1 pixel wide, otherwise just cover the
windows at the edges.
2019-01-10 17:12:34 +01:00
Tor Hedin Brønner
75e66de782 keybind: super-t take window and place at final destination
This also fixes the rather strange behavior of super-ctrl-above_tab which
actually didn't move to the previous workspace.
2019-01-09 11:51:04 +01:00
Tor Hedin Brønner
98f1e02646 navigator: make getNavigator work in 'destroy'
Also emit success status.
2019-01-09 10:13:24 +01:00
Ole Jørgen Brønner
e0c9071ee4 Update vertical margin on 'window-gap' change 2019-01-06 16:32:41 +01:00
Ole Jørgen Brønner
4a927cc401 Never suppress showing of window actor when clone is deattached
This covers scratch windows too.

Note: Specifically fixes a bug where 'tilix --quake' didn't work. tilix creates
a "on all workspaces windows" that was hidden in showHandler and never shown
again
2019-01-06 14:40:58 +01:00
Ole Jørgen Brønner
492dc9ec15 Misc cleanup 2019-01-05 14:22:46 +01:00
Ole Jørgen Brønner
d5a7c81895 keybindings: cycle window height <super><shift>r 2019-01-05 12:52:52 +01:00
Tor Hedin Brønner
4eea221a39 keybindings: fix bindkey bindings for 3.30+
Keyhandlers doesn't take screen as the argument.
2019-01-05 12:08:43 +01:00
Ole Jørgen Brønner
e4916a434b examples/keybindings.js: cycle-height 2019-01-05 11:14:39 +01:00
Tor Hedin Brønner
a586b230b3 doc: update the Space documentation 2019-01-05 10:25:06 +01:00
Tor Hedin Brønner
2e83128c4f Add floating window's clones to their space.actor
Introduces `Space.addFloating` and `Space.removeFloating`. `startAnimate` and
`moveDone` takes care of showing the clone, syncing its position and hiding it.

This makes floating windows follow the workspace in the workspace carousel,
removing the rather ugly hack in `spaces.switchWorkspace` and simplifying
`showHandler`.
2019-01-05 10:25:06 +01:00
Tor Hedin Brønner
907e832ae7 ensureViewport: raise window clone to the top 2019-01-05 10:25:06 +01:00
Tor Hedin Brønner
84550d6717 Reparent the selection highlight on the window clone
This makes selection logic a lot more centralized and robust. In particular the
selection highlight will now consitently track the window clone.

Also introduce `showWindow` `animateWindow` and `isWindowAnimating` to wrap some
potentially changing structure.
2019-01-05 10:25:06 +01:00
Ole Jørgen Brønner
8af34fef92 layout: use _targetHeight in default height allocation
This fixes (mostly) issues with layout of constrained wayland windows.

eg. (* marks the selected window) slurp B:

layout
  column A* B
  ...
resize of constrained window B finishes (before A)
  trigger new layout (since target was not met)
  `allocateDefault` strive to keep A's height (yet to be changed)
  causing A to get all the height

We still have problems when the slurping the last window X (while X selected)
into a column with two constrained windows.
2019-01-05 10:16:54 +01:00
Ole Jørgen Brønner
b504c95a0e Remove 'deferLayout' hack 2019-01-05 10:16:54 +01:00
Ole Jørgen Brønner
fc7f89fc99 layout: Don't re-request the currently requested window size again
- We never request the window's _current_ size again
- Each time a resize is requested we mark the window with the targets
- These are cleared IF the request cause a resize
- Some windows are constrained and does not resize even when request != current
- Resizes can be async

This means that layout sometimes reach the state where:

currentSize != targetSize
targetSize == window's marked target

Happens when

a. An async window get a new size and a subsequent layout happens very quickly
   (before the window is actually resized)
b. A constrained window is laid out and both its actual size and "layout
   size" is unchanged from last layout.

   Ie. we treat a constrained window as using infinite long time to fulfill a
   request that is constrained to the window's current size.

(a) probably doesn't happen very often (?)
(b) is nice to avoid assuming such size-requests have a non-trivial cost.

    It does assume that a constrained window always responds the same way to
    requests for size S. Which obviously is not guaranteed. A window is free to
    change its constraints at any time.

    A constraint change due to changing discrete size increments will most
    likely trigger a resize though - which will trigger a relayout.

