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bd8f2c6fee471ee3b460f2a857cae22bca9d41b7
onCompleted of the tween of the active window didn't always finish before all other windows was done animating (seemingly at least). This caused a wrong overlay position/width since it used `is_scaled` to find the top of the stack. In general it's probably useful to be able to know which windows are stacked before animations are done. Windows might be scaled for other reasons too. Also fixes a bug where the left overlay was active even though the neighbor fully obscured the left stack. (that caused a small region of the left most unstacked window to unresponsive). (due to setting negative width being a noop)
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