gml/internal/build/qtproject.go
2020-02-28 18:04:26 +01:00

84 lines
2.3 KiB
Go

/*
* GML - Go QML
*
* The MIT License (MIT)
*
* Copyright (c) 2019 Roland Singer <roland.singer[at]desertbit.com>
* Copyright (c) 2019 Sebastian Borchers <sebastian[at]desertbit.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package build
import (
"os"
"text/template"
)
var qtProTmpl = template.Must(template.New("t").Parse(qtProData))
func prepareQtProject(ctx *Context) (err error) {
// Create or open the config file.
f, err := os.Create(ctx.QtProFile)
if err != nil {
return
}
defer func() {
derr := f.Close()
if derr != nil && err == nil {
err = derr
}
}()
return qtProTmpl.Execute(f, &ctx)
}
const qtProData = `
QT += core qml quick {{ .QTModules }}
TEMPLATE = lib
{{ if .DebugBuild -}}
CONFIG += debug staticlib c++11
{{- else -}}
CONFIG += release staticlib c++11
{{- end}}
win32|win64 {
{{ if .DebugBuild -}}
Debug:DESTDIR = {{.BuildDir}}
{{- else -}}
Release:DESTDIR = {{.BuildDir}}
{{- end}}
}
INCLUDEPATH += {{.GmlBindingDir}}/headers
HEADERS += {{.GmlBindingHeadersDir}}/*.h {{.GmlBindingSourcesDir}}/*.h {{.CGenDir}}/*.h {{.CPPGenDir}}/*.h
SOURCES += {{.GmlBindingSourcesDir}}/*.cpp {{.CPPGenDir}}/*.cpp
RESOURCES += {{.QMLResFile}}
OBJECTS_DIR = {{.BuildDir}}
MOC_DIR = {{.BuildDir}}
UI_DIR = {{.BuildDir}}
DESTDIR = {{.BuildDir}}
TARGET = gml
`