    And since we can't subscribe to constraint changes and layout isn't done on
    every action it's not obvious that we want a constraint change to suddenly
    become visible either.
2018-12-30 23:58:37 +01:00
Ole Jørgen Brønner
e266004fb4 Regression after prev commit: fix layout of async wayland windows
The first async resize that completes cause a new layout which run using the
other async window's old size. This breaks layouts that request specific
heights (eg. slurp).

Most visible when slurping third window.

+ missing semicolons and treating targetHeight the same way in case of
un-resizable windows
2018-12-30 23:58:37 +01:00
Ole Jørgen Brønner
ecb1e5a6ca Support vertical tiling resizing
`Space.layout` not accepts custom "column allocators" (per column)

An allocator allocates the available vertical space of the column.

The default column layout allocates the vertical space proportionally to the
member's existing height, but strives to preserve the height of the selected
window.

During a grab the grabWindow's geometry is never changed (as this is very
jarring for the user) and the column is laid out accordingly.

The layout triggered from grabEnd cleans things up (eg. if the grab-resize freed
up space not possible to allocate without moving the grab window)

Pending changes/cleanups:
- Rewrite `deferLayout` hack

Resolves #62
2018-12-30 23:58:37 +01:00
Ole Jørgen Brønner
1d84820ab1 Minimap: react to new space signal "full-layout"
full-layout: everything in the space can have changed
2018-12-30 23:58:37 +01:00
Ole Jørgen Brønner
7e0122cf86 Update selection height on resize
In preparation for vertical-tiling resizing
2018-12-30 23:58:37 +01:00
Ole Jørgen Brønner
5e4ef9478a Bugfix: moveDone triggered before all layout animations have started
`Space.layout` can cause a resize, causes a move_to, triggering `moveDone`
_before_ all layout animations are started. The actor and clones of the windows
to the right is swapped and subsequent layout animations are broken. (animating
the hidden clone)

Observable when slurping / barfing when there's 2-3 windows visible to the
right (NB: without the navigator visible)

EDIT: This fix assume layouts affecting the selected window run `ensureViewport`
manually if necessary, but note that `Space.layout` actually ensures the
selected window (although only when animating)
2018-12-30 23:58:37 +01:00
Ole Jørgen Brønner
03f21d81d8 layout: Use prefs.animation_time
ref: 529102add1
2018-12-29 04:27:50 +01:00
Tor Hedin Brønner
e90e2787d9 grab: delay changing workspace until grab-op-end
`inGrab` is now an object containing some information when a grab is running.

Closes #90
2018-12-28 00:21:55 +01:00
Tor Hedin Brønner
9a53f29551 removeWindow: remove any clip on the actor
Move it from remove_handler
2018-12-27 23:10:58 +01:00
Tor Hedin Brønner
1efffd4d4a allocateClone: only set the clone's position, not size 2018-12-27 20:43:27 +01:00
Ole Jørgen Brønner
065cee5f5d log-viewer: don't break on log(multiline)
The assumption that every line was timestamped turned out to be wrong [1]
causing the skip filters to break (and distort the output)

Abandon timestamp and message on separate line. Print only the time part of the
timestamp to save horizontal space.
2018-12-23 19:03:47 +01:00
Ole Jørgen Brønner
80256f2215 examples/keybindings.js: window marks update
Goto mark when the it's already focused now selects previous (mru) window.

Quite common to just quickly check a marked window - more convenient to repeat
the binding instead of using super-tab.
2018-12-23 16:44:18 +01:00
Tor Hedin Brønner
d04fcb372b Don't hide floating windows on visible workspaces 2018-12-21 16:26:44 +01:00
Ole Jørgen Brønner
e9c51f30dd Minor regression: fix 2b61a909d 2018-12-20 14:21:29 +01:00
Tor Hedin Brønner
2b61a909db Another wrong global.get_pointer() usage 2018-12-19 21:28:47 +01:00
Ole Jørgen Brønner
21039ec6ec Bugfix: Pointer always warped when moving it to the bottom monitor 2018-12-19 21:24:04 +01:00
Ole Jørgen Brønner
0f745e0c86 Kill the built-in workspace animation more reliably (v3.28)
Specifically fixes (only in v3.28) that built-in workspace animation is visible
when moving mouse between monitors (changing the active monitor).

This problem appeared in 18eb343, disappeared in a8b23aa, and
reappeared in 9389d90 (consecutive commits)

I assume that prior to 18eb343 our own animation was active during the workspace
change. 18eb343 prevented a bunch of animations that didn't have any effect from
starting. Eg. ensureViewport and layout when they don't change anything. No
("paperwm") animation is thus run when changing the active monitor.

