DefinitelyTyped/types/gl-vec2/index.d.ts
2019-03-05 18:32:47 +11:00

76 lines
1.9 KiB
TypeScript

// Type definitions for gl-vec2 1.3
// Project: https://github.com/stackgl/gl-vec2
// Definitions by: Adam Zerella <https://github.com/adamzerella>
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
// TypeScript Version: 3.3
import add = require('./add');
import clone = require('./clone');
import copy = require('./copy');
import create = require('./create');
import cross = require('./cross');
import dist = require('./dist');
import div = require('./div');
import dot = require('./dot');
import equals = require('./equals');
import exactEquals = require('./exactEquals');
import floor = require('./floor');
import forEach = require('./forEach');
import fromValues = require('./fromValues');
import inverse = require('./inverse');
import len = require('./len');
import lerp = require('./lerp');
import limit = require('./limit');
import max = require('./max');
import min = require('./min');
import mul = require('./mul');
import negate = require('./negate');
import normalize = require('./normalize');
import random = require('./random');
import scale = require('./scale');
import scaleAndAdd = require('./scaleAndAdd');
import set = require('./set');
import sqrDist = require('./sqrDist');
import sqrLen = require('./sqrLen');
import sub = require('./sub');
import transformMat2 = require('./transformMat2');
import transformMat2d = require('./transformMat2d');
import transformMat3 = require('./transformMat3');
import transformMat4 = require('./transformMat4');
export {
add,
clone,
copy,
create,
cross,
dist,
div,
dot,
equals,
exactEquals,
floor,
forEach,
fromValues,
inverse,
len,
lerp,
limit,
max,
min,
mul,
negate,
normalize,
random,
scale,
scaleAndAdd,
set,
sqrDist,
sqrLen,
sub,
transformMat2,
transformMat2d,
transformMat3,
transformMat4
};