mirror of
https://github.com/gosticks/DefinitelyTyped.git
synced 2026-08-12 13:00:19 +00:00
Change the way to express type.
Fill all methods correspond to the library.
This commit is contained in:
Vendored
+66
-40
@@ -14,17 +14,17 @@ declare namespace soundmanager {
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autoPlay?: boolean;
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from?: number | null;
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loops?: number;
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onid3?(): void | null;
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onerror?(): void | null;
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onload?(): void | null;
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whileloading?(): void | null;
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onplay?(): void | null;
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onpause?(): void | null;
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onresume?(): void | null;
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whileplaying?(): void | null;
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onposition?(): void | null;
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onstop?(): void | null;
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onfinish?(): void | null;
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onid3?: (() => void) | null;
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onerror?: (() => void) | null;
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onload?: (() => void) | null;
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whileloading?: (() => void) | null;
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onplay?: (() => void) | null;
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onpause?: (() => void) | null;
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onresume?: (() => void) | null;
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whileplaying?: (() => void) | null;
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onposition?: (() => void) | null;
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onstop?: (() => void) | null;
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onfinish?: (() => void) | null;
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multiShot?: boolean;
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multiShotEvents?: boolean;
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position?: number | null;
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@@ -38,20 +38,20 @@ declare namespace soundmanager {
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}
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interface Flash9Options {
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onfailure(): void | null;
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isMovieStar: true | null;
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usePeakData: boolean;
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useWaveformData: boolean;
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useEQData: boolean;
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onbufferchange(): void | null;
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ondataerror(): void | null;
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onfailure?: (() => void) | null;
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isMovieStar?: true | null;
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usePeakData?: boolean;
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useWaveformData?: boolean;
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useEQData?: boolean;
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onbufferchange?: (() => void) | null;
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ondataerror?: (() => void) | null;
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}
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interface MovieStarOptions {
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bufferTime: number;
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serverURL: string | null;
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onconnect(): void | null;
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duration: number | null;
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bufferTime?: number;
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serverURL?: string | null;
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onconnect?: (() => void) | null;
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duration?: number | null;
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}
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interface SoundManagerProps {
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@@ -62,7 +62,7 @@ declare namespace soundmanager {
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* debugMode settings.
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* @type {string}
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*/
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url: string;
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url?: string;
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allowScriptAccess?: ScriptAccess;
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altURL?: string;
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@@ -107,17 +107,43 @@ declare namespace soundmanager {
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canPlayLink(domElement: HTMLElement): boolean;
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canPlayMIME(MIMEtype: string): boolean;
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canPlayURL(mediaURL: string): boolean;
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// clearOnPosition(): void;
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clearOnPosition(id: string, msecOffset: number, callback?: (() => void)): SMSound;
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/**
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* Creates a sound object, supporting an arbitrary number of optional arguments. Returns a SMSound object instance. At minimum, a url parameter is required.
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* @param {SoundProperties} properties [description]
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* @return {SMSound} [description]
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*/
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createSound(properties: SoundProperties): SMSound;
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destroySound(id: string): void;
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getMemoryUse(): number;
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getSoundById(id: string): SMSound;
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load(id: string, options?: object): SMSound;
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mute(id?: string): SMSound;
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ok(): boolean;
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onPosition(id: string, msecOffset: number, callback: (eventPosition: any) => void): SMSound;
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pause(id: string): SMSound;
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pauseAll(): void;
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play(id?: string, options?: DefaultOptions | Flash9Options): SMSound;
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reboot(): void;
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reset(): void;
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resume(id: string): SMSound;
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resumeAll(): void;
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setup(options: SoundManagerProps): SoundManager;
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setPan(id: string, volume: number): SMSound;
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setPlaybackRate(id: string, playbackRate: number): void;
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setPosition(id: string, msecOffset: number): SMSound;
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setVolume(id: string, volume: number): SMSound;
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/**
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* Sets the volume of all sound objects. Accepted values: 0-100. Affects volume property.
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* @param {number} volume [Volume of all sound objects. Accepted values: 0 - 100]
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*/
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setVolume(volume: number): void;
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stop(id: string): SMSound;
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stopAll(): void;
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toggleMute(id: string): SMSound;
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togglePause(id: string): SMSound;
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unload(id: string): SMSound;
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unmute(id?: string): SMSound;
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}
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class SMSound {
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@@ -145,20 +171,20 @@ declare namespace soundmanager {
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readyState: number;
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// Events
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onbufferchange(): void;
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onconnect(): void;
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ondataerror(): void;
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onerror(): void;
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onfinish(): void;
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onload(): void;
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onpause(): void;
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onplay(): void;
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onresume(): void;
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onsuspend(): void;
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onstop(): void;
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onid3(): void;
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whileloading(): void;
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whileplaying(): void;
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onbufferchange?: (() => void);
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onconnect?: (() => void);
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ondataerror?: (() => void);
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onerror?: (() => void);
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onfinish?: (() => void);
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onload?: (() => void);
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onpause?: (() => void);
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onplay?: (() => void);
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onresume?: (() => void);
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onsuspend?: (() => void);
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onstop?: (() => void);
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onid3?: (() => void);
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whileloading?: (() => void);
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whileplaying?: (() => void);
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// Methods
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destruct(): void;
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@@ -1,5 +1,5 @@
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// Example extracted in http://www.schillmania.com/projects/soundmanager2/doc/getstarted/
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let mySoundObject = soundManager.createSound({
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const mySoundObject = soundManager.createSound ({
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// optional id, for getSoundById() look-ups etc. If omitted, an id will be generated.
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id: 'mySound',
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url: '/audio/mysoundfile.mp3',
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