The workspace animation (v3.28) can also be suppressed by using
wm._blockAnimations prior to changing workspace.

Doing this when the navigator is active is easy, but there doesn't seem to be
suitable signals to catch all cases. (eg. we can't force our "workspace-changed"
handler to run before other handlers)

PS: This fix does not work for dialog windows so they're still
"workspace-animated" on monitor changes.
2018-12-19 21:07:29 +01:00
Ole Jørgen Brønner
1cc4c2f0d6 Regression: Prev commit (af3623e) broke new window animation
Try removing the Navigator.navigating and inPreview checks. In those cases the
clone should be visible.

Without those checks (together with the clone.get_parent check?) dialogs created
during animation is not hidden.

Also note that the unmapped description in af362e was wrong - unmapped is only
true a short period after the window is created.
2018-12-19 20:05:12 +01:00
Ole Jørgen Brønner
af3632e900 Bugfix: dialogs created during animation was hidden
To reproduce: Close a window with a confirmation dialog while the minimap is
open (eg. gnome-terminal with a running program)

A umapped window is either
1. a window that has not yet been inserted into a space/the scratch layer
2. a window we don't manage (eg. dialogs) meaning its clone is unused and should
   not be shown.

Note that it's not unlikely that we'll start to manage dialog-clones in the
future (#92)
2018-12-19 17:10:50 +01:00
Ole Jørgen Brønner
7ade1ef1de Revert "Mark windows as unmapped while changing between monitors"
This reverts commit 48ac0268f6.

Did not seem to resolve the issue and it sometimes causes windows to be stuck in
a "unmapped" state. Eg. when suspending, resuming and unlocking on ubuntu 18.04
gnome 3.28 windowEnteredMonitor is called on the visible windows - marking them
as unmapped.
2018-12-19 16:39:39 +01:00
Tor Hedin Brønner
33db8b137b Fix typo 2018-12-19 13:03:38 +01:00
Tor Hedin Brønner
57cbc3f586 focus_handler: raise the first window in a space too
Starting on the first window in a space, creating a new window and then closing
it would leave the user with the second window active instead of the first as
expected. This happened because we would never fix the stack order of the first
window.
2018-12-18 17:40:22 +01:00
Tor Hedin Brønner
99e15f3a53 Remove any clips on WindowActors when floating 2018-12-18 15:24:14 +01:00
Tor Hedin Brønner
7a9548bbba fix typo 2018-12-17 22:21:57 +01:00
Tor Hedin Brønner
d198a2a088 Don't use utils in extension.js
If utils fails to load we're not getting proper error messages as we're using it
outside a try block. Use `log` instead.

SyntaxErrors still doesn't return a proper trace unfortunately, though that's
perhaps better fixed in tooling. The alternative would be to run `Reflect.parse`
on the module file in the catch block returning that error instead...
2018-12-17 22:21:57 +01:00
Tor Hedin Brønner
8c086081a0 Get rid of pointer.get_position
pointer.get_position can report the wrong coordinates, use the simpler
global.get_pointer() instead.
2018-12-17 22:21:57 +01:00
Tor Hedin Brønner
529102add1 Add animation-time setting 2018-12-17 22:21:57 +01:00
Tor Hedin Brønner
74dd4bd068 Remove stray log 2018-12-17 20:54:49 +01:00
Tor Hedin Brønner
42f1c7e83e space.removeWindow: update space.visible 2018-12-16 13:56:05 +01:00
Tor Hedin Brønner
a11b0cd5f3 fixup! Revert "moveDone: only move reactive windows"
Lost the tween guard in the previous revert.
2018-12-15 21:53:23 +01:00
Tor Hedin Brønner
39965a2d42 Revert "moveDone: only move reactive windows"
This reverts commit b138e9083e.

Revert "Fix fullscreen reactivity again"

This reverts commit d5bd0cf023.

This would've made it likely to trigger the mouse «freeze» on x11.
2018-12-15 21:43:16 +01:00
Tor Hedin Brønner
d5bd0cf023 Fix fullscreen reactivity again
`unMovable` windows would never become reactive.

fixes b138e9083e
2018-12-14 21:12:55 +01:00
Tor Hedin Brønner
c36cdebc99 Window clones: only allocate when WindowActor is allocated
Before we fixed the clone's position everytime it was allocated, eg. whenever we
would scroll a pixel.

Insetad we listen on the WindowActors allocation signal, which happens far less
as we don't move the WindowActor around much.
2018-12-14 17:51:22 +01:00